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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - tests/gem_close_race, threads SEGFAULT on BDW, GPU hang SKL, machine hang on SNB"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95048#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - tests/gem_close_race, threads SEGFAULT on BDW, GPU hang SKL, machine hang on SNB"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95048">bug 95048</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>commit 757b9be460e06c8466f6c49ab7f0d7ff234b5b54
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Fri Apr 22 16:02:12 2016 +0100
igt/gem_close_race: Avoid using threads, use signals instead
Emulate the behaviour of the second thread killing fd at random by
having a signal fire at a random time instead. Only one thread and so we
do not have the issue of accessing another valid handle on another fd
and so executing a blank buffer - triggering GPU hangs.
References: <a class="bz_bug_link
bz_status_NEW "
title="NEW - tests/gem_close_race, threads SEGFAULT on BDW, GPU hang SKL, machine hang on SNB"
href="show_bug.cgi?id=95048">https://bugs.freedesktop.org/show_bug.cgi?id=95048</a>
Signed-off-by: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Please test and confirm that we are not killing machines...</pre>
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