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<body><span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span> changed
<a class="bz_bug_link
bz_status_NEW "
title="NEW - [drm] stuck on render ring"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94408">bug 94408</a>
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<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">QA Contact</td>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
<td>
</td>
</tr>
<tr>
<td style="text-align:right;">Product</td>
<td>DRI
</td>
<td>Mesa
</td>
</tr>
<tr>
<td style="text-align:right;">Assignee</td>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
<td>idr@freedesktop.org
</td>
</tr>
<tr>
<td style="text-align:right;">Component</td>
<td>DRM/Intel
</td>
<td>Drivers/DRI/i915
</td>
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [drm] stuck on render ring"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94408#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [drm] stuck on render ring"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94408">bug 94408</a>
from <span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span></b>
<pre>Not sure about cosmic ray ;)
Assigning to Mesa product (please let me know if I am mistaken with this GPU
Hang).
>From this error dump, hung is happening in render ring batch with active head
at 0x0fb95320, with 0x7a000003 (PIPE_CONTROL) as IPEHR.
Batch extract (around 0x0fb95320):
0x0fb952fc: 0x780e0000: 3DSTATE_CC_STATE_POINTERS
0x0fb95300: 0x00006381: pointer to COLOR_CALC_STATE at 0x00006380
(changed)
0x0fb95304: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS
0x0fb95308: 0x00006341: pointer to DEPTH_STENCIL_STATE at 0x00006340
(changed)
0x0fb9530c: 0x7a000003: PIPE_CONTROL
0x0fb95310: 0x00100002: no write, cs stall, stall at scoreboard,
0x0fb95314: 0x00000000: destination address
0x0fb95318: 0x00000000: immediate dword low
0x0fb9531c: 0x00000000: immediate dword high
0x0fb95320: 0x7a000003: PIPE_CONTROL
0x0fb95324: 0x00004000: qword write,
0x0fb95328: 0x0784f000: destination address
0x0fb9532c: 0x00000000: immediate dword low
0x0fb95330: 0x00000000: immediate dword high
0x0fb95334: 0x790d0002: 3DSTATE_MULTISAMPLE
0x0fb95338: 0x00000000: dword 1
0x0fb9533c: 0x00000000: dword 2
0x0fb95340: 0x00000000: dword 3</pre>
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