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<body><span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED DUPLICATE - i915 stuck on kernel ring on 4.6.rc5 on Skylake 6700HQ"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95187">bug 95187</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>DUPLICATE
</td>
</tr>
<tr>
<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
</td>
</tr></table>
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<div>
<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED DUPLICATE - i915 stuck on kernel ring on 4.6.rc5 on Skylake 6700HQ"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95187#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED DUPLICATE - i915 stuck on kernel ring on 4.6.rc5 on Skylake 6700HQ"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95187">bug 95187</a>
from <span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span></b>
<pre>Duplicate based on gpu crash dump.
Hung happening on SKL in render batch, IPEHR: 0x7b000005 and batch extract
around ACTHD: 0x00000000 ff02c5b8
0xff02c598: 0x78090005: 3DSTATE_VERTEX_ELEMENTS
0xff02c59c: 0x02000000: buffer 0: invalid, type 0x0000, src offset
0x0000 bytes
0xff02c5a0: 0x22220000: (0.0, 0.0, 0.0, 0.0), dst offset 0x00 bytes
0xff02c5a4: 0x02f60000: buffer 0: invalid, type 0x00f6, src offset
0x0000 bytes
0xff02c5a8: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
0xff02c5ac: 0x02f60004: buffer 0: invalid, type 0x00f6, src offset
0x0004 bytes
0xff02c5b0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
Bad length 7 in (null), expected 6-6
0xff02c5b4: 0x7b000005: 3DPRIMITIVE: fail sequential
0xff02c5b8: 0x00000000: vertex count
0xff02c5bc: 0x00000018: start vertex
0xff02c5c0: 0x00000144: instance count
0xff02c5c4: 0x00000001: start instance
0xff02c5c8: 0x00000000: index bias
0xff02c5cc: 0x00000000: MI_NOOP
*** This bug has been marked as a duplicate of <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU HANG: ecode 9:0:0x84dffff8, in X [1481], reason: Ring hung, action: reset"
href="show_bug.cgi?id=95145">bug 95145</a> ***</pre>
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