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<body><span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span> changed
<a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW] GPU hang ecode 7:0:0x86d2bff9"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93481">bug 93481</a>
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<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Assignee</td>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
<td>idr@freedesktop.org
</td>
</tr>
<tr>
<td style="text-align:right;">Product</td>
<td>DRI
</td>
<td>Mesa
</td>
</tr>
<tr>
<td style="text-align:right;">Component</td>
<td>DRM/Intel
</td>
<td>Drivers/DRI/i915
</td>
</tr>
<tr>
<td style="text-align:right;">Version</td>
<td>XOrg git
</td>
<td>unspecified
</td>
</tr>
<tr>
<td style="text-align:right;">QA Contact</td>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
<td>
</td>
</tr></table>
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<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW] GPU hang ecode 7:0:0x86d2bff9"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93481#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW] GPU hang ecode 7:0:0x86d2bff9"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93481">bug 93481</a>
from <span class="vcard"><a class="email" href="mailto:yann.argotti@intel.com" title="yann <yann.argotti@intel.com>"> <span class="fn">yann</span></a>
</span></b>
<pre>There were improvements pushed in kernel and Mesa that will benefit to your
system, so please re-test with latest kernel & Mesa to see if this issue is
still occurring.
Kernel: 4.4.0-rc5+ (commit id 1eab0e42450c60)
Platform: Haswell (pci id- 0x0a26)
Mesa: [Please confirm your mesa version]
In the meantime, assigning to Mesa product.
>From this error dump, hung is happening in render ring batch with active head
at 0x0aaae2f4, with 0x790d0002 (3DSTATE_MULTISAMPLE) as IPEHR.
Batch extract (around 0x0aaae2f4):
0x0aaae2cc: 0x78170005: 3DSTATE_CONSTANT_PS
0x0aaae2d0: 0x00000000: len 0 = 0, len 1 = 0
0x0aaae2d4: 0x00000000: len 2 = 0, len 3 = 0
0x0aaae2d8: 0x00000000: pointer to constbuf 0
0x0aaae2dc: 0x00000000: pointer to constbuf 1
0x0aaae2e0: 0x00000000: pointer to constbuf 2
0x0aaae2e4: 0x00000000: pointer to constbuf 3
0x0aaae2e8: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS
0x0aaae2ec: 0x000078e0: dword 1
0x0aaae2f0: 0x790d0002: 3DSTATE_MULTISAMPLE
0x0aaae2f4: 0x00000000: dword 1
0x0aaae2f8: 0x00000000: dword 2
0x0aaae2fc: 0x00000000: dword 3
0x0aaae300: 0x78180000: 3DSTATE_SAMPLE_MASK
0x0aaae304: 0x00000001: dword 1
0x0aaae308: 0x78100004: 3DSTATE_VS
0x0aaae30c: 0x000001c0: kernel pointer
0x0aaae310: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table
count 0
0x0aaae314: 0x00000000: scratch offset
0x0aaae318: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE
read offset 0
0x0aaae31c: 0x8b800401: Max Threads 70, Vertex Cache enable, VS func
enable</pre>
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