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      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Awful screen tearing in a separate X server with DRI3"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=97957">97957</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Awful screen tearing in a separate X server with DRI3
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>xorg
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>unspecified
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Driver/intel
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>chris@chris-wilson.co.uk
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>marcin.marcin.m@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-gfx-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>I'm using Arch Linux as my distribution, xf86-video-intel version
1:2.99.917+708+g8f33f80-1

I ran Hedgewars in a separate X server:
[code]xinit hedgewars -- :1 vt$XDG_VTNR[/code]
I start a quick battle with an AI. When the battle view is reached I experience
awful screen tearing. When I ran the game through the DE, (Cinnamon) everything
is ok.

If the rendering method is switched back to DRI2 from the default DRI3, the
problem disappears.

This didn't happen with xf86-video-intel-1_2.99.917+604+gff0ab2c, which
probably still used DRI2.</pre>
        </div>
      </p>


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