<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [i915] GPU HANG: ecode 9:0:0xfffffffe (Team Fortress 2)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97968">97968</a>
</td>
</tr>
<tr>
<th>Summary</th>
<td>[i915] GPU HANG: ecode 9:0:0xfffffffe (Team Fortress 2)
</td>
</tr>
<tr>
<th>Product</th>
<td>DRI
</td>
</tr>
<tr>
<th>Version</th>
<td>unspecified
</td>
</tr>
<tr>
<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Component</th>
<td>DRM/Intel
</td>
</tr>
<tr>
<th>Assignee</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>snrub@rkive.org
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<th>CC</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr></table>
<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=126840" name="attach_126840" title="Ouptut of /sys/class/drm/card0/error">attachment 126840</a> <a href="attachment.cgi?id=126840&action=edit" title="Ouptut of /sys/class/drm/card0/error">[details]</a></span>
Ouptut of /sys/class/drm/card0/error
To reproduce:
1. Start up Steam
2. Play Team Fortress 2
3. Start a practice run with some bots
4. Game stutters and eventually crashes (within the first 2 seconds).
$ uname -a
Linux desktop 4.7.5-040705-generic #201609240533 SMP Sat Sep 24 09:35:42 UTC
2016 x86_64 x86_64 x86_64 GNU/Linux
$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 16.04.1 LTS
Release: 16.04
Codename: xenial
Machine: NUC Skull Canyon, Model nuc6i7kyk
Connector: DisplayPort to DVI adapter.
$ dmesg
....
[ 195.680575] [drm] stuck on render ring
[ 195.688034] [drm] GPU HANG: ecode 9:0:0xfffffffe, in MatQueue0 [4918],
reason: Engine(s) hung, action: reset
[ 195.688036] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[ 195.688037] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[ 195.688038] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[ 195.688039] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[ 195.688040] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[ 195.689701] drm/i915: Resetting chip after gpu hang
[ 197.680299] [drm] RC6 on
[ 205.632284] [drm] stuck on render ring
[ 205.638688] [drm] GPU HANG: ecode 9:0:0x85dffffb, in MatQueue0 [4918],
reason: Engine(s) hung, action: reset
[ 205.640245] drm/i915: Resetting chip after gpu hang
[ 206.652422] [drm] RC6 on
The output of /sys/class/drm/card0/error and full dmesg output is in the
attachment since I can't upload more than one file.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
<li>You are on the CC list for the bug.</li>
<li>You are the QA Contact for the bug.</li>
</ul>
</body>
</html>