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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [SNA HSW] Corruption in OpenGL video output (DRI2 + TearFree)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95414#c21">Comment # 21</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [SNA HSW] Corruption in OpenGL video output (DRI2 + TearFree)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95414">bug 95414</a>
from <span class="vcard"><a class="email" href="mailto:ccr@tnsp.org" title="Matti Hämäläinen <ccr@tnsp.org>"> <span class="fn">Matti Hämäläinen</span></a>
</span></b>
<pre>Parts of the screen are from the 'desktop' frame with MPV window visible etc,
for duration of one frame or so.
It is not continuous flickering, but can be triggered with that ping-pong
seeking, possibly combined with switching between fullscreen and windowed video
few times, can take some effort tho.
Oh, and the parts that "show through" are those that should be black when 4:3
video is scaled to 16:9 fullscreen, e.g. "side borders".</pre>
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