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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [SNA HSW] Corruption in OpenGL video output (DRI2 + TearFree)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95414#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [SNA HSW] Corruption in OpenGL video output (DRI2 + TearFree)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95414">bug 95414</a>
from <span class="vcard"><a class="email" href="mailto:ccr@tnsp.org" title="Matti Hämäläinen <ccr@tnsp.org>"> <span class="fn">Matti Hämäläinen</span></a>
</span></b>
<pre>As mentioned on IRC, that kernel branch/patch fixes the corruption. Also,
applying the same change to 4.7.10 fixes it as well.
However, when in fullscreen, and doing ping-pong style seeking, the "desktop
frame" .. or whatever to call it, sometimes flickers into view momentarily.
This does not occur with DRI3 (+TearFree). Maybe that is a "defect" of DRI2?
Otherwise I think this one is solved. :)</pre>
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