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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU HANG: ecode 6:1:0xfefffffe, reason: No progress on bcs0, action: reset"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104305#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU HANG: ecode 6:1:0xfefffffe, reason: No progress on bcs0, action: reset"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104305">bug 104305</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>I've applied
commit 398c8a300b79b76fbac63b844ddc0cdfe5e5005f
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Tue Dec 19 13:14:19 2017 +0000
drm/i915: Show if we consider the engine is idle in the GPU error state
Useful for verifying our bookkeeper when we encounter is knowing whether
we think the engine is idle at the time of the GPU hang.
References: <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU HANG: ecode 6:1:0xfefffffe, reason: No progress on bcs0, action: reset"
href="show_bug.cgi?id=104305">https://bugs.freedesktop.org/show_bug.cgi?id=104305</a>
Signed-off-by: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Cc: Tvrtko Ursulin <<a href="mailto:tvrtko.ursulin@intel.com">tvrtko.ursulin@intel.com</a>>
Cc: Mika Kuoppala <<a href="mailto:mika.kuoppala@linux.intel.com">mika.kuoppala@linux.intel.com</a>>
Cc: Michal Wajdeczko <<a href="mailto:michal.wajdeczko@intel.com">michal.wajdeczko@intel.com</a>>
Reviewed-by: Rodrigo Vivi <<a href="mailto:rodrigo.vivi@intel.com">rodrigo.vivi@intel.com</a>>
Link:
<a href="https://patchwork.freedesktop.org/patch/msgid/20171219131419.13117-1-chris@chris-wilson.co.uk">https://patchwork.freedesktop.org/patch/msgid/20171219131419.13117-1-chris@chris-wilson.co.uk</a>
to drm-tip [<a href="https://cgit.freedesktop.org/drm-tip">https://cgit.freedesktop.org/drm-tip</a>] could you please try a kernel
based on that and attach the new error state if it reoccurs?</pre>
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