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            <b><a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - [SNB] gpu hangs, pipe A vblank wait timed out"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=101269#c30">Comment # 30</a>
              on <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - [SNB] gpu hangs, pipe A vblank wait timed out"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=101269">bug 101269</a>
              from <span class="vcard"><a class="email" href="mailto:sur3@gmx.de" title="Simon <sur3@gmx.de>"> <span class="fn">Simon</span></a>
</span></b>
        <pre>I commented out "//drm_atomic_helper_wait_for_flip_done(dev, state);" now in
intel_atomic_commit_tail(..) in drm/i915/intel_display.c, that seems to fix
some problems probably, at least I did a 2,5h test playing Xonotic and didn't
get any GPU crashes on Xonotic with that patch yet.

I still "get i915 0000:00:02.0: Resetting chip after gpu hang" though with
introduction level of OpenTomb ( <a href="https://github.com/opentomb/OpenTomb/">https://github.com/opentomb/OpenTomb/</a> ) with
an additional console message: "i965: Failed to submit batchbuffer:
Input/output error"
That's probably some bug in OpenTomb, but anyway a program bug shouldn't hang
the GPU right? Also on an Ivy Bridge that hang doesn't happen.</pre>
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