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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - screen corruption using SNA and TearFree on Intel GeminiLake"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105720#c16">Comment # 16</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - screen corruption using SNA and TearFree on Intel GeminiLake"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105720">bug 105720</a>
from <span class="vcard"><a class="email" href="mailto:clinton.a.taylor@intel.com" title="Clinton Taylor <clinton.a.taylor@intel.com>"> <span class="fn">Clinton Taylor</span></a>
</span></b>
<pre>(In reply to Chris Wilson from <a href="show_bug.cgi?id=105720#c14">comment #14</a>)
<span class="quote">> On the assumption it is not the damage tracking between buffers, one of the
> few other steps is the rendercopy. Another set of tests will then be with
>
> Option "AccelMethod" "blt"
>
> preferably testing with both TearFree and NoTearFree. (You can selectively
> disable individual gen9_render.c entry points to narrow down the routine if
> it appears to help.)</span >
AccelMethod "blt" cause artifacts as well. usually limited to 1 or two lines
inside existing windows, but even right click context menus seems to be
corrupted. This occurs with both TearFree and NoTearFree.
This does not help</pre>
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