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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - GPU HANG: ecode 6:0:0x85fffffc, in unknown [18629], reason: Hang on rcs, action: reset"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102379#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - GPU HANG: ecode 6:0:0x85fffffc, in unknown [18629], reason: Hang on rcs, action: reset"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102379">bug 102379</a>
from <span class="vcard"><a class="email" href="mailto:Chris.Rebischke@archlinux.org" title="Christian Rebischke <Chris.Rebischke@archlinux.org>"> <span class="fn">Christian Rebischke</span></a>
</span></b>
<pre>Hey,
Sorry for the late answer.
I still have indeed GPU hangs with mesa 17.3.7.
[72566.081160] [drm] GPU HANG: ecode 6:0:0x85fffffc, in unknown [12233],
reason: Hang on rcs0, action: reset
[72566.081163] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[72566.081164] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[72566.081165] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[72566.081166] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[72566.081167] [drm] GPU crash dump saved to /sys/class/drm/card0/error
The game is `spring1944` it's a free and opensource `spring` engine based RTS
game.
You can install it via using `springlobby`. Note that we still use spring
engine version `103, because the game is still not ported to the new spring
engine. I will try to provide an API trace.</pre>
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