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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - ANV driver doesn't release memory"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107899#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - ANV driver doesn't release memory"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107899">bug 107899</a>
from <span class="vcard"><a class="email" href="mailto:leozinho29_eu@hotmail.com" title="leozinho29_eu@hotmail.com">leozinho29_eu@hotmail.com</a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=141603" name="attach_141603" title="slabtop, /proc/slabinfo, wc -l proposed and one screenshot">attachment 141603</a> <a href="attachment.cgi?id=141603&action=edit" title="slabtop, /proc/slabinfo, wc -l proposed and one screenshot">[details]</a></span>
slabtop, /proc/slabinfo, wc -l proposed and one screenshot
I'm sorry for not being more active on this report before.
The attached file has three text files and one image.
I tested playing Forsaken Castle while watching ls -1 /proc/$suspect/fd/ | wc
-l (on my case, $suspect=24003), the file is called proc24003fdwcl.txt. I
create it by using:
while true ; do ls -1 /proc/24003/fd/ | wc -l >> proc24003fdwcl.txt ; sleep 2;
done
There is /proc/slabinfo and the output of slabtop -s c too. There is iGVT-g
load in the logs because I was using a Virtual Machine when tested this (it's
not Forsaken Castle with iGVT-g load, don't worry).
The screenshot is the end of the game demo, with an approximate of the time I
played it. Notice that in ~12 minutes (I needed some seconds to set up the
logging) it allocated around 110 MB of memory.</pre>
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