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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [skl DXVK] GPU hang with Megadimension Neptunia VIIR"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108531#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [skl DXVK] GPU hang with Megadimension Neptunia VIIR"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108531">bug 108531</a>
from <span class="vcard"><a class="email" href="mailto:leozinho29_eu@hotmail.com" title="leozinho29_eu@hotmail.com">leozinho29_eu@hotmail.com</a>
</span></b>
<pre>To build Mesa I used glslang, Vulkan-Headers and Vulkan-Loader from git. Maybe
the Vulkan from Ubuntu 16.04 is not new enough?
The game is crashing on Windows 10 too! It crashes with an error in the event
viewer:
Falha no bucket LKD_0x141_Tdr:6_IMAGE_igdkmd64.sys_GEN9_DX10_DISPLAY, tipo 0
I don't know how to debug there and on Windows 10 the game is running at 5 to 8
FPS. Reducing resolution has no effect, which seems a bit absurd. At 640x360 I
expected it would at least be fast. I can't understand what is happening with
this game, are the minimal specifications is the Steam store wrong?</pre>
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