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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - System hang when use glTexImage3D to specify a 3D texture image"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104760#c27">Comment # 27</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - System hang when use glTexImage3D to specify a 3D texture image"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104760">bug 104760</a>
from <span class="vcard"><a class="email" href="mailto:lionel.g.landwerlin@linux.intel.com" title="Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com>"> <span class="fn">Lionel Landwerlin</span></a>
</span></b>
<pre>(In reply to Mark Janes from <a href="show_bug.cgi?id=104760#c26">comment #26</a>)
<span class="quote">> Is the correct resolution to track graphics memory in a way that allows the
> OOM killer to target the process that is locking up the system?
>
> Lionel's workaround will handle this particular case, but there are many
> other ways to produce the same effect.</span >
Indeed a sim(In reply to Denis from <a href="show_bug.cgi?id=104760#c24">comment #24</a>)
<span class="quote">> But according to Danylo, there are two issues here, in mesa side and in
> kernel side.
> So possibly we need one ticket in i965 and one (current) in drm/intel?
> Just in case if issue will be fixed only in one place...</span >
I don't think a simple ioctl with the i915 driver with a particular size should
lock up the system.
Any userspace program can do that, this isn't related to Mesa.</pre>
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