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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [945G] GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109948#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [945G] GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109948">bug 109948</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>
0x0080c06c: 0x7d060014: 3DSTATE_PIXEL_SHADER_CONSTANTS
0x0080c074: 0xbd800000: C0.X = -0.062500
0x0080c078: 0xbf000000: C0.Y = -0.500000
0x0080c07c: 0xbf000000: C0.Z = -0.500000
0x0080c080: 0x00000000: C0.W = 0.000000
0x0080c084: 0x3f9507c8: C1.X = 1.164300
0x0080c088: 0x00000000: C1.Y = 0.000000
0x0080c08c: 0x3fcc432d: C1.Z = 1.595800
0x0080c090: 0x00000000: C1.W = 0.000000
0x0080c094: 0x3f9507c8: C2.X = 1.164300
0x0080c098: 0xbec890d6: C2.Y = -0.391730
0x0080c09c: 0xbf501a37: C2.Z = -0.812900
0x0080c0a0: 0x00000000: C2.W = 0.000000
0x0080c0a4: 0x3f9507c8: C3.X = 1.164300
0x0080c0a8: 0x40011687: C3.Y = 2.017000
0x0080c0ac: 0x00000000: C3.Z = 0.000000
0x0080c0b0: 0x00000000: C3.W = 0.000000
0x0080c0b4: 0x00000000: C4.X = 0.000000
0x0080c0b8: 0x00000000: C4.Y = 0.000000
0x0080c0bc: 0x00000000: C4.Z = 0.000000
0x0080c0c0: 0x00000000: C4.W = 0.000000
ACTHD: 0x00000000 0080c0a0
IPEHR: 0xbf501a37
So it tried to execute data, which implies it misparsed the
3DSTATE_PIXEL_SHADER_CONSTANTS command. I wonder if there's a cacheline
restriction there or something? The batch buffer doesn't look incoherent or
damage, so looks more likely it died in the CS.</pre>
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