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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [ICL] (Recoverable) GPU hangs in TerrainFlyTess with Iris"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111936#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [ICL] (Recoverable) GPU hangs in TerrainFlyTess with Iris"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111936">bug 111936</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>(In reply to Eero Tamminen from <a href="show_bug.cgi?id=111936#c5">comment #5</a>)
<span class="quote">> No idea whether the worse reproducibility (1/3 instead of 1/1), is due to
> using latest git kernel, or debug options.</span >
With latest drm-tip & Mesa versions, this doesn't anymore hang on every run,
maybe just every 1/5th run.
Since CSDof and HDRBloom GPU hangs with Iris continue happening on every run of
teh test, and HDRBloom can be easily reproduced also on other platforms, not
just ICL, I would concentrate on that (<a class="bz_bug_link
bz_status_NEW "
title="NEW - (Only partly recoverable) GPU hangs in (multi-context) SynMark HDRBloom & Multithread tests with Iris driver"
href="show_bug.cgi?id=111385">bug 111385</a>).</pre>
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