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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [GEN9+] Non-recoverable GPU hangs in SynMark2 OglTerrainFly* with Iris"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111936#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [GEN9+] Non-recoverable GPU hangs in SynMark2 OglTerrainFly* with Iris"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111936">bug 111936</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>(In reply to Chris Wilson from <a href="show_bug.cgi?id=111936#c13">comment #13</a>)
<span class="quote">> Device: Mesa DRI Intel(R) Iris(R) Plus Graphics (Ice Lake 8x8 GT2) (0x8a52)
> OpenGL renderer string: Mesa DRI Intel(R) Iris(R) Plus Graphics (Ice Lake
> 8x8 GT2)
> $ ./synmark2 OglTerrainFlyTess
> is proving unproblematic.</span >
It's not 100% reproducible, you need to run it several times, try e.g. 10-20
times.
(Test is run 3x every night for latest 3D stack. I don't see it every night,
but it does happen several times a week.)
<span class="quote">> I don't have a skl gt4e; but I do have a kbl gt4e. Close enough?</span >
Yes, the issue does happen more often with higher GT versions (faster ->
triggers some race-condition more easily?).</pre>
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