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<b><a class="bz_bug_link
bz_status_VERIFIED bz_closed"
title="VERIFIED FIXED - [BXT] Everything using GPU gets stuck after running+killing parallel Media loads"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110848#c74">Comment # 74</a>
on <a class="bz_bug_link
bz_status_VERIFIED bz_closed"
title="VERIFIED FIXED - [BXT] Everything using GPU gets stuck after running+killing parallel Media loads"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110848">bug 110848</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>(In reply to Eero Tamminen from <a href="show_bug.cgi?id=110848#c73">comment #73</a>)
<span class="quote">> (In reply to Eero Tamminen from <a href="show_bug.cgi?id=110848#c72">comment #72</a>)
> > Two nights in row without any problems with FFmpeg QSV or MSDK in the tests
> > that earlier deadlocked -> FIXED / VERIFIED.
>
> Chris, something similar started to happen in the same MSDK test within few
> past days. Is there some regression with mutex handling?
>
> This time it lead to system hang, network dropped and machine didn't react
> to any other input (from USB mouse/keyboard) besides SysRq-Boot.
>
> Should I re-open this or file a new bug if it it continues?</span >
I have one in mind, but it's effect is just lost powersaving. To lose network
suggests spinlock/irq issues which is a much different bug. So best to open a
new bug so the information is fresh.</pre>
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