[PATCH 3/8] drm/i915/tdr: Modify error handler for per engine hang recovery

Michel Thierry michel.thierry at intel.com
Thu Dec 15 19:06:43 UTC 2016


From: Arun Siluvery <arun.siluvery at linux.intel.com>

This is a preparatory patch which modifies error handler to do per engine
hang recovery. The actual patch which implements this sequence follows
later in the series. The aim is to prepare existing recovery function to
adapt to this new function where applicable (which fails at this point
because core implementation is lacking) and continue recovery using legacy
full gpu reset.

A helper function is also added to query the availability of engine
reset.

The error events behaviour that are used to notify user of reset are
adapted to engine reset such that it doesn't break users listening to these
events. In legacy we report an error event, a reset event before resetting
the gpu and a reset done event marking the completion of reset. The same
behaviour is adapted but reset event is only dispatched once even when
multiple engines are hung. Finally once reset is complete we send reset
done event as usual.

v2: rebase, advertise engine reset availability in platform definition.

Cc: Chris Wilson <chris at chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala at linux.intel.com>
Signed-off-by: Ian Lister <ian.lister at intel.com>
Signed-off-by: Tomas Elf <tomas.elf at intel.com>
Signed-off-by: Arun Siluvery <arun.siluvery at linux.intel.com>
Signed-off-by: Michel Thierry <michel.thierry at intel.com>
---
 drivers/gpu/drm/i915/i915_drv.c     | 21 +++++++++
 drivers/gpu/drm/i915/i915_drv.h     |  3 ++
 drivers/gpu/drm/i915/i915_irq.c     | 85 ++++++++++++++++++++++++++-----------
 drivers/gpu/drm/i915/i915_pci.c     |  5 ++-
 drivers/gpu/drm/i915/intel_uncore.c |  5 +++
 5 files changed, 94 insertions(+), 25 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_drv.c b/drivers/gpu/drm/i915/i915_drv.c
index 6428588518aa..e5688edd62cd 100644
--- a/drivers/gpu/drm/i915/i915_drv.c
+++ b/drivers/gpu/drm/i915/i915_drv.c
@@ -1824,6 +1824,27 @@ void i915_reset(struct drm_i915_private *dev_priv)
 	goto wakeup;
 }
 
+/**
+ * i915_reset_engine - reset GPU engine to recover from a hang
+ * @engine: engine to reset
+ *
+ * Reset a specific GPU engine. Useful if a hang is detected.
+ * Returns zero on successful reset or otherwise an error code.
+ */
+int i915_reset_engine(struct intel_engine_cs *engine)
+{
+	int ret;
+	struct drm_i915_private *dev_priv = engine->i915;
+
+	/* FIXME: replace me with engine reset sequence */
+	ret = -ENODEV;
+
+	/* use full gpu reset to recover on error */
+	set_bit(I915_RESET_IN_PROGRESS, &dev_priv->gpu_error.flags);
+
+	return ret;
+}
+
 static int i915_pm_suspend(struct device *kdev)
 {
 	struct pci_dev *pdev = to_pci_dev(kdev);
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index fb3c88144aa8..6b4e8ee19905 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -781,6 +781,7 @@ struct intel_csr {
 	func(has_ddi); \
 	func(has_decoupled_mmio); \
 	func(has_dp_mst); \
+	func(has_engine_reset); \
 	func(has_fbc); \
 	func(has_fpga_dbg); \
 	func(has_full_ppgtt); \
@@ -3007,6 +3008,8 @@ extern void i915_driver_unload(struct drm_device *dev);
 extern int intel_gpu_reset(struct drm_i915_private *dev_priv, u32 engine_mask);
 extern bool intel_has_gpu_reset(struct drm_i915_private *dev_priv);
 extern void i915_reset(struct drm_i915_private *dev_priv);
+extern bool intel_has_engine_reset(struct drm_i915_private *dev_priv);
+extern int i915_reset_engine(struct intel_engine_cs *engine);
 extern int intel_guc_reset(struct drm_i915_private *dev_priv);
 extern void intel_engine_init_hangcheck(struct intel_engine_cs *engine);
 extern void intel_hangcheck_init(struct drm_i915_private *dev_priv);
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 77caeeb5ee55..37e1b0e59cc1 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -2594,7 +2594,8 @@ static void i915_error_wake_up(struct drm_i915_private *dev_priv)
  * Fire an error uevent so userspace can see that a hang or error
  * was detected.
  */
-static void i915_reset_and_wakeup(struct drm_i915_private *dev_priv)
+static void i915_reset_and_wakeup(struct drm_i915_private *dev_priv,
+				  u32 engine_mask)
 {
 	struct kobject *kobj = &dev_priv->drm.primary->kdev->kobj;
 	char *error_event[] = { I915_ERROR_UEVENT "=1", NULL };
@@ -2603,7 +2604,15 @@ static void i915_reset_and_wakeup(struct drm_i915_private *dev_priv)
 
 	kobject_uevent_env(kobj, KOBJ_CHANGE, error_event);
 
-	DRM_DEBUG_DRIVER("resetting chip\n");
+	/*
+	 * This event needs to be sent before performing gpu reset. When
+	 * engine resets are supported we iterate through all engines and
+	 * reset hung engines individually. To keep the event dispatch
+	 * mechanism consistent with full gpu reset, this is only sent once
+	 * even when multiple engines are hung. It is also safe to move this
+	 * here because when we are in this function, we will definitely
+	 * perform gpu reset.
+	 */
 	kobject_uevent_env(kobj, KOBJ_CHANGE, reset_event);
 
 	/*
@@ -2614,30 +2623,52 @@ static void i915_reset_and_wakeup(struct drm_i915_private *dev_priv)
 	 * simulated reset via debugs, so get an RPM reference.
 	 */
 	intel_runtime_pm_get(dev_priv);
-	intel_prepare_reset(dev_priv);
 
-	do {
-		/*
-		 * All state reset _must_ be completed before we update the
-		 * reset counter, for otherwise waiters might miss the reset
-		 * pending state and not properly drop locks, resulting in
-		 * deadlocks with the reset work.
-		 */
-		if (mutex_trylock(&dev_priv->drm.struct_mutex)) {
-			i915_reset(dev_priv);
-			mutex_unlock(&dev_priv->drm.struct_mutex);
+	/* If hardware supports it (GEN8+), try engine reset first */
+	if (intel_has_engine_reset(dev_priv)) {
+		struct intel_engine_cs *engine;
+		unsigned int tmp, ret;
+
+		for_each_engine_masked(engine, dev_priv, engine_mask, tmp) {
+			ret = i915_reset_engine(engine);
+			/* on failure fallback to full gpu reset for recovery */
+			if (ret)
+				break;
 		}
+	}
 
-		/* We need to wait for anyone holding the lock to wakeup */
-	} while (wait_on_bit_timeout(&dev_priv->gpu_error.flags,
-				     I915_RESET_IN_PROGRESS,
-				     TASK_UNINTERRUPTIBLE,
-				     HZ));
+	/*
+	 * If the waiter already held the struct_mutex lock, it may have already
+	 * triggered the GPU reset and the reset_in_progress can be false.
+	 */
+	if (i915_reset_in_progress(&dev_priv->gpu_error)) {
+		DRM_DEBUG_DRIVER("resetting chip\n");
+		intel_prepare_reset(dev_priv);
+
+		do {
+			/*
+			 * All state reset _must_ be completed before we update the
+			 * reset counter, for otherwise waiters might miss the reset
+			 * pending state and not properly drop locks, resulting in
+			 * deadlocks with the reset work.
+			 */
+			if (mutex_trylock(&dev_priv->drm.struct_mutex)) {
+				i915_reset(dev_priv);
+				mutex_unlock(&dev_priv->drm.struct_mutex);
+			}
+
+			/* We need to wait for anyone holding the lock to wakeup */
+		} while (wait_on_bit_timeout(&dev_priv->gpu_error.flags,
+					     I915_RESET_IN_PROGRESS,
+					     TASK_UNINTERRUPTIBLE,
+					     HZ));
+
+		intel_finish_reset(dev_priv);
+	}
 
-	intel_finish_reset(dev_priv);
 	intel_runtime_pm_put(dev_priv);
 
-	if (!test_bit(I915_WEDGED, &dev_priv->gpu_error.flags))
+	if (!i915_terminally_wedged(&dev_priv->gpu_error))
 		kobject_uevent_env(kobj,
 				   KOBJ_CHANGE, reset_done_event);
 
@@ -2728,9 +2759,15 @@ void i915_handle_error(struct drm_i915_private *dev_priv,
 	if (!engine_mask)
 		return;
 
-	if (test_and_set_bit(I915_RESET_IN_PROGRESS,
-			     &dev_priv->gpu_error.flags))
-		return;
+	/*
+	 * Engine reset support is only available from Gen8 onwards so if
+	 * it is not available or explicity disabled, use full gpu reset.
+	 */
+	if (!intel_has_engine_reset(dev_priv)) {
+		if (test_and_set_bit(I915_RESET_IN_PROGRESS,
+				     &dev_priv->gpu_error.flags))
+			return;
+	}
 
 	/*
 	 * Wakeup waiting processes so that the reset function
@@ -2746,7 +2783,7 @@ void i915_handle_error(struct drm_i915_private *dev_priv,
 	 */
 	i915_error_wake_up(dev_priv);
 
-	i915_reset_and_wakeup(dev_priv);
+	i915_reset_and_wakeup(dev_priv, engine_mask);
 }
 
 /* Called from drm generic code, passed 'crtc' which
diff --git a/drivers/gpu/drm/i915/i915_pci.c b/drivers/gpu/drm/i915/i915_pci.c
index 37244fad9b03..6e9716ae4c21 100644
--- a/drivers/gpu/drm/i915/i915_pci.c
+++ b/drivers/gpu/drm/i915/i915_pci.c
@@ -308,7 +308,8 @@ static const struct intel_device_info intel_haswell_info = {
 	BDW_COLORS, \
 	.has_logical_ring_contexts = 1, \
 	.has_full_48bit_ppgtt = 1, \
-	.has_64bit_reloc = 1
+	.has_64bit_reloc = 1, \
+	.has_engine_reset = 1
 
 static const struct intel_device_info intel_broadwell_info = {
 	BDW_FEATURES,
@@ -339,6 +340,7 @@ static const struct intel_device_info intel_cherryview_info = {
 	.has_gmch_display = 1,
 	.has_aliasing_ppgtt = 1,
 	.has_full_ppgtt = 1,
+	.has_engine_reset = 1,
 	.display_mmio_offset = VLV_DISPLAY_BASE,
 	GEN_CHV_PIPEOFFSETS,
 	CURSOR_OFFSETS,
@@ -390,6 +392,7 @@ static const struct intel_device_info intel_skylake_gt3_info = {
 	.has_aliasing_ppgtt = 1, \
 	.has_full_ppgtt = 1, \
 	.has_full_48bit_ppgtt = 1, \
+	.has_engine_reset = 1, \
 	GEN_DEFAULT_PIPEOFFSETS, \
 	IVB_CURSOR_OFFSETS, \
 	BDW_COLORS
diff --git a/drivers/gpu/drm/i915/intel_uncore.c b/drivers/gpu/drm/i915/intel_uncore.c
index 8fc5f29e79a8..752d1080e3e7 100644
--- a/drivers/gpu/drm/i915/intel_uncore.c
+++ b/drivers/gpu/drm/i915/intel_uncore.c
@@ -1851,6 +1851,11 @@ bool intel_has_gpu_reset(struct drm_i915_private *dev_priv)
 	return intel_get_gpu_reset(dev_priv) != NULL;
 }
 
+bool intel_has_engine_reset(struct drm_i915_private *dev_priv)
+{
+	return (dev_priv->info.has_engine_reset && i915.reset == 2);
+}
+
 int intel_guc_reset(struct drm_i915_private *dev_priv)
 {
 	int ret;
-- 
2.11.0



More information about the Intel-gfx-trybot mailing list