[PATCH 33/38] drm: Apply tight eviction scanning to color_adjust

Chris Wilson chris at chris-wilson.co.uk
Fri Dec 16 17:38:56 UTC 2016


Using mm->color_adjust makes the eviction scanner much tricker since we
don't know the actual neighbours of the target hole until after it is
created (after scanning is complete). To work out whether we need to
evict the neighbours because they impact upon the hole, we have to then
check the hole afterwards - requiring an extra step in the user of the
eviction scanner when they apply color_adjust.

v2: Massage kerneldoc.

Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen at linux.intel.com>
---
 drivers/gpu/drm/drm_mm.c                | 76 ++++++++++++++++++++++-----------
 drivers/gpu/drm/i915/i915_gem_evict.c   |  7 +++
 drivers/gpu/drm/selftests/test-drm_mm.c | 20 ++++++++-
 include/drm/drm_mm.h                    |  1 +
 4 files changed, 77 insertions(+), 27 deletions(-)

diff --git a/drivers/gpu/drm/drm_mm.c b/drivers/gpu/drm/drm_mm.c
index ccca8dafb7fc..b59978fe4c6e 100644
--- a/drivers/gpu/drm/drm_mm.c
+++ b/drivers/gpu/drm/drm_mm.c
@@ -692,19 +692,21 @@ EXPORT_SYMBOL(drm_mm_replace_node);
  * The DRM range allocator supports this use-case through the scanning
  * interfaces. First a scan operation needs to be initialized with
  * drm_mm_scan_init() or drm_mm_scan_init_with_range(). The driver adds
- * objects to the roaster (probably by walking an LRU list, but this can be
- * freely implemented) until a suitable hole is found or there's no further
- * evictable object.
+ * objects to the roster (probably by walking an LRU list, but this can be
+ * freely implemented) (using drm_mm_scan_add_block()) until a suitable hole
+ * is found or there are no further evictable objects.
  *
  * The driver must walk through all objects again in exactly the reverse
  * order to restore the allocator state. Note that while the allocator is used
  * in the scan mode no other operation is allowed.
  *
- * Finally the driver evicts all objects selected in the scan. Adding and
- * removing an object is O(1), and since freeing a node is also O(1) the overall
- * complexity is O(scanned_objects). So like the free stack which needs to be
- * walked before a scan operation even begins this is linear in the number of
- * objects. It doesn't seem to hurt badly.
+ * Finally the driver evicts all objects selected (drm_mm_scan_remove_block()
+ * reported true) in the scan, and any overlapping nodes after color adjustment
+ * (drm_mm_scan_evict_color()). Adding and removing an object is O(1), and
+ * since freeing a node is also O(1) the overall complexity is
+ * O(scanned_objects). So like the free stack which needs to be walked before a
+ * scan operation even begins this is linear in the number of objects. It
+ * doesn't seem to hurt too badly.
  */
 
 /**
@@ -829,23 +831,8 @@ bool drm_mm_scan_add_block(struct drm_mm_scan *scan,
 		}
 	}
 
-	if (mm->color_adjust) {
-		/* If allocations need adjusting due to neighbouring colours,
-		 * we do not have enough information to decide if we need
-		 * to evict nodes on either side of [adj_start, adj_end].
-		 * What almost works is
-		 * hit_start = adj_start + (hole_start - col_start);
-		 * hit_end = adj_start + scan->size + (hole_end - col_end);
-		 * but because the decision is only made on the final hole,
-		 * we may underestimate the required adjustments for an
-		 * interior allocation.
-		 */
-		scan->hit_start = hole_start;
-		scan->hit_end = hole_end;
-	} else {
-		scan->hit_start = adj_start;
-		scan->hit_end = adj_start + scan->size;
-	}
+	scan->hit_start = adj_start;
+	scan->hit_end = adj_start + scan->size;
 
 	DRM_MM_BUG_ON(scan->hit_start >= scan->hit_end);
 	DRM_MM_BUG_ON(scan->hit_start < hole_start);
@@ -903,6 +890,45 @@ bool drm_mm_scan_remove_block(struct drm_mm_scan *scan,
 EXPORT_SYMBOL(drm_mm_scan_remove_block);
 
 /**
+ * drm_mm_scan_color_evict - evict overlapping nodes on either side of hole
+ * @scan: drm_mm scan with target hole
+ *
+ * After completing an eviction scan and removing the selected nodes, we may
+ * need to remove a few more nodes from either side of the target hole if
+ * mm.color_adjust is being used.
+ *
+ * Returns:
+ * A node to evict, or NULL if there are no overlapping nodes.
+ */
+struct drm_mm_node *drm_mm_scan_color_evict(struct drm_mm_scan *scan)
+{
+	struct drm_mm *mm = scan->mm;
+	struct drm_mm_node *hole;
+	u64 hole_start, hole_end;
+
+	DRM_MM_BUG_ON(list_empty(&mm->hole_stack));
+
+	if (!mm->color_adjust)
+		return NULL;
+
+	hole = list_first_entry(&mm->hole_stack, typeof(*hole), hole_stack);
+	hole_start = __drm_mm_hole_node_start(hole);
+	hole_end = __drm_mm_hole_node_end(hole);
+
+	DRM_MM_BUG_ON(hole_start > scan->hit_start);
+	DRM_MM_BUG_ON(hole_end < scan->hit_end);
+
+	mm->color_adjust(hole, scan->color, &hole_start, &hole_end);
+	if (hole_start > scan->hit_start)
+		return hole;
+	if (hole_end < scan->hit_end)
+		return list_next_entry(hole, node_list);
+
+	return NULL;
+}
+EXPORT_SYMBOL(drm_mm_scan_color_evict);
+
+/**
  * drm_mm_init - initialize a drm-mm allocator
  * @mm: the drm_mm structure to initialize
  * @start: start of the range managed by @mm
diff --git a/drivers/gpu/drm/i915/i915_gem_evict.c b/drivers/gpu/drm/i915/i915_gem_evict.c
index 2741498cdf2b..50129ec1caab 100644
--- a/drivers/gpu/drm/i915/i915_gem_evict.c
+++ b/drivers/gpu/drm/i915/i915_gem_evict.c
@@ -108,6 +108,7 @@ i915_gem_evict_something(struct i915_address_space *vm,
 		NULL,
 	}, **phase;
 	struct i915_vma *vma, *next;
+	struct drm_mm_node *node;
 	int ret;
 
 	lockdep_assert_held(&vm->i915->drm.struct_mutex);
@@ -218,6 +219,12 @@ i915_gem_evict_something(struct i915_address_space *vm,
 		if (ret == 0)
 			ret = i915_vma_unbind(vma);
 	}
+
+	while (ret == 0 && (node = drm_mm_scan_color_evict(&scan))) {
+		vma = container_of(node, struct i915_vma, node);
+		ret = i915_vma_unbind(vma);
+	}
+
 	return ret;
 }
 
diff --git a/drivers/gpu/drm/selftests/test-drm_mm.c b/drivers/gpu/drm/selftests/test-drm_mm.c
index 71a75043e8b5..8b9d8956fb51 100644
--- a/drivers/gpu/drm/selftests/test-drm_mm.c
+++ b/drivers/gpu/drm/selftests/test-drm_mm.c
@@ -1157,6 +1157,7 @@ static bool evict_nodes(struct drm_mm_scan *scan,
 			struct evict_node *nodes,
 			unsigned int *order,
 			unsigned int count,
+			bool use_color,
 			struct list_head *evict_list)
 {
 	struct evict_node *e, *en;
@@ -1181,6 +1182,21 @@ static bool evict_nodes(struct drm_mm_scan *scan,
 	list_for_each_entry(e, evict_list, link)
 		drm_mm_remove_node(&e->node);
 
+	if (use_color) {
+		struct drm_mm_node *node;
+
+		while ((node = drm_mm_scan_color_evict(scan))) {
+			e = container_of(node, typeof(*e), node);
+			drm_mm_remove_node(&e->node);
+			list_add(&e->link, evict_list);
+		}
+	} else {
+		if (drm_mm_scan_color_evict(scan)) {
+			pr_err("drm_mm_scan_color_evict unexpectedly reported overlapping nodes!\n");
+			return false;
+		}
+	}
+
 	return true;
 }
 
@@ -1294,7 +1310,7 @@ static int evict_something(struct drm_mm *mm,
 				    range_start, range_end,
 				    mode->create_flags);
 	if (!evict_nodes(&scan,
-			 nodes, order, count,
+			 nodes, order, count, false,
 			 &evict_list))
 		return -EINVAL;
 
@@ -1873,7 +1889,7 @@ static int evict_color(struct drm_mm *mm,
 				    range_start, range_end,
 				    mode->create_flags);
 	if (!evict_nodes(&scan,
-			 nodes, order, count,
+			 nodes, order, count, true,
 			 &evict_list))
 		return -EINVAL;
 
diff --git a/include/drm/drm_mm.h b/include/drm/drm_mm.h
index ff120b7d0f85..aed93cbc4bde 100644
--- a/include/drm/drm_mm.h
+++ b/include/drm/drm_mm.h
@@ -422,6 +422,7 @@ bool drm_mm_scan_add_block(struct drm_mm_scan *scan,
 			   struct drm_mm_node *node);
 bool drm_mm_scan_remove_block(struct drm_mm_scan *scan,
 			      struct drm_mm_node *node);
+struct drm_mm_node *drm_mm_scan_color_evict(struct drm_mm_scan *scan);
 
 void drm_mm_debug_table(const struct drm_mm *mm, const char *prefix);
 #ifdef CONFIG_DEBUG_FS
-- 
2.11.0



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