[PATCH 05/25] drm/i915/shrinker: Flush active on objects before counting

Chris Wilson chris at chris-wilson.co.uk
Fri Jul 1 09:05:31 UTC 2016


As we inspect obj->active to decide how many objects we can shrink (we
only shrink idle objects), it helps to flush the active lists first
in order to have a more accurate count of available objects.

Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
---
 drivers/gpu/drm/i915/i915_gem_shrinker.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/i915/i915_gem_shrinker.c b/drivers/gpu/drm/i915/i915_gem_shrinker.c
index 886a8797566d..1bf14544d8ad 100644
--- a/drivers/gpu/drm/i915/i915_gem_shrinker.c
+++ b/drivers/gpu/drm/i915/i915_gem_shrinker.c
@@ -265,6 +265,8 @@ i915_gem_shrinker_count(struct shrinker *shrinker, struct shrink_control *sc)
 	if (!i915_gem_shrinker_lock(dev, &unlock))
 		return 0;
 
+	i915_gem_retire_requests(dev_priv);
+
 	count = 0;
 	list_for_each_entry(obj, &dev_priv->mm.unbound_list, global_list)
 		if (can_release_pages(obj))
-- 
2.8.1



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