<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
<title>Project List - Patchwork</title>
<style id="css-table-select" type="text/css">
td { padding: 2pt; }
</style>
</head>
<body>
<b>Patch Details</b>
<table>
<tr><td><b>Series:</b></td><td>drm/i915/ttm: Async LMEM management</td></tr>
<tr><td><b>URL:</b></td><td><a href="https://patchwork.freedesktop.org/series/96769/">https://patchwork.freedesktop.org/series/96769/</a></td></tr>
<tr><td><b>State:</b></td><td>failure</td></tr>
<tr><td><b>Details:</b></td><td><a href="https://intel-gfx-ci.01.org/tree/drm-tip/Trybot_8104/index.html">https://intel-gfx-ci.01.org/tree/drm-tip/Trybot_8104/index.html</a></td></tr>
</table>
<h1>CI Bug Log - changes from CI_DRM_10863_full -> Trybot_8104_full</h1>
<h2>Summary</h2>
<p><strong>FAILURE</strong></p>
<p>Serious unknown changes coming with Trybot_8104_full absolutely need to be<br />
verified manually.</p>
<p>If you think the reported changes have nothing to do with the changes<br />
introduced in Trybot_8104_full, please notify your bug team to allow them<br />
to document this new failure mode, which will reduce false positives in CI.</p>
<h2>Participating hosts (11 -> 11)</h2>
<p>Additional (1): pig-snb-2600 <br />
Missing (1): shard-rkl </p>
<h2>Possible new issues</h2>
<p>Here are the unknown changes that may have been introduced in Trybot_8104_full:</p>
<h3>Piglit changes</h3>
<h4>Possible regressions</h4>
<ul>
<li>spec@arb_gpu_shader_fp64@execution@built-in-functions@fs-abs-dvec3 (NEW):<ul>
<li>pig-snb-2600: NOTRUN -> <a href="https://intel-gfx-ci.01.org/tree/drm-tip/Trybot_8104/pig-snb-2600/spec@arb_gpu_shader_fp64@execution@built-in-functions@fs-abs-dvec3.html">FAIL</a> +25298 similar issues</li>
</ul>
</li>
</ul>
<h2>New tests</h2>
<p>New tests have been introduced between CI_DRM_10863_full and Trybot_8104_full:</p>
<h3>New Piglit tests (24921)</h3>
<ul>
<li>
<p>fast_color_clear@all-colors:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fast-slow-clear-interaction:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fcc-blit-between-clears:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fcc-read-after-clear blit rb:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fcc-read-after-clear blit tex:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fcc-read-after-clear copy rb:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fcc-read-after-clear copy tex:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fcc-read-after-clear read_pixels rb:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fcc-read-after-clear read_pixels tex:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fcc-read-after-clear sample tex:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@fcc-read-to-pbo-after-clear:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@non-redundant-clear:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>fast_color_clear@redundant-clear:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-read-fbo-d24-s0:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-read-fbo-d24-s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-read-fbo-d24s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-read-window-stencil0:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-read-window-stencil1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-stencil-test-fbo-d0-s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-stencil-test-fbo-d24-s0:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-stencil-test-fbo-d24-s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-stencil-test-fbo-d24s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-test-fbo-d24-s0:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-test-fbo-d24-s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-test-fbo-d24s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-test-window-stencil0:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-depth-test-window-stencil1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-read-fbo-d0-s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-read-fbo-d24-s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-read-fbo-d24s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-read-window-depth0:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-read-window-depth1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-test-fbo-d0-s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-test-fbo-d24-s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-test-fbo-d24s8:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-test-window-depth0:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>hiz@hiz-stencil-test-window-depth1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glbitmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glblitframebuffer:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glclear:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glcleartexsubimage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glcopyimagesubdata:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glcopypixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glcopytexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with gldrawpixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glgeneratemipmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glgetteximage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with glgetteximage-compressed:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@buffer with gltexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glbitmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glblitframebuffer:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glclear:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glcleartexsubimage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glcopyimagesubdata:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glcopypixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glcopytexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with gldrawpixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glgeneratemipmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glgetteximage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with glgetteximage-compressed:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@framebuffer with gltexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glbitmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glblitframebuffer:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glclear:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glcleartexsubimage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glcopyimagesubdata:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glcopypixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glcopytexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glgeneratemipmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glgetteximage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with glgetteximage-compressed:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@program with gltexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with glbitmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with glblitframebuffer:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with glclear:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with glcleartexsubimage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with glcopyimagesubdata:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with glcopypixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with glcopytexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with gldrawpixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with glgeneratemipmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@renderbuffer with glgetteximage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@texture with glcleartexsubimage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@texture with glcopyimagesubdata:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@texture with glcopypixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@texture with glcopytexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@texture with gldrawpixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@texture with glgeneratemipmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@texture with glgetteximage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@texture with glgetteximage-compressed:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@texture with gltexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glbitmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glblitframebuffer:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glclear:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glcleartexsubimage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glcopyimagesubdata:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glcopypixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glcopytexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with gldrawpixels:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glgeneratemipmap:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glgetteximage:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with glgetteximage-compressed:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>object namespace pollution@vertex-array with gltexsubimage2d:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>security@initialized-fbo:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>security@initialized-vbo:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@activeprogram-bad-program:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.08] s</li>
</ul>
</li>
<li>
<p>shaders@activeprogram-get:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.08] s</li>
</ul>
</li>
<li>
<p>shaders@attribute0:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@complex-loop-analysis-bug:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@createshaderprogram-attached-shaders:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@createshaderprogram-bad-type:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@dead-code-break-interaction:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@dependency-hints@exp2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@fragcoord_w:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@getuniform-01:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.14] s</li>
</ul>
</li>
<li>
<p>shaders@getuniform-02:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@getuniform-03:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl link two programs, global initializer:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-add-add-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-add-add-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-add-add-3:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-add-add-4:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-add-sub-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-add-sub-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-add-zero:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-add-zero-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-div-one:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-div-one-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicand-false:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicand-false-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicand-true:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicand-true-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicor-false:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicor-false-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicor-true:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicor-true-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicxor-false:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-logicxor-true:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-mul-mul-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-mul-one:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-mul-one-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-mul-zero:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-neg-neg:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-not-equals:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-not-notequals:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-pow-two:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-rcp-rcp:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-rcp-rsq:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-rcp-sqrt:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-rcp-sqrt-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-sub-sub-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-sub-zero:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-sub-zero-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-sub-zero-3:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-algebraic-sub-zero-4:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-arb-fragment-coord-conventions:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.08] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-01:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-02:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-03:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-04:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-05:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-06:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-07:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-08:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-09:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-10:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-11:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-12:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-bounds-13:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-compare:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-compare-02:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-length:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-uniform:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-uniform-length:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-array-varying-01:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-bindattriblocation:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-bug-22603:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-cache-fallback-shader-source:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-clamp-vertex-color:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-complex-subscript:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-abs:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-acos:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-all:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-any:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-asin:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-atan:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-ceil:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-clamp:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-cos:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-cosh:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-cross:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-degrees:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-derivatives:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-distance:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-dot:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-equal:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-equal-bool:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-exp:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-exp2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-faceforward:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-floor:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-fract:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-greaterthan:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-greaterthanequal:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-inversesqrt:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-length:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-lessthan:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-lessthanequal:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-log:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-log2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-matrixcompmult:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-max:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-min:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-mix:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-mod:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-normalize:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-not:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-outerproduct:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-pow:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-radians:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-reflect:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-refract:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-sign:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-sin:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-smoothstep:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-sqrt:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-step:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-tan:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-builtin-transpose:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-folding-01:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-initializer-01:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-initializer-02:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-const-initializer-03:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-constant-folding-call-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-copy-propagation-if-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-copy-propagation-if-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-copy-propagation-if-3:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-copy-propagation-loop-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-copy-propagation-loop-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-copy-propagation-self-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-copy-propagation-self-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-copy-propagation-vector-indexing:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-cos:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-deadcode-call:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-deadcode-self-assign:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-deadcode-varying:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-derivs:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-derivs-abs:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-derivs-abs-sign:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-derivs-sign:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-derivs-swizzle:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-derivs-varyings:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-dlist-getattriblocation:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.08] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-empty-vs-no-fs:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-floating-constant-120:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-abs-01:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-abs-02:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-abs-03:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-abs-04:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-abs-neg:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-abs-neg-with-intermediate:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-add-masked:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-all-01:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-all-02:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-any:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-array-redeclaration:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-asin:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-atan-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-atan-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-atan-3:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-bit-01:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-bit-02:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-bug25902:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-ceil:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-clamp-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-clamp-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-clamp-3:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-clamp-4:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-clamp-5:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-color-matrix:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.08] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-conditional-output-write:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-continue-in-switch-in-do-while:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-continue-inside-do-while:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-convolution-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-convolution-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-copy-propagation-texcoords-1:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-copy-propagation-texcoords-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.06] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-cross:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.03] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-cross-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-cross-3:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-discard-01:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.07] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-discard-02:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-discard-03:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.04] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-discard-04:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-dot-vec2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@glsl-fs-dot-vec2-2:</p>
<ul>
<li>Statuses : 1 fail(s)</li>
<li>Exec time: [0.05] s</li>
</ul>
</li>
<li>
<p>shaders@</p>
</li>
</ul>
</body>
</html>