[Intel-gfx] [PATCH] uxa: Correctly prepare/finishaccess of stipple in ValidateGC (and only it)
Eric Anholt
eric at anholt.net
Mon Dec 15 01:13:03 CET 2008
This avoids prepare/finish_access_gc overhead when we're not changing things
(since GCTile is already handled) and get us the RW flag for the prepare on
of the stipple pixmap so thing will be synced correctly.
---
uxa/uxa.c | 13 ++++++++++---
1 files changed, 10 insertions(+), 3 deletions(-)
diff --git a/uxa/uxa.c b/uxa/uxa.c
index 5b6f537..102717d 100644
--- a/uxa/uxa.c
+++ b/uxa/uxa.c
@@ -237,9 +237,16 @@ uxa_validate_gc (GCPtr pGC, unsigned long changes, DrawablePtr pDrawable)
changes &= ~GCTile;
}
- uxa_prepare_access_gc(pGC);
- fbValidateGC (pGC, changes, pDrawable);
- uxa_finish_access_gc(pGC);
+ if (changes & GCStipple && pGC->stipple) {
+ /* We can't inline stipple handling like we do for GCTile because it sets
+ * fbgc privates.
+ */
+ uxa_prepare_access(&pGC->stipple->drawable, UXA_ACCESS_RW);
+ fbValidateGC (pGC, changes, pDrawable);
+ uxa_finish_access(&pGC->stipple->drawable);
+ } else {
+ fbValidateGC (pGC, changes, pDrawable);
+ }
pGC->ops = (GCOps *) &uxa_ops;
}
--
1.5.6.5
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