[Intel-gfx] KMS breaks console
Eric Anholt
eric at anholt.net
Tue Feb 3 21:27:52 CET 2009
On Tue, 2009-02-03 at 20:26 +0100, Lukas Hejtmanek wrote:
> On Tue, Feb 03, 2009 at 10:35:40AM -0800, Jesse Barnes wrote:
> > > does this mean that oldschool text console is no longer supported as long
> > > as KMS is stream? Too bad I think.
> >
> > Once you go into a graphics mode, yes. Why too bad?
>
> maybe because the text mode is more stable and seems to be much faster at
> lower CPU utilization?
Stable? kill -9 your X Server right now -- does it go back to something
sane? No.
Now start up an X Server again and exit -- does it ever recover? Not
usually.
Even in normal circumstances we have a *terrible* time getting back to
text mode. My laptop fails at switching back around 20% of the time. A
lot of SDVO users still can't get back to text mode, because getting
those mode switches right is such a pain. I think pre-915 users are in
an even worse position. This has been the case for the history of linux
graphics -- I remember longstanding problems with it when I was working
on radeon, and when I was working on matrox before that, and when I was
working on 3dfx before that.
Switching from graphics to console will become stable when it doesn't
involve switching back to text mode.
Making the fb console actually fast enough -- that's just a matter of
doing the same thing that real graphical terminals do and limiting the
framerate of output.
--
Eric Anholt
eric at anholt.net eric.anholt at intel.com
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