[Intel-gfx] [PATCH 1/4] add realloc bits to URB_FENCE decoding
Ben Gamari
bgamari.foss at gmail.com
Wed Jul 1 22:52:17 CEST 2009
---
tools/intel_gpu_dump.c | 8 +++++++-
1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/tools/intel_gpu_dump.c b/tools/intel_gpu_dump.c
index a912dbb..03a2e0f 100644
--- a/tools/intel_gpu_dump.c
+++ b/tools/intel_gpu_dump.c
@@ -1445,7 +1445,13 @@ i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, int count,
vfe_fence = (data[2] >> 10) & 0x3ff;
cs_fence = (data[2] >> 20) & 0x3ff;
- instr_out(data, hw_offset, 0, "URB_FENCE\n");
+ instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
+ (data[0] >> 13) & 1 ? "cs " : "",
+ (data[0] >> 12) & 1 ? "vfe " : "",
+ (data[0] >> 11) & 1 ? "sf " : "",
+ (data[0] >> 10) & 1 ? "clip " : "",
+ (data[0] >> 9) & 1 ? "gs " : "",
+ (data[0] >> 8) & 1 ? "vs " : "");
instr_out(data, hw_offset, 1,
"vs fence: %d, clip_fence: %d, gs_fence: %d\n",
vs_fence, clip_fence, sf_fence);
--
1.6.3.3
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