[Intel-gfx] [PATCH] glXReleaseTexImageEXT should release reference to storage for the pixmap (2nd try)
Shuang He
shuang.he at intel.com
Tue Jun 2 03:24:54 CEST 2009
Julien Cristau wrote:
> On Mon, Jun 1, 2009 at 17:14:25 +0800, Shuang He wrote:
>
>
>> According to GLX_EXT_texture_from_pixmap spec, "The storage for the GLX pixmap will be freed when it is not current to any client and all color buffers that are bound to a texture object have been released."
>> ---
>> include/GL/internal/dri_interface.h | 10 +++++-
>> src/glx/x11/glxcmds.c | 19 +++++++++++-
>> src/mesa/drivers/dri/intel/intel_screen.c | 2 +
>> src/mesa/drivers/dri/intel/intel_tex.h | 7 ++++
>> src/mesa/drivers/dri/intel/intel_tex_image.c | 42 ++++++++++++++++++++++++++
>> 5 files changed, 78 insertions(+), 2 deletions(-)
>>
>> diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
>> index 910c916..d6643c5 100644
>> --- a/include/GL/internal/dri_interface.h
>> +++ b/include/GL/internal/dri_interface.h
>> @@ -231,7 +231,7 @@ struct __DRItexOffsetExtensionRec {
>>
>>
>> #define __DRI_TEX_BUFFER "DRI_TexBuffer"
>> -#define __DRI_TEX_BUFFER_VERSION 2
>> +#define __DRI_TEX_BUFFER_VERSION 3
>> struct __DRItexBufferExtensionRec {
>> __DRIextension base;
>>
>> @@ -256,6 +256,14 @@ struct __DRItexBufferExtensionRec {
>> GLint target,
>> GLint format,
>> __DRIdrawable *pDraw);
>> +
>> + void (*unsetTexBuffer)(__DRIcontext *pDRICtx,
>> + GLint target,
>> + __DRIdrawable *pDraw);
>> +
>> + void (*unsetTexBuffer2)(__DRIcontext *pDRICtx,
>> + GLint target,
>> + __DRIdrawable *pDraw);
>>
>
> You still don't need two hooks as far as I can tell, just the one
> unsetTexBuffer is enough.
>
>
Agree, will update patch. Thanks for your help ;-)
>> };
>>
>> /**
>> diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c
>> index ec3e69e..59866c0 100644
>> --- a/src/glx/x11/glxcmds.c
>> +++ b/src/glx/x11/glxcmds.c
>> @@ -2698,8 +2698,25 @@ static void __glXReleaseTexImageEXT(Display *dpy,
>> return;
>>
>> #ifdef GLX_DIRECT_RENDERING
>> - if (gc->driContext)
>> + if (gc->driContext) {
>> + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
>> +
>> + if (pdraw != NULL) {
>> + if (pdraw->psc->texBuffer->base.version >= 3) {
>> + if (pdraw->psc->texBuffer->unsetTexBuffer2 != NULL) {
>> + (*pdraw->psc->texBuffer->unsetTexBuffer2)(gc->__driContext,
>> + pdraw->textureTarget,
>> + pdraw->driDrawable);
>> + } else if (pdraw->psc->texBuffer->unsetTexBuffer != NULL) {
>> + (*pdraw->psc->texBuffer->unsetTexBuffer)(gc->__driContext,
>> + pdraw->textureTarget,
>> + pdraw->driDrawable);
>> + }
>> + }
>>
>
> If pdraw->psc->texBuffer->base.version < 3, then the unsetTexBuffer hook
> doesn't exist, so you can't call it.
>
unsetTexBuffer hook won't be called, since here both unsetTexBuffer2 and
unsetTexBuffer hook calling is protected by
pdraw->psc->texBuffer->base.version >= 3
Thanks
--Shuang
>
>> + }
>> return;
>> + }
>> +
>> #endif
>>
>> opcode = __glXSetupForCommand(dpy);
>> diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
>> index 9904e34..1b7ae94 100644
>> --- a/src/mesa/drivers/dri/intel/intel_screen.c
>> +++ b/src/mesa/drivers/dri/intel/intel_screen.c
>> @@ -212,6 +212,8 @@ static const __DRItexBufferExtension intelTexBufferExtension = {
>> { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
>> intelSetTexBuffer,
>> intelSetTexBuffer2,
>> + intelUnsetTexBuffer,
>> + intelUnsetTexBuffer2,
>> };
>>
>> static const __DRIextension *intelScreenExtensions[] = {
>> diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
>> index f5372d8..f299b72 100644
>> --- a/src/mesa/drivers/dri/intel/intel_tex.h
>> +++ b/src/mesa/drivers/dri/intel/intel_tex.h
>> @@ -149,9 +149,16 @@ void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
>> unsigned long long offset, GLint depth, GLuint pitch);
>> void intelSetTexBuffer(__DRIcontext *pDRICtx,
>> GLint target, __DRIdrawable *pDraw);
>> +
>> +void intelUnsetTexBuffer(__DRIcontext *pDRICtx,
>> + GLint target, __DRIdrawable *pDraw);
>> +
>> void intelSetTexBuffer2(__DRIcontext *pDRICtx,
>> GLint target, GLint format, __DRIdrawable *pDraw);
>>
>> +void intelUnsetTexBuffer2(__DRIcontext *pDRICtx,
>> + GLint target, __DRIdrawable *pDraw);
>> +
>> GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit);
>>
>> void intel_tex_map_level_images(struct intel_context *intel,
>> diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
>> index ddbb13e..b17e5ff 100644
>> --- a/src/mesa/drivers/dri/intel/intel_tex_image.c
>> +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
>> @@ -795,6 +795,42 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
>> }
>>
>> void
>> +intelUnsetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
>> + __DRIdrawable *dPriv)
>> +{
>> + struct intel_context *intel = pDRICtx->driverPrivate;
>> + struct intel_texture_object *intelObj;
>> + struct intel_texture_image *intelImage;
>> + struct gl_texture_unit *texUnit;
>> + struct gl_texture_object *texObj;
>> + struct gl_texture_image *texImage;
>> + int level = 0;
>> +
>> + texUnit = &intel->ctx.Texture.Unit[intel->ctx.Texture.CurrentUnit];
>> + texObj = _mesa_select_tex_object(&intel->ctx, texUnit, target);
>> + intelObj = intel_texture_object(texObj);
>> +
>> + if (!intelObj)
>> + return;
>> +
>> + _mesa_lock_texture(&intel->ctx, texObj);
>> +
>> + texImage = _mesa_get_tex_image(&intel->ctx, texObj, target, level);
>> + intelImage = intel_texture_image(texImage);
>> +
>> + if (intelImage->mt) {
>> + intel_miptree_release(intel, &intelImage->mt);
>> + intelImage->mt = NULL;
>> + }
>> + if (intelObj->mt) {
>> + intel_miptree_release(intel, &intelObj->mt);
>> + intelObj->mt = NULL;
>> + }
>> +
>> + _mesa_unlock_texture(&intel->ctx, texObj);
>> +}
>> +
>> +void
>> intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
>> {
>> /* The old interface didn't have the format argument, so copy our
>> @@ -802,3 +838,9 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
>> */
>> intelSetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
>> }
>> +
>> +void
>> +intelUnsetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
>> +{
>> + intelUnsetTexBuffer2(pDRICtx, target, dPriv);
>> +}
>>
>
> Cheers,
> Julien
>
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