[Intel-gfx] [PATCH] Fall back to fb pixmaps for backing glyph pictures
Kristian Hoegsberg
krh at bitplanet.net
Tue Jun 9 03:14:14 CEST 2009
From: Kristian Høgsberg <krh at redhat.com>
GEM pads pixmaps to 512 byte stride and backs them with a kernel side
buffer objects. We typically don't render out of glyph pictures, so
we're incurring a lot of overhead per glyph by allocating a GEM pixmap
per glyph. By looking at the usage hint, we can fall back to
fbCreatePixmap for pixmaps backing glyph pictures, which gives us
a nice tight malloced pixmap. The fast path for text rendering is
compositing from the glyph cache pixmap to the destination, which
shouldn't be significantly affected.
---
src/i830_exa.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/src/i830_exa.c b/src/i830_exa.c
index d0ada02..eb35014 100644
--- a/src/i830_exa.c
+++ b/src/i830_exa.c
@@ -598,6 +598,9 @@ i830_uxa_create_pixmap (ScreenPtr screen, int w, int h, int depth, unsigned usag
if (w > 32767 || h > 32767)
return NullPixmap;
+ if (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE)
+ return fbCreatePixmap (screen, w, h, depth, usage);
+
pixmap = fbCreatePixmap (screen, 0, 0, depth, usage);
if (w && h)
--
1.6.2
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