[Intel-gfx] [PATCH 3/5] [drm/i915]: add i915_lp_ring_sync helper
Daniel Vetter
daniel.vetter at ffwll.ch
Fri Sep 11 14:39:11 CEST 2009
This just waits until the hw passed the current ring position with
cmd execution. This slightly changes the existing i915_wait_request
function to make uninterruptible waiting possible - no point in
returning to userspace while mucking around with the overlay, that
piece of hw is just too fragile.
Also replace a magic 0 with the symbolic constant (and kill the then
superflous comment) while I was looking at the code.
Signed-off-by: Daniel Vetter <daniel.vetter at ffwll.ch>
---
drivers/gpu/drm/i915/i915_drv.h | 1 +
drivers/gpu/drm/i915/i915_gem.c | 51 +++++++++++++++++++++++++++++++-------
include/drm/drm_os_linux.h | 2 +-
3 files changed, 43 insertions(+), 11 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 77ed060..4dfc9d1 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -708,6 +708,7 @@ void i915_gem_cleanup_ringbuffer(struct drm_device *dev);
int i915_gem_do_init(struct drm_device *dev, unsigned long start,
unsigned long end);
int i915_gem_idle(struct drm_device *dev);
+int i915_lp_ring_sync(struct drm_device *dev);
int i915_gem_fault(struct vm_area_struct *vma, struct vm_fault *vmf);
int i915_gem_object_set_to_gtt_domain(struct drm_gem_object *obj,
int write);
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 954fb69..00dbc2c 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -1738,12 +1738,8 @@ i915_gem_retire_work_handler(struct work_struct *work)
mutex_unlock(&dev->struct_mutex);
}
-/**
- * Waits for a sequence number to be signaled, and cleans up the
- * request and object lists appropriately for that event.
- */
static int
-i915_wait_request(struct drm_device *dev, uint32_t seqno)
+i915_do_wait_request(struct drm_device *dev, uint32_t seqno, int interruptible)
{
drm_i915_private_t *dev_priv = dev->dev_private;
u32 ier;
@@ -1765,10 +1761,17 @@ i915_wait_request(struct drm_device *dev, uint32_t seqno)
dev_priv->mm.waiting_gem_seqno = seqno;
i915_user_irq_get(dev);
- ret = wait_event_interruptible(dev_priv->irq_queue,
- i915_seqno_passed(i915_get_gem_seqno(dev),
- seqno) ||
- dev_priv->mm.wedged);
+ if (interruptible)
+ ret = wait_event_interruptible(dev_priv->irq_queue,
+ i915_seqno_passed(i915_get_gem_seqno(dev),
+ seqno) ||
+ dev_priv->mm.wedged);
+ else
+ wait_event(dev_priv->irq_queue,
+ i915_seqno_passed(i915_get_gem_seqno(dev),
+ seqno) ||
+ dev_priv->mm.wedged);
+
i915_user_irq_put(dev);
dev_priv->mm.waiting_gem_seqno = 0;
}
@@ -1790,6 +1793,34 @@ i915_wait_request(struct drm_device *dev, uint32_t seqno)
return ret;
}
+/**
+ * Waits for a sequence number to be signaled, and cleans up the
+ * request and object lists appropriately for that event.
+ */
+static int
+i915_wait_request(struct drm_device *dev, uint32_t seqno)
+{
+ return i915_do_wait_request(dev, seqno, 1);
+}
+
+/**
+ * Waits for the ring to finish up to the latest request. Usefull for waiting
+ * for flip events, e.g for the overlay support. */
+int i915_lp_ring_sync(struct drm_device *dev)
+{
+ uint32_t seqno;
+ int ret;
+
+ seqno = i915_add_request(dev, NULL, 0);
+
+ if (seqno == 0)
+ return -ENOMEM;
+
+ ret = i915_do_wait_request(dev, seqno, 0);
+ BUG_ON(ret == -ERESTARTSYS);
+ return ret;
+}
+
static void
i915_gem_flush(struct drm_device *dev,
uint32_t invalidate_domains,
@@ -1856,7 +1887,7 @@ i915_gem_flush(struct drm_device *dev,
#endif
BEGIN_LP_RING(2);
OUT_RING(cmd);
- OUT_RING(0); /* noop */
+ OUT_RING(MI_NOOP);
ADVANCE_LP_RING();
}
}
diff --git a/include/drm/drm_os_linux.h b/include/drm/drm_os_linux.h
index 26641e9..3933691 100644
--- a/include/drm/drm_os_linux.h
+++ b/include/drm/drm_os_linux.h
@@ -123,5 +123,5 @@ do { \
remove_wait_queue(&(queue), &entry); \
} while (0)
-#define DRM_WAKEUP( queue ) wake_up_interruptible( queue )
+#define DRM_WAKEUP( queue ) wake_up( queue )
#define DRM_INIT_WAITQUEUE( queue ) init_waitqueue_head( queue )
--
1.6.3.3
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