[Intel-gfx] [PATCH] i8xx: Format projective texture coordinates correctly.

Keith Packard keithp at keithp.com
Sun Sep 20 02:30:56 CEST 2009


Texture vertex data for projective transforms require more setup than
is currently provided for the i8xx render paths. Here's an untested
patch which tries to add the necessary texture coordinate type and
format information, along with sending the right amount of data to the
rendering engine.



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