[Intel-gfx] Incorrect limitation?
Eric Anholt
eric at anholt.net
Wed Feb 10 22:36:27 CET 2010
On Wed, 10 Feb 2010 08:59:40 +0100, Olivier Galibert <galibert at pobox.com> wrote:
> On Tue, Feb 09, 2010 at 04:05:09PM -0800, Ian Romanick wrote:
> > http://dri.freedesktop.org/wiki/MissingFunctionality
>
> Very useful page, thanks.
>
> I'm surprised by the "no" on texture lookups in the vertex shaders.
> Are messages with the sampler shared functions limited to WM shaders?
You can sample in the VS too, just nobody's written the brw_vs_emit.c
and brw_wm_surfaces.c code for it yet. It'll get into some refactoring
since a bunch of the stuff should be shared with WM.
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