[Intel-gfx] [Mesa-dev] [PATCH] dri: Do not tile stencil buffer
Ian Romanick
idr at freedesktop.org
Mon Jul 18 22:58:50 CEST 2011
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On 07/18/2011 12:28 PM, Chad Versace wrote:
> On 07/18/2011 11:45 AM, Ian Romanick wrote:
>> On 07/18/2011 12:55 AM, Chad Versace wrote:
>>> Until now, the stencil buffer was allocated as a Y tiled buffer, because
>>> in several locations the PRM states that it is. However, it is actually
>>> W tiled. From the PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section
>>> 4.5.2.1 W-Major Format:
>>> W-Major Tile Format is used for separate stencil.
>>
>>> The GTT is incapable of W fencing, so we allocate the stencil buffer with
>>> I915_TILING_NONE and decode the tile's layout in software.
>>
>>> This commit mutually depends on the mesa commit:
>>> intel: Fix stencil buffer to be W tiled
>>> Author: Chad Versace <chad at chad-versace.us>
>>> Date: Mon Jul 18 00:37:45 2011 -0700
>>
>>> CC: Eric Anholt <eric at anholt.net>
>>> CC: Kenneth Graunke <kenneth at whitecape.org>
>>> Signed-off-by: Chad Versace <chad at chad-versace.us>
>>> ---
>>> src/intel_dri.c | 16 ++++++++++++----
>>> 1 files changed, 12 insertions(+), 4 deletions(-)
>>
>>> diff --git a/src/intel_dri.c b/src/intel_dri.c
>>> index 5ea7c2c..4652dc7 100644
>>> --- a/src/intel_dri.c
>>> +++ b/src/intel_dri.c
>>> @@ -336,7 +336,6 @@ I830DRI2CreateBuffer(DrawablePtr drawable, unsigned int attachment,
>>> switch (attachment) {
>>> case DRI2BufferDepth:
>>> case DRI2BufferDepthStencil:
>>> - case DRI2BufferStencil:
>>> case DRI2BufferHiz:
>>> if (SUPPORTS_YTILING(intel)) {
>>> hint |= INTEL_CREATE_PIXMAP_TILING_Y;
>>> @@ -351,6 +350,14 @@ I830DRI2CreateBuffer(DrawablePtr drawable, unsigned int attachment,
>>> case DRI2BufferFrontRight:
>>> hint |= INTEL_CREATE_PIXMAP_TILING_X;
>>> break;
>>> + case DRI2BufferStencil:
>>> + /*
>>> + * The stencil buffer is W tiled. However, we
>>> + * request from the kernel a non-tiled buffer
>>> + * because the GTT is incapable of W fencing.
>>> + */
>>> + hint |= INTEL_CREATE_PIXMAP_TILING_NONE;
>>> + break;
>>> default:
>>> free(privates);
>>> free(buffer);
>>
>> Eh... it seems like this will break compatibility with older versions of
>> Mesa. I haven't dug around, but there used to be a hack in DRI2 where a
>> client would request a depth buffer and a stencil buffer, but it would
>> get the same packed depth-stencil buffer for both. I guess that might
>> all be up in the DRI2 layer and not in the driver...
>
> The 'case DRI2BufferStencil' modified in this hunk was added by me when implementing
> separate stencil support. It was never used for this hack.
>
> That hack is implemented by an alternate definition of I830DRI2CreateBuffer() which
> is ifdef'd out when DRI2INFOREC_VERSION >= 2. FYI, the line that implements the hack can
> be found by grepping xf86-video-intel:src/intel_dri.c for
> } else if (attachments[i] == DRI2BufferStencil && pDepthPixmap) {
Ah. That sounds right.
This patch (with the whitespace fix) is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>>
>>> @@ -368,11 +375,12 @@ I830DRI2CreateBuffer(DrawablePtr drawable, unsigned int attachment,
>>> * To accomplish this, we resort to the nasty hack of doubling
>>> * the drm region's cpp and halving its height.
>>> *
>>> - * If we neglect to double the pitch, then
>>> - * drm_intel_gem_bo_map_gtt() maps the memory incorrectly.
>>> + * If we neglect to double the pitch, then render corruption
>>> + * occurs.
>>
>> Mangled whitespace? Probably mixed tabs and spaces...
>
> Oops. Will fix.
>
>>
>>> */
>>> if (attachment == DRI2BufferStencil) {
>>> - pixmap_height /= 2;
>>> + pixmap_width = ALIGN(pixmap_width, 64);
>>> + pixmap_height = ALIGN(pixmap_height / 2, 64);
>>> pixmap_cpp *= 2;
>>> }
>
>
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