[Intel-gfx] [PATCH 01/10] intel: shared header for shader debugging
Ben Widawsky
ben at bwidawsk.net
Thu Jul 21 15:54:41 CEST 2011
On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
> On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
>
> > +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
>
> Not sure what this is used for, but does it really need to be in /tmp?
It is the shared socket between a debug client (ie. Mesa) and the
debugger. I don't care where it goes, do you have any recommendations?
>
> Cheers,
> Julien
Thanks.
Ben
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