[Intel-gfx] [PATCH 3.0-rc3] i915: Fix gen6 (SNB) GPU stalling
Daniel J Blueman
daniel.blueman at gmail.com
Thu Jun 16 05:45:26 CEST 2011
On 16 June 2011 00:38, Eric Anholt <eric at anholt.net> wrote:
> On Wed, 15 Jun 2011 13:04:51 +0800, Daniel J Blueman <daniel.blueman at gmail.com> wrote:
>> The render HWSTAM is tweaked in preinstall, but we need to tweak the
>> blitter HWSTAM (new to gen6).
>
> This still doesn't *really* make sense -- HWSTAM is supposed to be
> masking updates to the status page's copy of the IIR, which we never
> read, and not be involved in masking updates to the MMIO I[IS]R. So it
> seems to me that this is just happening to get lucky and serialize in
> the hardware for the way that we do actually read IIR (through MMIO).
> And hey, we should be using the status page copy instead of MMIO some
> day anyway, so that's more reason to do this patch even if we don't like
> workarounds.
I see we're checking only the MMIO IIR in the interrupt handler.
Perhaps we should come up with a way to prove that we're not
immediately seeing the correct state in the MMIO IIR when the
interrupt handler is fired without the unmasking. We could also check
if we get only one interrupt bit set (ie the interrupt occurred for
what we wanted and not something else) when we issue a
MI_USER_INTERRUPT to the blitter ring, to see if there is some
unexpected behaviour on gen6.
What do you think?
Also, perhaps I add a comment into the patch to show it's a workaround, right?
>> To me, it makes sense to reset the blitter HWSTAM register to what the
>> driver expects, in case anything before the i915 module loads and
>> adjusts it for a particular purpose (including debug); the render
>> HWSTAM is set this way too. I could add a comment to both perhaps?
>>
>> Updating the blitter HWSTAM in the postinstall was a marginally safer
>> choice, as there'll not be any potential race with a blitter user
>> interrupt getting emitted before we're ready (which wouldn't have been
>> tested), but the risk is probably so low that it could just go into
>> the preinstall.
>
> The GPU is idle before our driver shows up, so there's no risk (there's
> a bunch of leftover paranoia in the driver from the DRI1 days, none of
> which ever made much sense).
--
Daniel J Blueman
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