[Intel-gfx] [PATCH] drm/i915: reset forcewake count after reset

Chris Wilson chris at chris-wilson.co.uk
Fri Jun 24 09:54:24 CEST 2011


On Thu, 23 Jun 2011 19:02:32 -0700, Ben Widawsky <ben at bwidawsk.net> wrote:
> On Thu, Jun 23, 2011 at 07:00:50PM -0700, Ben Widawsky wrote:
> > On Fri, Jun 24, 2011 at 12:45:27AM +0100, Chris Wilson wrote:
> > > On Thu, 23 Jun 2011 16:06:22 -0700, Ben Widawsky <ben at bwidawsk.net> wrote:
> > > > 
> > > > Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
> > > > ---
> > > >  drivers/gpu/drm/i915/i915_drv.c |    1 +
> > > >  1 files changed, 1 insertions(+), 0 deletions(-)
> > > > 
> > > > diff --git a/drivers/gpu/drm/i915/i915_drv.c b/drivers/gpu/drm/i915/i915_drv.c
> > > > index 0defd42..9292499 100644
> > > > --- a/drivers/gpu/drm/i915/i915_drv.c
> > > > +++ b/drivers/gpu/drm/i915/i915_drv.c
> > > > @@ -579,6 +579,7 @@ int i915_reset(struct drm_device *dev, u8 flags)
> > > >  	} else switch (INTEL_INFO(dev)->gen) {
> > > >  	case 6:
> > > >  		ret = gen6_do_reset(dev, flags);
> > > > +		atomic_set(&dev_priv->forcewake_count, 0);
> > > >  		break;
> > > >  	case 5:
> > > >  		ret = ironlake_do_reset(dev, flags);
> > > 
> > > Can forcewake be non-zero here? If it has been bumped by a user wakelock,
> > > then what happens when that is subsequently released? I don't think this
> > > is safe...
> > > 
> > > What scenario are you trying to fix?
> > > -Chris
> > 
> > This is not the cleanest fix, but the problem is the following:
> > 
> > 1. User bumps refcount
> > 2. GPU hangs
> > 3. Reset occurs
> > 4. User doesn't close the file (or even the race before the user closes
> >    the file after the reset) the driver is now completely screwed in
> >    this case, once the user does close the file, things will go back to
> >    normal.
> > 
> > I was actually just about to respond to my original email to say this
> > belongs in -fixes (unless I'm confused).
> > 
> > Ben
> 
> Just realized that you're right. My code is buggy at step 4 when the
> user closes the file... I do think we need some fix though. Agree?

Are we sure that the GT forcedwake is hammered along with the GPU reset? I
haven't checked but that's the crux of the issue...

Assuming it is, I see the problem you're trying to solve (sleep is good!).
Even if it isn't, we could perform the forcedwake sequence so that our
refcnt was back in sync with the hardware. If we continue to presume that
struct_mutex is the one and only guard for forcedwake, then we should be
race free? Another solution would be to defer the reset until the
forcedwake refcnt drops to zero. But that conflates the notion of a
resetlock with the wakelock (although we could say that the user wakelock
is the combination of forcedwakelock and resetlock).

Something to think about, at least :)
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre



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