[Intel-gfx] [PATCH v2 1/2] i965: Cleanup MapRangeBuffer

Eric Anholt eric at anholt.net
Mon Sep 26 18:40:12 CEST 2011


On Sun, 25 Sep 2011 18:35:31 -0700, Ben Widawsky <ben at bwidawsk.net> wrote:
> Clean the code up, and always use a BO when creating a new buffer. I've
> not seen any regressions but haven't yet tried this on < Gen6.
> 
> Cc: Chad Versace <chad at chad-versace.us>
> Cc: Eric Anholt <eric at anholt.net>
> Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
> ---
>  src/mesa/drivers/dri/intel/intel_buffer_objects.c |  114 ++++++++++-----------
>  src/mesa/drivers/dri/intel/intel_buffer_objects.h |    4 +-
>  2 files changed, 55 insertions(+), 63 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
> index 4df2d76..78e3468 100644
> --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
> +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
> @@ -291,6 +291,19 @@ intel_bufferobj_map_range(struct gl_context * ctx,
>  
>     assert(intel_obj);
>  
> +   /* Catch some errors early to make real logic a bit easier */
> +   if ((access & (GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_WRITE_BIT)) ==
> +      GL_MAP_INVALIDATE_RANGE_BIT)
> +	 goto error_out;
> +
> +   if ((access & (GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_READ_BIT)) ==
> +      (GL_MAP_INVALIDATE_RANGE_BIT|GL_MAP_READ_BIT))
> +	 goto error_out;
> +
> +   if ((access & (GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_READ_BIT)) ==
> +      (GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_READ_BIT))
> +	 goto error_out;
> +

Why are you introducing broken error checks for things that are already
correctly checked in Mesa core?

>     /* If the user doesn't care about existing buffer contents and mapping
>      * would cause us to block, then throw out the old buffer.
>      */
> @@ -344,36 +355,30 @@ intel_bufferobj_map_range(struct gl_context * ctx,
>      */
>     if ((access & GL_MAP_INVALIDATE_RANGE_BIT) &&
>         drm_intel_bo_busy(intel_obj->buffer)) {
> -      if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
> -	 intel_obj->range_map_buffer = malloc(length);
> -	 obj->Pointer = intel_obj->range_map_buffer;
> -      } else {
> -	 intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
> -						      "range map",
> -						      length, 64);
> -	 if (!(access & GL_MAP_READ_BIT)) {
> -	    drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
> -	    intel_obj->mapped_gtt = GL_TRUE;
> -	 } else {
> -	    drm_intel_bo_map(intel_obj->range_map_bo,
> -			     (access & GL_MAP_WRITE_BIT) != 0);
> -	    intel_obj->mapped_gtt = GL_FALSE;
> -	 }
> -	 obj->Pointer = intel_obj->range_map_bo->virtual;
> -      }
> -      return obj->Pointer;
> -   }
> -
> -   if (!(access & GL_MAP_READ_BIT)) {
> +      intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
> +						   "range map",
> +						   length, 64);
> +      drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
> +      intel_obj->mapped_gtt = true;
> +      obj->Pointer = intel_obj->range_map_bo->virtual;
> +   } else if (!(access & GL_MAP_READ_BIT)) { /* Write only */
>        drm_intel_gem_bo_map_gtt(intel_obj->buffer);
> -      intel_obj->mapped_gtt = GL_TRUE;
> -   } else {
> +      intel_obj->mapped_gtt = true;
> +      obj->Pointer = intel_obj->buffer->virtual + offset;
> +   } else { /* R/W or RO */
>        drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
> -      intel_obj->mapped_gtt = GL_FALSE;
> +      intel_obj->mapped_gtt = false;
> +      obj->Pointer = intel_obj->buffer->virtual + offset;
>     }
>  
> -   obj->Pointer = intel_obj->buffer->virtual + offset;
> +   if (!(access & GL_MAP_FLUSH_EXPLICIT_BIT))
> +      intel_obj->needs_flush_at_unmap = true;
> +
>     return obj->Pointer;
> +
> +error_out:
> +      obj->Pointer = NULL;
> +      return NULL;
>  }
>  
>  /* Ideally we'd use a BO to avoid taking up cache space for the temporary
> @@ -388,27 +393,22 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
>  {
>     struct intel_context *intel = intel_context(ctx);
>     struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
> -   drm_intel_bo *temp_bo;
>  
> -   /* Unless we're in the range map using a temporary system buffer,
> -    * there's no work to do.
> -    */
> -   if (intel_obj->range_map_buffer == NULL)
> -      return;
> +   assert(intel_obj->needs_flush_at_unmap == false);
>  
>     if (length == 0)
>        return;
>  
> -   temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64);
> -
> -   drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer);
> -
> -   intel_emit_linear_blit(intel,
> -			  intel_obj->buffer, obj->Offset + offset,
> -			  temp_bo, 0,
> -			  length);
> +   if (!intel_obj->range_map_bo) {
> +      intel_batchbuffer_emit_mi_flush(intel);
> +   } else {
> +      intel_emit_linear_blit(intel,
> +			     intel_obj->buffer, obj->Offset + offset,
> +			     intel_obj->range_map_bo, 0,
> +			     length);
>  
> -   drm_intel_bo_unreference(temp_bo);
> +      drm_intel_bo_unreference(intel_obj->range_map_bo);
> +   }
>  }
>  
>  
> @@ -425,15 +425,6 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
>     assert(obj->Pointer);
>     if (intel_obj->sys_buffer != NULL) {
>        /* always keep the mapping around. */
> -   } else if (intel_obj->range_map_buffer != NULL) {
> -      /* Since we've emitted some blits to buffers that will (likely) be used
> -       * in rendering operations in other cache domains in this batch, emit a
> -       * flush.  Once again, we wish for a domain tracker in libdrm to cover
> -       * usage inside of a batchbuffer.
> -       */
> -      intel_batchbuffer_emit_mi_flush(intel);
> -      free(intel_obj->range_map_buffer);
> -      intel_obj->range_map_buffer = NULL;
>     } else if (intel_obj->range_map_bo != NULL) {
>        if (intel_obj->mapped_gtt) {
>  	 drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo);
> @@ -441,10 +432,13 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
>  	 drm_intel_bo_unmap(intel_obj->range_map_bo);
>        }
>  
> -      intel_emit_linear_blit(intel,
> -			     intel_obj->buffer, obj->Offset,
> -			     intel_obj->range_map_bo, 0,
> -			     obj->Length);
> +      if (intel_obj->needs_flush_at_unmap) {
> +	 intel_emit_linear_blit(intel,
> +				intel_obj->buffer, obj->Offset,
> +				intel_obj->range_map_bo, 0,
> +				obj->Length);
> +	 drm_intel_bo_unreference(intel_obj->range_map_bo);
> +      }
>  
>        /* Since we've emitted some blits to buffers that will (likely) be used
>         * in rendering operations in other cache domains in this batch, emit a
> @@ -452,8 +446,6 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
>         * usage inside of a batchbuffer.
>         */
>        intel_batchbuffer_emit_mi_flush(intel);

If you have this flush here, you don't need it in the explicit range
flushes where you added it.
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