[Intel-gfx] [PATCH 4/6] drm/i915: simplify i915_reset a bit
daniel at ffwll.ch
Wed Apr 25 22:27:12 CEST 2012
On Wed, Apr 25, 2012 at 09:18:21AM -0700, Jesse Barnes wrote:
> On Wed, 25 Apr 2012 13:57:11 +0200
> Daniel Vetter <daniel.vetter at ffwll.ch> wrote:
> > - need_display is always true, scrap it.
> > - don't reacquire the mutex to do nothing after having restored the
> > gem state.
> Actually I think we generally *don't* need to reset display. It's
> currently there just because we haven't tried reset handling without
> it. But not resetting display would make resets a little less visible,
> which would be nice. Now that you have a nice test setup, can you try
> testing without the display engine bit set (i.e. only reset render and
> media at hang time)?
Imo 'less visible' and gpu hang don't go well together, the 3 second
freeze plus screen flicker at least ensure that users report bugs. And I
have no idea whether resetting the entire gpu or just the render portion
has a greater chance of survival. So I'm not sure whether working on this
has much benefit ... at least opposed to working on the bugs ;-)
Mail: daniel at ffwll.ch
Mobile: +41 (0)79 365 57 48
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