[Intel-gfx] [PATCH 1/3] drm/i915: add SNB and IVB video sprite support v6
Lan, Hai
hai.lan at intel.com
Wed Feb 15 04:18:42 CET 2012
Hi Jesse,
I have tested the video sprite with intel-gpu-tools on SNB and found a bug.
When setting overlay position with x<0, it will divide 0 and make drm driver crash.
I have fixed it. Please see my patch. Thanks.
Hai Lan
> -----Original Message-----
> From: intel-gfx-bounces+hai.lan=intel.com at lists.freedesktop.org
> [mailto:intel-gfx-bounces+hai.lan=intel.com at lists.freedesktop.org] On
> Behalf Of Jesse Barnes
> Sent: Wednesday, December 14, 2011 5:20 AM
> To: intel-gfx at lists.freedesktop.org
> Subject: [Intel-gfx] [PATCH 1/3] drm/i915: add SNB and IVB video sprite
> support v6
>
> The video sprites support various video surface formats natively and can
> handle scaling as well. So add support for them using the new DRM core
> sprite support functions.
> +static bool
> +sandybridge_compute_sprite_srwm(struct drm_device *dev, int plane,
> + uint32_t sprite_width, int pixel_size,
> + const struct intel_watermark_params *display,
> + int latency_ns, int *sprite_wm)
> +{
> + struct drm_crtc *crtc;
> + unsigned long line_time_us;
> + int clock;
> + int line_count, line_size;
> + int small, large;
> + int entries;
> +
> + if (!latency_ns) {
> + *sprite_wm = 0;
> + return false;
> + }
> +
> + crtc = intel_get_crtc_for_plane(dev, plane);
> + clock = crtc->mode.clock;
> +
> + line_time_us = (sprite_width * 1000) / clock;
> + line_count = (latency_ns / line_time_us + 1000) / 1000;
> + line_size = sprite_width * pixel_size;
> +
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