[Intel-gfx] [PATCH 04/17] intel: Plumb the context through the decode callchain.
Eric Anholt
eric at anholt.net
Wed Jan 4 23:54:46 CET 2012
We still deref the context at the start of every call, but that will
change next.
---
intel/intel_decode.c | 70 +++++++++++++++++++++++++++++++------------------
1 files changed, 44 insertions(+), 26 deletions(-)
diff --git a/intel/intel_decode.c b/intel/intel_decode.c
index 6345e87..be49b84 100644
--- a/intel/intel_decode.c
+++ b/intel/intel_decode.c
@@ -122,10 +122,13 @@ instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
}
static int
-decode_mi(uint32_t *data, uint32_t count, uint32_t hw_offset)
+decode_mi(struct drm_intel_decode *ctx)
{
unsigned int opcode, len = -1;
const char *post_sync_op = "";
+ uint32_t *data = ctx->data;
+ uint32_t hw_offset = ctx->hw_offset;
+ uint32_t count = ctx->count;
struct {
uint32_t opcode;
@@ -309,9 +312,12 @@ static void decode_2d_br01(uint32_t *data, uint32_t count, uint32_t hw_offset)
}
static int
-decode_2d(uint32_t *data, uint32_t count, uint32_t hw_offset)
+decode_2d(struct drm_intel_decode *ctx)
{
unsigned int opcode, len;
+ uint32_t *data = ctx->data;
+ uint32_t hw_offset = ctx->hw_offset;
+ uint32_t count = ctx->count;
struct {
uint32_t opcode;
@@ -494,8 +500,10 @@ decode_2d(uint32_t *data, uint32_t count, uint32_t hw_offset)
}
static int
-decode_3d_1c(uint32_t *data, uint32_t count, uint32_t hw_offset)
+decode_3d_1c(struct drm_intel_decode *ctx)
{
+ uint32_t *data = ctx->data;
+ uint32_t hw_offset = ctx->hw_offset;
uint32_t opcode;
opcode = (data[0] & 0x00f80000) >> 19;
@@ -1171,11 +1179,15 @@ decode_sample_filter(uint32_t mode)
}
static int
-decode_3d_1d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid)
+decode_3d_1d(struct drm_intel_decode *ctx)
{
unsigned int len, i, c, idx, word, map, sampler, instr;
const char *format, *zformat, *type;
uint32_t opcode;
+ uint32_t hw_offset = ctx->hw_offset;
+ uint32_t *data = ctx->data;
+ uint32_t count = ctx->count;
+ uint32_t devid = ctx->devid;
struct {
uint32_t opcode;
@@ -2237,8 +2249,11 @@ decode_3d_1d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid)
}
static int
-decode_3d_primitive(uint32_t *data, uint32_t count, uint32_t hw_offset)
+decode_3d_primitive(struct drm_intel_decode *ctx)
{
+ uint32_t *data = ctx->data;
+ uint32_t hw_offset = ctx->hw_offset;
+ uint32_t count = ctx->count;
char immediate = (data[0] & (1 << 23)) == 0;
unsigned int len, i, j, ret;
const char *primtype;
@@ -2498,10 +2513,13 @@ out:
}
static int
-decode_3d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid)
+decode_3d(struct drm_intel_decode *ctx)
{
uint32_t opcode;
unsigned int idx;
+ uint32_t *data = ctx->data;
+ uint32_t hw_offset = ctx->hw_offset;
+ uint32_t count = ctx->count;
struct {
uint32_t opcode;
@@ -2524,11 +2542,11 @@ decode_3d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid)
switch (opcode) {
case 0x1f:
- return decode_3d_primitive(data, count, hw_offset);
+ return decode_3d_primitive(ctx);
case 0x1d:
- return decode_3d_1d(data, count, hw_offset, devid);
+ return decode_3d_1d(ctx);
case 0x1c:
- return decode_3d_1c(data, count, hw_offset);
+ return decode_3d_1c(ctx);
}
for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
@@ -2758,13 +2776,16 @@ state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
}
static int
-decode_3d_965(uint32_t *data, uint32_t count, uint32_t hw_offset,
- uint32_t devid)
+decode_3d_965(struct drm_intel_decode *ctx)
{
uint32_t opcode;
unsigned int idx, len;
unsigned int i, j, sba_len;
const char *desc1 = NULL;
+ uint32_t *data = ctx->data;
+ uint32_t hw_offset = ctx->hw_offset;
+ uint32_t count = ctx->count;
+ uint32_t devid = ctx->devid;
struct {
uint32_t opcode;
@@ -3466,11 +3487,13 @@ decode_3d_965(uint32_t *data, uint32_t count, uint32_t hw_offset,
}
static int
-decode_3d_i830(uint32_t *data, uint32_t count, uint32_t hw_offset,
- uint32_t devid)
+decode_3d_i830(struct drm_intel_decode *ctx)
{
unsigned int idx;
uint32_t opcode;
+ uint32_t *data = ctx->data;
+ uint32_t hw_offset = ctx->hw_offset;
+ uint32_t count = ctx->count;
struct {
uint32_t opcode;
@@ -3500,11 +3523,11 @@ decode_3d_i830(uint32_t *data, uint32_t count, uint32_t hw_offset,
switch (opcode) {
case 0x1f:
- return decode_3d_primitive(data, count, hw_offset);
+ return decode_3d_primitive(ctx);
case 0x1d:
- return decode_3d_1d(data, count, hw_offset, devid);
+ return decode_3d_1d(ctx);
case 0x1c:
- return decode_3d_1c(data, count, hw_offset);
+ return decode_3d_1c(ctx);
}
for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
@@ -3623,8 +3646,7 @@ drm_intel_decode(struct drm_intel_decode *ctx)
switch ((ctx->data[index] & 0xe0000000) >> 29) {
case 0x0:
- ret = decode_mi(ctx->data, ctx->count,
- ctx->hw_offset);
+ ret = decode_mi(ctx);
/* If MI_BATCHBUFFER_END happened, then dump
* the rest of the output in case we some day
@@ -3647,21 +3669,17 @@ drm_intel_decode(struct drm_intel_decode *ctx)
index += ret;
break;
case 0x2:
- index += decode_2d(ctx->data, ctx->count,
- ctx->hw_offset);
+ index += decode_2d(ctx);
break;
case 0x3:
if (IS_9XX(devid) && !IS_GEN3(devid)) {
index +=
- decode_3d_965(ctx->data, ctx->count,
- ctx->hw_offset, devid);
+ decode_3d_965(ctx);
} else if (IS_GEN3(devid)) {
- index += decode_3d(ctx->data, ctx->count,
- ctx->hw_offset, devid);
+ index += decode_3d(ctx);
} else {
index +=
- decode_3d_i830(ctx->data, ctx->count,
- ctx->hw_offset, devid);
+ decode_3d_i830(ctx);
}
break;
default:
--
1.7.7.3
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