[Intel-gfx] [PATCH 2/5] gem_stress: make it library friendly
Ben Widawsky
ben at bwidawsk.net
Mon Jan 16 03:21:23 CET 2012
These are mostly just renames, and some very small refactors.
Cc: Daniel Vetter <daniel.vetter at ffwll.ch>
Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
---
lib/Makefile.am | 5 +
lib/gem_stress.h | 118 ++++
lib/gem_stress_gen6.c | 581 ++++++++++++++++++
lib/gem_stress_i830.c | 354 +++++++++++
lib/gem_stress_i915.c | 190 ++++++
lib/gen6_render.h | 1553 +++++++++++++++++++++++++++++++++++++++++++++++
lib/intel_gpu_tools.h | 5 +
tests/Makefile.am | 5 -
tests/gem_stress.c | 23 +-
tests/gem_stress.h | 100 ---
tests/gem_stress_gen6.c | 595 ------------------
tests/gem_stress_i830.c | 354 -----------
tests/gem_stress_i915.c | 190 ------
tests/gen6_render.h | 1553 -----------------------------------------------
14 files changed, 2822 insertions(+), 2804 deletions(-)
create mode 100644 lib/gem_stress.h
create mode 100644 lib/gem_stress_gen6.c
create mode 100644 lib/gem_stress_i830.c
create mode 100644 lib/gem_stress_i915.c
create mode 100644 lib/gen6_render.h
delete mode 100644 tests/gem_stress.h
delete mode 100644 tests/gem_stress_gen6.c
delete mode 100644 tests/gem_stress_i830.c
delete mode 100644 tests/gem_stress_i915.c
delete mode 100644 tests/gen6_render.h
diff --git a/lib/Makefile.am b/lib/Makefile.am
index 9607fcb..6e6463a 100644
--- a/lib/Makefile.am
+++ b/lib/Makefile.am
@@ -21,5 +21,10 @@ libintel_tools_la_SOURCES = \
intel_mmio.c \
intel_pci.c \
intel_reg.h \
+ gem_stress.h \
+ gem_stress_i915.c \
+ gem_stress_i830.c \
+ gen6_render.h \
+ gem_stress_gen6.c \
intel_reg_map.c
diff --git a/lib/gem_stress.h b/lib/gem_stress.h
new file mode 100644
index 0000000..0db2229
--- /dev/null
+++ b/lib/gem_stress.h
@@ -0,0 +1,118 @@
+#ifndef _GEM_STRESS_H_
+#define _GEM_STRESS_H_
+
+#include <stdlib.h>
+#include <sys/ioctl.h>
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include <fcntl.h>
+#include <inttypes.h>
+#include <errno.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <getopt.h>
+#include "drm.h"
+#include "i915_drm.h"
+#include "drmtest.h"
+#include "intel_bufmgr.h"
+#include "intel_batchbuffer.h"
+#include "intel_gpu_tools.h"
+
+struct scratch_buf {
+ drm_intel_bo *bo;
+ uint32_t stride;
+ uint32_t tiling;
+ uint32_t *data;
+ uint32_t *cpu_mapping;
+ unsigned num_tiles;
+};
+
+struct option_struct {
+ unsigned scratch_buf_size;
+ unsigned max_dimension;
+ unsigned num_buffers;
+ int trace_tile;
+ int no_hw;
+ int gpu_busy_load;
+ int use_render;
+ int use_blt;
+ int forced_tiling;
+ int use_cpu_maps;
+ int total_rounds;
+ int fail;
+ int tiles_per_buf;
+ int ducttape;
+ int tile_size;
+ int check_render_cpyfn;
+ int use_signal_helper;
+};
+
+extern struct option_struct options;
+extern drm_intel_bufmgr *bufmgr;
+extern struct intel_batchbuffer *batch;
+extern int drm_fd;
+extern int devid;
+
+extern int fence_storm;
+
+#define MAX_BUFS 4096
+#define SCRATCH_BUF_SIZE 1024*1024
+#define BUSY_BUF_SIZE (256*4096)
+#define TILE_BYTES(size) ((size)*(size)*sizeof(uint32_t))
+
+void keep_gpu_busy(void);
+
+static inline void emit_vertex_2s(int16_t x, int16_t y)
+{
+ OUT_BATCH((uint16_t)y << 16 | (uint16_t)x);
+}
+
+static inline void emit_vertex(float f)
+{
+ union { float f; uint32_t ui; } u;
+ u.f = f;
+ OUT_BATCH(u.ui);
+}
+
+static inline void emit_vertex_normalized(float f, float total)
+{
+ union { float f; uint32_t ui; } u;
+ u.f = f / total;
+ OUT_BATCH(u.ui);
+}
+
+static inline unsigned buf_width(struct scratch_buf *buf)
+{
+ return buf->stride/sizeof(uint32_t);
+}
+
+static inline unsigned buf_height(struct scratch_buf *buf)
+{
+ return options.scratch_buf_size/buf->stride;
+}
+
+static inline void
+gen6_render_flush(uint32_t batch_end)
+{
+ int ret;
+
+ ret = drm_intel_bo_subdata(batch->bo, 0, 4096, batch->buffer);
+ if (ret == 0)
+ ret = drm_intel_bo_mrb_exec(batch->bo, batch_end,
+ NULL, 0, 0, 0);
+ assert(ret == 0);
+}
+
+
+uint32_t gen6_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
+ unsigned logical_tile_no);
+uint32_t gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
+ unsigned logical_tile_no);
+uint32_t gen2_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
+ unsigned logical_tile_no);
+
+#endif
diff --git a/lib/gem_stress_gen6.c b/lib/gem_stress_gen6.c
new file mode 100644
index 0000000..e38b4f9
--- /dev/null
+++ b/lib/gem_stress_gen6.c
@@ -0,0 +1,581 @@
+#include "gem_stress.h"
+#include "gen6_render.h"
+
+#include <assert.h>
+
+#define ALIGN(x, y) (((x) + (y)-1) & ~((y)-1))
+#define VERTEX_SIZE (3*4)
+
+static const uint32_t ps_kernel_nomask_affine[][4] = {
+ { 0x0060005a, 0x204077be, 0x000000c0, 0x008d0040 },
+ { 0x0060005a, 0x206077be, 0x000000c0, 0x008d0080 },
+ { 0x0060005a, 0x208077be, 0x000000d0, 0x008d0040 },
+ { 0x0060005a, 0x20a077be, 0x000000d0, 0x008d0080 },
+ { 0x00000201, 0x20080061, 0x00000000, 0x00000000 },
+ { 0x00600001, 0x20200022, 0x008d0000, 0x00000000 },
+ { 0x02800031, 0x21c01cc9, 0x00000020, 0x0a8a0001 },
+ { 0x00600001, 0x204003be, 0x008d01c0, 0x00000000 },
+ { 0x00600001, 0x206003be, 0x008d01e0, 0x00000000 },
+ { 0x00600001, 0x208003be, 0x008d0200, 0x00000000 },
+ { 0x00600001, 0x20a003be, 0x008d0220, 0x00000000 },
+ { 0x00600001, 0x20c003be, 0x008d0240, 0x00000000 },
+ { 0x00600001, 0x20e003be, 0x008d0260, 0x00000000 },
+ { 0x00600001, 0x210003be, 0x008d0280, 0x00000000 },
+ { 0x00600001, 0x212003be, 0x008d02a0, 0x00000000 },
+ { 0x05800031, 0x24001cc8, 0x00000040, 0x90019000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+};
+
+static uint32_t
+batch_used(void)
+{
+ return batch->ptr - batch->buffer;
+}
+
+static uint32_t
+batch_align(uint32_t align)
+{
+ uint32_t offset = batch_used();
+ offset = ALIGN(offset, align);
+ batch->ptr = batch->buffer + offset;
+ return offset;
+}
+
+static uint32_t
+batch_round_upto(uint32_t divisor)
+{
+ uint32_t offset = batch_used();
+ offset = (offset + divisor-1) / divisor * divisor;
+ batch->ptr = batch->buffer + offset;
+ return offset;
+}
+
+static void *
+batch_alloc(uint32_t size, uint32_t align)
+{
+ uint32_t offset = batch_align(align);
+ batch->ptr += size;
+ return memset(batch->buffer + offset, 0, size);
+}
+
+static uint32_t
+batch_offset(void *ptr)
+{
+ return (uint8_t *)ptr - batch->buffer;
+}
+
+static uint32_t
+batch_copy(const void *ptr, uint32_t size, uint32_t align)
+{
+ return batch_offset(memcpy(batch_alloc(size, align), ptr, size));
+}
+
+static uint32_t
+gen6_bind_buf(struct scratch_buf *buf,
+ uint32_t format, int is_dst)
+{
+ struct gen6_surface_state *ss;
+ uint32_t write_domain, read_domain;
+ int ret;
+
+ if (is_dst) {
+ write_domain = read_domain = I915_GEM_DOMAIN_RENDER;
+ } else {
+ write_domain = 0;
+ read_domain = I915_GEM_DOMAIN_SAMPLER;
+ }
+
+ ss = batch_alloc(sizeof(*ss), 32);
+ ss->ss0.surface_type = GEN6_SURFACE_2D;
+ ss->ss0.surface_format = format;
+
+ ss->ss0.data_return_format = GEN6_SURFACERETURNFORMAT_FLOAT32;
+ ss->ss0.color_blend = 1;
+ ss->ss1.base_addr = buf->bo->offset;
+
+ ret = drm_intel_bo_emit_reloc(batch->bo,
+ batch_offset(ss) + 4,
+ buf->bo, 0,
+ read_domain, write_domain);
+ assert(ret == 0);
+
+ ss->ss2.height = buf_height(buf) - 1;
+ ss->ss2.width = buf_width(buf) - 1;
+ ss->ss3.pitch = buf->stride - 1;
+ ss->ss3.tiled_surface = buf->tiling != I915_TILING_NONE;
+ ss->ss3.tile_walk = buf->tiling == I915_TILING_Y;
+
+ return batch_offset(ss);
+}
+
+static uint32_t
+gen6_bind_surfaces(struct scratch_buf *src,
+ struct scratch_buf *dst)
+{
+ uint32_t *binding_table;
+
+ binding_table = batch_alloc(32, 32);
+
+ binding_table[0] =
+ gen6_bind_buf(dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
+ binding_table[1] =
+ gen6_bind_buf(src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
+
+ return batch_offset(binding_table);
+}
+
+static void
+gen6_emit_sip(void)
+{
+ OUT_BATCH(GEN6_STATE_SIP | 0);
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_urb(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2));
+ OUT_BATCH((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT |
+ 24 << GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT); /* at least 24 on GEN6 */
+ OUT_BATCH(0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT |
+ 0 << GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT); /* no GS thread */
+}
+
+static void
+gen6_emit_state_base_address(void)
+{
+ OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (10 - 2));
+ OUT_BATCH(0); /* general */
+ OUT_RELOC(batch->bo, /* surface */
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ BASE_ADDRESS_MODIFY);
+ OUT_RELOC(batch->bo, /* instruction */
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ BASE_ADDRESS_MODIFY);
+ OUT_BATCH(0); /* indirect */
+ OUT_RELOC(batch->bo, /* dynamic */
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ BASE_ADDRESS_MODIFY);
+
+ /* upper bounds, disable */
+ OUT_BATCH(0);
+ OUT_BATCH(BASE_ADDRESS_MODIFY);
+ OUT_BATCH(0);
+ OUT_BATCH(BASE_ADDRESS_MODIFY);
+}
+
+static void
+gen6_emit_viewports(uint32_t cc_vp)
+{
+ OUT_BATCH(GEN6_3DSTATE_VIEWPORT_STATE_POINTERS |
+ GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC |
+ (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(cc_vp);
+}
+
+static void
+gen6_emit_vs(void)
+{
+ /* disable VS constant buffer */
+ OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2));
+ OUT_BATCH(0); /* no VS kernel */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* pass-through */
+}
+
+static void
+gen6_emit_gs(void)
+{
+ /* disable GS constant buffer */
+ OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2));
+ OUT_BATCH(0); /* no GS kernel */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* pass-through */
+}
+
+static void
+gen6_emit_clip(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* pass-through */
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_wm_constants(void)
+{
+ /* disable WM constant buffer */
+ OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_null_depth_buffer(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_DEPTH_BUFFER | (7 - 2));
+ OUT_BATCH(GEN6_SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
+ GEN6_DEPTHFORMAT_D32_FLOAT << GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ OUT_BATCH(GEN6_3DSTATE_CLEAR_PARAMS | (2 - 2));
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_invariant(void)
+{
+ OUT_BATCH(GEN6_PIPELINE_SELECT | PIPELINE_SELECT_3D);
+
+ OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (3 - 2));
+ OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER |
+ GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */
+ OUT_BATCH(0);
+
+ OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2));
+ OUT_BATCH(1);
+}
+
+static void
+gen6_emit_cc(uint32_t blend)
+{
+ OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2));
+ OUT_BATCH(blend | 1);
+ OUT_BATCH(1024 | 1);
+ OUT_BATCH(1024 | 1);
+}
+
+static void
+gen6_emit_sampler(uint32_t state)
+{
+ OUT_BATCH(GEN6_3DSTATE_SAMPLER_STATE_POINTERS |
+ GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS |
+ (4 - 2));
+ OUT_BATCH(0); /* VS */
+ OUT_BATCH(0); /* GS */
+ OUT_BATCH(state);
+}
+
+static void
+gen6_emit_sf(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2));
+ OUT_BATCH(1 << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT |
+ 1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT |
+ 1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT);
+ OUT_BATCH(0);
+ OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE);
+ OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* DW9 */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* DW14 */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* DW19 */
+}
+
+static void
+gen6_emit_wm(int kernel)
+{
+ OUT_BATCH(GEN6_3DSTATE_WM | (9 - 2));
+ OUT_BATCH(kernel);
+ OUT_BATCH(1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT |
+ 2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT);
+ OUT_BATCH(0);
+ OUT_BATCH(6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT); /* DW4 */
+ OUT_BATCH((40 - 1) << GEN6_3DSTATE_WM_MAX_THREADS_SHIFT |
+ GEN6_3DSTATE_WM_DISPATCH_ENABLE |
+ GEN6_3DSTATE_WM_16_DISPATCH_ENABLE);
+ OUT_BATCH(1 << GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT |
+ GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_binding_table(uint32_t wm_table)
+{
+ OUT_BATCH(GEN6_3DSTATE_BINDING_TABLE_POINTERS |
+ GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS |
+ (4 - 2));
+ OUT_BATCH(0); /* vs */
+ OUT_BATCH(0); /* gs */
+ OUT_BATCH(wm_table);
+}
+
+static void
+gen6_emit_drawing_rectangle(struct scratch_buf *dst)
+{
+ OUT_BATCH(GEN6_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH((buf_height(dst) - 1) << 16 | (buf_width(dst) - 1));
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_vertex_elements(void)
+{
+ /* The VUE layout
+ * dword 0-3: pad (0.0, 0.0, 0.0. 0.0)
+ * dword 4-7: position (x, y, 1.0, 1.0),
+ * dword 8-11: texture coordinate 0 (u0, v0, 0, 0)
+ *
+ * dword 4-11 are fetched from vertex buffer
+ */
+ OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (2 * 3 + 1 - 2));
+
+ OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
+ GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
+ 0 << VE0_OFFSET_SHIFT);
+ OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
+
+ /* x,y */
+ OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
+ GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
+ 0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
+ OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
+ GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
+ GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT |
+ GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT);
+
+ /* u0, v0 */
+ OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
+ GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
+ 4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
+ OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
+ GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
+}
+
+static uint32_t
+gen6_create_cc_viewport(void)
+{
+ struct gen6_cc_viewport *vp;
+
+ vp = batch_alloc(sizeof(*vp), 32);
+
+ vp->min_depth = -1.e35;
+ vp->max_depth = 1.e35;
+
+ return batch_offset(vp);
+}
+
+static uint32_t
+gen6_create_cc_blend(void)
+{
+ struct gen6_blend_state *blend;
+
+ blend = batch_alloc(sizeof(*blend), 64);
+
+ blend->blend0.dest_blend_factor = GEN6_BLENDFACTOR_ZERO;
+ blend->blend0.source_blend_factor = GEN6_BLENDFACTOR_ONE;
+ blend->blend0.blend_func = GEN6_BLENDFUNCTION_ADD;
+ blend->blend0.blend_enable = 1;
+
+ blend->blend1.post_blend_clamp_enable = 1;
+ blend->blend1.pre_blend_clamp_enable = 1;
+
+ return batch_offset(blend);
+}
+
+static uint32_t
+gen6_create_kernel(void)
+{
+ return batch_copy(ps_kernel_nomask_affine,
+ sizeof(ps_kernel_nomask_affine),
+ 64);
+}
+
+static uint32_t
+gen6_create_sampler(sampler_filter_t filter,
+ sampler_extend_t extend)
+{
+ struct gen6_sampler_state *ss;
+
+ ss = batch_alloc(sizeof(*ss), 32);
+ ss->ss0.lod_preclamp = 1; /* GL mode */
+
+ /* We use the legacy mode to get the semantics specified by
+ * the Render extension. */
+ ss->ss0.border_color_mode = GEN6_BORDER_COLOR_MODE_LEGACY;
+
+ switch (filter) {
+ default:
+ case SAMPLER_FILTER_NEAREST:
+ ss->ss0.min_filter = GEN6_MAPFILTER_NEAREST;
+ ss->ss0.mag_filter = GEN6_MAPFILTER_NEAREST;
+ break;
+ case SAMPLER_FILTER_BILINEAR:
+ ss->ss0.min_filter = GEN6_MAPFILTER_LINEAR;
+ ss->ss0.mag_filter = GEN6_MAPFILTER_LINEAR;
+ break;
+ }
+
+ switch (extend) {
+ default:
+ case SAMPLER_EXTEND_NONE:
+ ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
+ ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
+ ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
+ break;
+ case SAMPLER_EXTEND_REPEAT:
+ ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
+ ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
+ ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
+ break;
+ case SAMPLER_EXTEND_PAD:
+ ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
+ ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
+ ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
+ break;
+ case SAMPLER_EXTEND_REFLECT:
+ ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
+ ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
+ ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
+ break;
+ }
+
+ return batch_offset(ss);
+}
+
+static void gen6_emit_vertex_buffer(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_VERTEX_BUFFERS | 3);
+ OUT_BATCH(VB0_VERTEXDATA |
+ 0 << VB0_BUFFER_INDEX_SHIFT |
+ VERTEX_SIZE << VB0_BUFFER_PITCH_SHIFT);
+ OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
+ OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, batch->bo->size-1);
+ OUT_BATCH(0);
+}
+
+static uint32_t gen6_emit_primitive(void)
+{
+ uint32_t offset;
+
+ OUT_BATCH(GEN6_3DPRIMITIVE |
+ GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL |
+ _3DPRIM_RECTLIST << GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT |
+ 0 << 9 |
+ 4);
+ OUT_BATCH(3); /* vertex count */
+ offset = batch_used();
+ OUT_BATCH(0); /* vertex_index */
+ OUT_BATCH(1); /* single instance */
+ OUT_BATCH(0); /* start instance location */
+ OUT_BATCH(0); /* index buffer offset, ignored */
+
+ return offset;
+}
+
+uint32_t
+gen6_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
+ unsigned logical_tile_no)
+{
+ uint32_t wm_state, wm_kernel, wm_table;
+ uint32_t cc_vp, cc_blend, offset;
+ uint32_t batch_end;
+
+ batch->ptr = batch->buffer + 1024;
+ batch_alloc(64, 64);
+ wm_table = gen6_bind_surfaces(src, dst);
+ wm_kernel = gen6_create_kernel();
+ wm_state = gen6_create_sampler(SAMPLER_FILTER_NEAREST,
+ SAMPLER_EXTEND_NONE);
+
+ cc_vp = gen6_create_cc_viewport();
+ cc_blend = gen6_create_cc_blend();
+
+ batch->ptr = batch->buffer;
+
+ gen6_emit_invariant();
+ gen6_emit_state_base_address();
+
+ gen6_emit_sip();
+ gen6_emit_urb();
+
+ gen6_emit_viewports(cc_vp);
+ gen6_emit_vs();
+ gen6_emit_gs();
+ gen6_emit_clip();
+ gen6_emit_wm_constants();
+ gen6_emit_null_depth_buffer();
+
+ gen6_emit_drawing_rectangle(dst);
+ gen6_emit_cc(cc_blend);
+ gen6_emit_sampler(wm_state);
+ gen6_emit_sf();
+ gen6_emit_wm(wm_kernel);
+ gen6_emit_vertex_elements();
+ gen6_emit_binding_table(wm_table);
+
+ gen6_emit_vertex_buffer();
+ offset = gen6_emit_primitive();
+
+ OUT_BATCH(MI_BATCH_BUFFER_END);
+ batch_end = batch_align(8);
+
+ *(uint32_t*)(batch->buffer + offset) =
+ batch_round_upto(VERTEX_SIZE)/VERTEX_SIZE;
+
+ emit_vertex_2s(dst_x + options.tile_size, dst_y + options.tile_size);
+ emit_vertex_normalized(src_x + options.tile_size, buf_width(src));
+ emit_vertex_normalized(src_y + options.tile_size, buf_height(src));
+
+ emit_vertex_2s(dst_x, dst_y + options.tile_size);
+ emit_vertex_normalized(src_x, buf_width(src));
+ emit_vertex_normalized(src_y + options.tile_size, buf_height(src));
+
+ emit_vertex_2s(dst_x, dst_y);
+ emit_vertex_normalized(src_x, buf_width(src));
+ emit_vertex_normalized(src_y, buf_height(src));
+
+ return batch_end;
+}
diff --git a/lib/gem_stress_i830.c b/lib/gem_stress_i830.c
new file mode 100644
index 0000000..23547fc
--- /dev/null
+++ b/lib/gem_stress_i830.c
@@ -0,0 +1,354 @@
+#include "i830_reg.h"
+#include "gem_stress.h"
+
+#define TB0C_LAST_STAGE (1 << 31)
+#define TB0C_RESULT_SCALE_1X (0 << 29)
+#define TB0C_RESULT_SCALE_2X (1 << 29)
+#define TB0C_RESULT_SCALE_4X (2 << 29)
+#define TB0C_OP_MODULE (3 << 25)
+#define TB0C_OUTPUT_WRITE_CURRENT (0 << 24)
+#define TB0C_OUTPUT_WRITE_ACCUM (1 << 24)
+#define TB0C_ARG3_REPLICATE_ALPHA (1<<23)
+#define TB0C_ARG3_INVERT (1<<22)
+#define TB0C_ARG3_SEL_XXX
+#define TB0C_ARG2_REPLICATE_ALPHA (1<<17)
+#define TB0C_ARG2_INVERT (1<<16)
+#define TB0C_ARG2_SEL_ONE (0 << 12)
+#define TB0C_ARG2_SEL_FACTOR (1 << 12)
+#define TB0C_ARG2_SEL_TEXEL0 (6 << 12)
+#define TB0C_ARG2_SEL_TEXEL1 (7 << 12)
+#define TB0C_ARG2_SEL_TEXEL2 (8 << 12)
+#define TB0C_ARG2_SEL_TEXEL3 (9 << 12)
+#define TB0C_ARG1_REPLICATE_ALPHA (1<<11)
+#define TB0C_ARG1_INVERT (1<<10)
+#define TB0C_ARG1_SEL_ONE (0 << 6)
+#define TB0C_ARG1_SEL_TEXEL0 (6 << 6)
+#define TB0C_ARG1_SEL_TEXEL1 (7 << 6)
+#define TB0C_ARG1_SEL_TEXEL2 (8 << 6)
+#define TB0C_ARG1_SEL_TEXEL3 (9 << 6)
+#define TB0C_ARG0_REPLICATE_ALPHA (1<<5)
+#define TB0C_ARG0_SEL_XXX
+
+#define TB0A_CTR_STAGE_ENABLE (1<<31)
+#define TB0A_RESULT_SCALE_1X (0 << 29)
+#define TB0A_RESULT_SCALE_2X (1 << 29)
+#define TB0A_RESULT_SCALE_4X (2 << 29)
+#define TB0A_OP_MODULE (3 << 25)
+#define TB0A_OUTPUT_WRITE_CURRENT (0<<24)
+#define TB0A_OUTPUT_WRITE_ACCUM (1<<24)
+#define TB0A_CTR_STAGE_SEL_BITS_XXX
+#define TB0A_ARG3_SEL_XXX
+#define TB0A_ARG3_INVERT (1<<17)
+#define TB0A_ARG2_INVERT (1<<16)
+#define TB0A_ARG2_SEL_ONE (0 << 12)
+#define TB0A_ARG2_SEL_TEXEL0 (6 << 12)
+#define TB0A_ARG2_SEL_TEXEL1 (7 << 12)
+#define TB0A_ARG2_SEL_TEXEL2 (8 << 12)
+#define TB0A_ARG2_SEL_TEXEL3 (9 << 12)
+#define TB0A_ARG1_INVERT (1<<10)
+#define TB0A_ARG1_SEL_ONE (0 << 6)
+#define TB0A_ARG1_SEL_TEXEL0 (6 << 6)
+#define TB0A_ARG1_SEL_TEXEL1 (7 << 6)
+#define TB0A_ARG1_SEL_TEXEL2 (8 << 6)
+#define TB0A_ARG1_SEL_TEXEL3 (9 << 6)
+
+uint32_t gen2_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
+ unsigned logical_tile_no)
+{
+ static unsigned keep_gpu_busy_counter = 0;
+
+ /* check both edges of the fence usage */
+ if (keep_gpu_busy_counter & 1)
+ keep_gpu_busy();
+
+ /* invariant state */
+ {
+ OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(0));
+ OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(1));
+ OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(2));
+ OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(3));
+
+ OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
+ OUT_BATCH(0);
+
+ OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD);
+ OUT_BATCH(0);
+
+ OUT_BATCH(_3DSTATE_DFLT_Z_CMD);
+ OUT_BATCH(0);
+
+ OUT_BATCH(_3DSTATE_FOG_MODE_CMD);
+ OUT_BATCH(FOGFUNC_ENABLE |
+ FOG_LINEAR_CONST | FOGSRC_INDEX_Z | ENABLE_FOG_DENSITY);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
+ MAP_UNIT(0) |
+ DISABLE_TEX_STREAM_BUMP |
+ ENABLE_TEX_STREAM_COORD_SET |
+ TEX_STREAM_COORD_SET(0) |
+ ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(0));
+ OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
+ MAP_UNIT(1) |
+ DISABLE_TEX_STREAM_BUMP |
+ ENABLE_TEX_STREAM_COORD_SET |
+ TEX_STREAM_COORD_SET(1) |
+ ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(1));
+ OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
+ MAP_UNIT(2) |
+ DISABLE_TEX_STREAM_BUMP |
+ ENABLE_TEX_STREAM_COORD_SET |
+ TEX_STREAM_COORD_SET(2) |
+ ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(2));
+ OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
+ MAP_UNIT(3) |
+ DISABLE_TEX_STREAM_BUMP |
+ ENABLE_TEX_STREAM_COORD_SET |
+ TEX_STREAM_COORD_SET(3) |
+ ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(3));
+
+ OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
+ OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(0));
+ OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
+ OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(1));
+ OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
+ OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(2));
+ OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
+ OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(3));
+
+ OUT_BATCH(_3DSTATE_RASTER_RULES_CMD |
+ ENABLE_POINT_RASTER_RULE |
+ OGL_POINT_RASTER_RULE |
+ ENABLE_LINE_STRIP_PROVOKE_VRTX |
+ ENABLE_TRI_FAN_PROVOKE_VRTX |
+ ENABLE_TRI_STRIP_PROVOKE_VRTX |
+ LINE_STRIP_PROVOKE_VRTX(1) |
+ TRI_FAN_PROVOKE_VRTX(2) | TRI_STRIP_PROVOKE_VRTX(2));
+
+ OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
+
+ OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ OUT_BATCH(_3DSTATE_VERTEX_TRANSFORM);
+ OUT_BATCH(DISABLE_VIEWPORT_TRANSFORM | DISABLE_PERSPECTIVE_DIVIDE);
+
+ OUT_BATCH(_3DSTATE_W_STATE_CMD);
+ OUT_BATCH(MAGIC_W_STATE_DWORD1);
+ OUT_BATCH(0x3f800000 /* 1.0 in IEEE float */ );
+
+ OUT_BATCH(_3DSTATE_COLOR_FACTOR_CMD);
+ OUT_BATCH(0x80808080); /* .5 required in alpha for GL_DOT3_RGBA_EXT */
+
+ OUT_BATCH(_3DSTATE_MAP_COORD_SETBIND_CMD);
+ OUT_BATCH(TEXBIND_SET3(TEXCOORDSRC_VTXSET_3) |
+ TEXBIND_SET2(TEXCOORDSRC_VTXSET_2) |
+ TEXBIND_SET1(TEXCOORDSRC_VTXSET_1) |
+ TEXBIND_SET0(TEXCOORDSRC_VTXSET_0));
+
+ /* copy from mesa */
+ OUT_BATCH(_3DSTATE_FOG_COLOR_CMD |
+ FOG_COLOR_RED(0) | FOG_COLOR_GREEN(0) | FOG_COLOR_BLUE(0));
+
+ OUT_BATCH(_3DSTATE_CONST_BLEND_COLOR_CMD);
+ OUT_BATCH(0);
+
+ OUT_BATCH(_3DSTATE_MODES_1_CMD |
+ ENABLE_COLR_BLND_FUNC |
+ BLENDFUNC_ADD |
+ ENABLE_SRC_BLND_FACTOR |
+ SRC_BLND_FACT(BLENDFACTOR_ONE) |
+ ENABLE_DST_BLND_FACTOR | DST_BLND_FACT(BLENDFACTOR_ZERO));
+ OUT_BATCH(_3DSTATE_MODES_2_CMD | ENABLE_GLOBAL_DEPTH_BIAS | GLOBAL_DEPTH_BIAS(0) | ENABLE_ALPHA_TEST_FUNC | ALPHA_TEST_FUNC(0) | /* always */
+ ALPHA_REF_VALUE(0));
+ OUT_BATCH(_3DSTATE_MODES_3_CMD |
+ ENABLE_DEPTH_TEST_FUNC |
+ DEPTH_TEST_FUNC(0x2) | /* COMPAREFUNC_LESS */
+ ENABLE_ALPHA_SHADE_MODE |
+ ALPHA_SHADE_MODE(SHADE_MODE_LINEAR) |
+ ENABLE_FOG_SHADE_MODE |
+ FOG_SHADE_MODE(SHADE_MODE_LINEAR) |
+ ENABLE_SPEC_SHADE_MODE |
+ SPEC_SHADE_MODE(SHADE_MODE_LINEAR) |
+ ENABLE_COLOR_SHADE_MODE |
+ COLOR_SHADE_MODE(SHADE_MODE_LINEAR) |
+ ENABLE_CULL_MODE | CULLMODE_NONE);
+
+ OUT_BATCH(_3DSTATE_MODES_4_CMD |
+ ENABLE_LOGIC_OP_FUNC |
+ LOGIC_OP_FUNC(LOGICOP_COPY) |
+ ENABLE_STENCIL_TEST_MASK |
+ STENCIL_TEST_MASK(0xff) |
+ ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff));
+
+ OUT_BATCH(_3DSTATE_STENCIL_TEST_CMD |
+ ENABLE_STENCIL_PARMS |
+ STENCIL_FAIL_OP(0) | /* STENCILOP_KEEP */
+ STENCIL_PASS_DEPTH_FAIL_OP(0) | /* STENCILOP_KEEP */
+ STENCIL_PASS_DEPTH_PASS_OP(0) | /* STENCILOP_KEEP */
+ ENABLE_STENCIL_TEST_FUNC |
+ STENCIL_TEST_FUNC(0) | /* COMPAREFUNC_ALWAYS */
+ ENABLE_STENCIL_REF_VALUE |
+ STENCIL_REF_VALUE(0));
+
+ OUT_BATCH(_3DSTATE_MODES_5_CMD |
+ FLUSH_TEXTURE_CACHE |
+ ENABLE_SPRITE_POINT_TEX | SPRITE_POINT_TEX_OFF |
+ ENABLE_FIXED_LINE_WIDTH | FIXED_LINE_WIDTH(0x2) | /* 1.0 */
+ ENABLE_FIXED_POINT_WIDTH | FIXED_POINT_WIDTH(1));
+
+ OUT_BATCH(_3DSTATE_STIPPLE);
+
+ /* Set default blend state */
+ OUT_BATCH(_3DSTATE_MAP_BLEND_OP_CMD(0) |
+ TEXPIPE_COLOR |
+ ENABLE_TEXOUTPUT_WRT_SEL |
+ TEXOP_OUTPUT_CURRENT |
+ DISABLE_TEX_CNTRL_STAGE |
+ TEXOP_SCALE_1X |
+ TEXOP_MODIFY_PARMS | TEXOP_LAST_STAGE | TEXBLENDOP_ARG1);
+ OUT_BATCH(_3DSTATE_MAP_BLEND_OP_CMD(0) |
+ TEXPIPE_ALPHA |
+ ENABLE_TEXOUTPUT_WRT_SEL |
+ TEXOP_OUTPUT_CURRENT |
+ TEXOP_SCALE_1X | TEXOP_MODIFY_PARMS | TEXBLENDOP_ARG1);
+ OUT_BATCH(_3DSTATE_MAP_BLEND_ARG_CMD(0) |
+ TEXPIPE_COLOR |
+ TEXBLEND_ARG1 |
+ TEXBLENDARG_MODIFY_PARMS | TEXBLENDARG_DIFFUSE);
+ OUT_BATCH(_3DSTATE_MAP_BLEND_ARG_CMD(0) |
+ TEXPIPE_ALPHA |
+ TEXBLEND_ARG1 |
+ TEXBLENDARG_MODIFY_PARMS | TEXBLENDARG_DIFFUSE);
+
+ OUT_BATCH(_3DSTATE_AA_CMD |
+ AA_LINE_ECAAR_WIDTH_ENABLE |
+ AA_LINE_ECAAR_WIDTH_1_0 |
+ AA_LINE_REGION_WIDTH_ENABLE |
+ AA_LINE_REGION_WIDTH_1_0 | AA_LINE_DISABLE);
+ }
+
+ /* render target state */
+ {
+ uint32_t tiling_bits = 0;
+ if (dst->tiling != I915_TILING_NONE)
+ tiling_bits = BUF_3D_TILED_SURFACE;
+ if (dst->tiling == I915_TILING_Y)
+ tiling_bits |= BUF_3D_TILE_WALK_Y;
+
+ OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
+ OUT_BATCH(BUF_3D_ID_COLOR_BACK | tiling_bits |
+ BUF_3D_PITCH(dst->stride));
+ OUT_RELOC(dst->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
+
+ OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD);
+ OUT_BATCH(COLR_BUF_ARGB8888 |
+ DSTORG_HORT_BIAS(0x8) |
+ DSTORG_VERT_BIAS(0x8));
+
+ OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* ymin, xmin */
+ OUT_BATCH(DRAW_YMAX(buf_height(dst) - 1) |
+ DRAW_XMAX(buf_width(dst) - 1));
+ OUT_BATCH(0); /* yorig, xorig */
+ }
+
+ /* dynamic state */
+ {
+ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
+ I1_LOAD_S(2) | I1_LOAD_S(3) | I1_LOAD_S(8) | 2);
+ OUT_BATCH(1); /* number of coordinate sets */
+ OUT_BATCH(S3_CULLMODE_NONE | S3_VERTEXHAS_XY);
+ OUT_BATCH(S8_ENABLE_COLOR_BLEND | S8_BLENDFUNC_ADD |
+ BLENDFACTOR_ONE << S8_SRC_BLEND_FACTOR_SHIFT |
+ BLENDFACTOR_ZERO << S8_DST_BLEND_FACTOR_SHIFT |
+ S8_ENABLE_COLOR_BUFFER_WRITE);
+
+ OUT_BATCH(_3DSTATE_INDPT_ALPHA_BLEND_CMD | DISABLE_INDPT_ALPHA_BLEND);
+
+ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
+ LOAD_TEXTURE_BLEND_STAGE(0) | 1);
+ OUT_BATCH(TB0C_LAST_STAGE | TB0C_RESULT_SCALE_1X | TB0C_OP_MODULE |
+ TB0C_OUTPUT_WRITE_CURRENT | TB0C_ARG1_SEL_TEXEL0 |
+ TB0C_ARG2_SEL_ONE);
+ OUT_BATCH(TB0A_RESULT_SCALE_1X | TB0A_OP_MODULE |
+ TB0A_OUTPUT_WRITE_CURRENT | TB0A_ARG1_SEL_TEXEL0 |
+ TB0A_ARG2_SEL_ONE);
+
+ OUT_BATCH(_3DSTATE_ENABLES_1_CMD | DISABLE_LOGIC_OP |
+ DISABLE_STENCIL_TEST | DISABLE_DEPTH_BIAS |
+ DISABLE_SPEC_ADD | DISABLE_FOG | DISABLE_ALPHA_TEST |
+ ENABLE_COLOR_BLEND | DISABLE_DEPTH_TEST);
+ /* We have to explicitly say we don't want write disabled */
+ OUT_BATCH(_3DSTATE_ENABLES_2_CMD | ENABLE_COLOR_MASK |
+ DISABLE_STENCIL_WRITE | ENABLE_TEX_CACHE |
+ DISABLE_DITHER | ENABLE_COLOR_WRITE | DISABLE_DEPTH_WRITE);
+
+ OUT_BATCH(_3DSTATE_VERTEX_FORMAT_2_CMD |
+ TEXCOORDFMT_2D << 0);
+ }
+
+ /* sampler state */
+ {
+ uint32_t tiling_bits = 0;
+ if (src->tiling != I915_TILING_NONE)
+ tiling_bits = TM0S1_TILED_SURFACE;
+ if (src->tiling == I915_TILING_Y)
+ tiling_bits |= TM0S1_TILE_WALK;
+
+ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
+ LOAD_TEXTURE_MAP(0) | 4);
+ OUT_RELOC(src->bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
+ OUT_BATCH((buf_height(src) - 1) << TM0S1_HEIGHT_SHIFT |
+ (buf_width(src) - 1) << TM0S1_WIDTH_SHIFT |
+ MAPSURF_32BIT | MT_32BIT_ARGB8888 | tiling_bits);
+ OUT_BATCH((src->stride / 4 - 1) << TM0S2_PITCH_SHIFT | TM0S2_MAP_2D);
+ OUT_BATCH(FILTER_NEAREST << TM0S3_MAG_FILTER_SHIFT |
+ FILTER_NEAREST << TM0S3_MIN_FILTER_SHIFT |
+ MIPFILTER_NONE << TM0S3_MIP_FILTER_SHIFT);
+ OUT_BATCH(0); /* default color */
+ OUT_BATCH(_3DSTATE_MAP_COORD_SET_CMD | TEXCOORD_SET(0) |
+ ENABLE_TEXCOORD_PARAMS | TEXCOORDS_ARE_NORMAL |
+ TEXCOORDTYPE_CARTESIAN |
+ ENABLE_ADDR_V_CNTL | TEXCOORD_ADDR_V_MODE(TEXCOORDMODE_CLAMP_BORDER) |
+ ENABLE_ADDR_U_CNTL | TEXCOORD_ADDR_U_MODE(TEXCOORDMODE_CLAMP_BORDER));
+ /* map texel stream */
+ OUT_BATCH(_3DSTATE_MAP_COORD_SETBIND_CMD);
+ OUT_BATCH(TEXBIND_SET0(TEXCOORDSRC_VTXSET_0) |
+ TEXBIND_SET1(TEXCOORDSRC_KEEP) |
+ TEXBIND_SET2(TEXCOORDSRC_KEEP) |
+ TEXBIND_SET3(TEXCOORDSRC_KEEP));
+ OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD | (0 << 16) |
+ DISABLE_TEX_STREAM_BUMP |
+ ENABLE_TEX_STREAM_COORD_SET |
+ TEX_STREAM_COORD_SET(0) |
+ ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(0));
+ }
+
+ OUT_BATCH(PRIM3D_INLINE | PRIM3D_RECTLIST | (3*4 -1));
+ emit_vertex(dst_x + options.tile_size);
+ emit_vertex(dst_y + options.tile_size);
+ emit_vertex_normalized(src_x + options.tile_size, buf_width(src));
+ emit_vertex_normalized(src_y + options.tile_size, buf_height(src));
+
+ emit_vertex(dst_x);
+ emit_vertex(dst_y + options.tile_size);
+ emit_vertex_normalized(src_x, buf_width(src));
+ emit_vertex_normalized(src_y + options.tile_size, buf_height(src));
+
+ emit_vertex(dst_x);
+ emit_vertex(dst_y);
+ emit_vertex_normalized(src_x, buf_width(src));
+ emit_vertex_normalized(src_y, buf_height(src));
+
+ if (!(keep_gpu_busy_counter & 1))
+ keep_gpu_busy();
+
+ keep_gpu_busy_counter++;
+
+ return 0;
+}
diff --git a/lib/gem_stress_i915.c b/lib/gem_stress_i915.c
new file mode 100644
index 0000000..55e9ae8
--- /dev/null
+++ b/lib/gem_stress_i915.c
@@ -0,0 +1,190 @@
+#include "i915_reg.h"
+#include "i915_3d.h"
+#include "gem_stress.h"
+
+uint32_t gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
+ unsigned logical_tile_no)
+{
+ static unsigned keep_gpu_busy_counter = 0;
+
+ /* check both edges of the fence usage */
+ if (keep_gpu_busy_counter & 1)
+ keep_gpu_busy();
+
+ /* invariant state */
+ {
+ OUT_BATCH(_3DSTATE_AA_CMD |
+ AA_LINE_ECAAR_WIDTH_ENABLE |
+ AA_LINE_ECAAR_WIDTH_1_0 |
+ AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0);
+ OUT_BATCH(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
+ IAB_MODIFY_ENABLE |
+ IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) |
+ IAB_MODIFY_SRC_FACTOR | (BLENDFACT_ONE <<
+ IAB_SRC_FACTOR_SHIFT) |
+ IAB_MODIFY_DST_FACTOR | (BLENDFACT_ZERO <<
+ IAB_DST_FACTOR_SHIFT));
+ OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
+ OUT_BATCH(0);
+ OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD);
+ OUT_BATCH(0);
+ OUT_BATCH(_3DSTATE_DFLT_Z_CMD);
+ OUT_BATCH(0);
+ OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS |
+ CSB_TCB(0, 0) |
+ CSB_TCB(1, 1) |
+ CSB_TCB(2, 2) |
+ CSB_TCB(3, 3) |
+ CSB_TCB(4, 4) |
+ CSB_TCB(5, 5) | CSB_TCB(6, 6) | CSB_TCB(7, 7));
+ OUT_BATCH(_3DSTATE_RASTER_RULES_CMD |
+ ENABLE_POINT_RASTER_RULE |
+ OGL_POINT_RASTER_RULE |
+ ENABLE_LINE_STRIP_PROVOKE_VRTX |
+ ENABLE_TRI_FAN_PROVOKE_VRTX |
+ LINE_STRIP_PROVOKE_VRTX(1) |
+ TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D);
+ OUT_BATCH(_3DSTATE_MODES_4_CMD |
+ ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) |
+ ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) |
+ ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff));
+ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | I1_LOAD_S(4) | I1_LOAD_S(5) | 2);
+ OUT_BATCH(0x00000000); /* Disable texture coordinate wrap-shortest */
+ OUT_BATCH((1 << S4_POINT_WIDTH_SHIFT) |
+ S4_LINE_WIDTH_ONE |
+ S4_CULLMODE_NONE |
+ S4_VFMT_XY);
+ OUT_BATCH(0x00000000); /* Stencil. */
+ OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
+ OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(_3DSTATE_DEPTH_SUBRECT_DISABLE);
+ OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */
+ OUT_BATCH(0);
+ OUT_BATCH(_3DSTATE_STIPPLE);
+ OUT_BATCH(0x00000000);
+ OUT_BATCH(_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
+ }
+
+ /* samler state */
+ {
+#define TEX_COUNT 1
+ uint32_t tiling_bits = 0;
+ if (src->tiling != I915_TILING_NONE)
+ tiling_bits = MS3_TILED_SURFACE;
+ if (src->tiling == I915_TILING_Y)
+ tiling_bits |= MS3_TILE_WALK;
+
+ OUT_BATCH(_3DSTATE_MAP_STATE | (3 * TEX_COUNT));
+ OUT_BATCH((1 << TEX_COUNT) - 1);
+ OUT_RELOC(src->bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
+ OUT_BATCH(MAPSURF_32BIT | MT_32BIT_ARGB8888 |
+ tiling_bits |
+ (buf_height(src) - 1) << MS3_HEIGHT_SHIFT |
+ (buf_width(src) - 1) << MS3_WIDTH_SHIFT);
+ OUT_BATCH((src->stride/4-1) << MS4_PITCH_SHIFT);
+
+ OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * TEX_COUNT));
+ OUT_BATCH((1 << TEX_COUNT) - 1);
+ OUT_BATCH(MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT |
+ FILTER_NEAREST << SS2_MAG_FILTER_SHIFT |
+ FILTER_NEAREST << SS2_MIN_FILTER_SHIFT);
+ OUT_BATCH(TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT |
+ TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT |
+ 0 << SS3_TEXTUREMAP_INDEX_SHIFT);
+ OUT_BATCH(0x00000000);
+ }
+
+ /* render target state */
+ {
+ uint32_t tiling_bits = 0;
+ if (dst->tiling != I915_TILING_NONE)
+ tiling_bits = BUF_3D_TILED_SURFACE;
+ if (dst->tiling == I915_TILING_Y)
+ tiling_bits |= BUF_3D_TILE_WALK_Y;
+
+ OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
+ OUT_BATCH(BUF_3D_ID_COLOR_BACK | tiling_bits |
+ BUF_3D_PITCH(dst->stride));
+ OUT_RELOC(dst->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
+
+ OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD);
+ OUT_BATCH(COLR_BUF_ARGB8888 |
+ DSTORG_HORT_BIAS(0x8) |
+ DSTORG_VERT_BIAS(0x8));
+
+ /* draw rect is unconditional */
+ OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
+ OUT_BATCH(0x00000000);
+ OUT_BATCH(0x00000000); /* ymin, xmin */
+ OUT_BATCH(DRAW_YMAX(buf_height(dst) - 1) |
+ DRAW_XMAX(buf_width(dst) - 1));
+ /* yorig, xorig (relate to color buffer?) */
+ OUT_BATCH(0x00000000);
+ }
+
+ /* texfmt */
+ {
+ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
+ I1_LOAD_S(1) | I1_LOAD_S(2) | I1_LOAD_S(6) | 2);
+ OUT_BATCH((4 << S1_VERTEX_WIDTH_SHIFT) |
+ (4 << S1_VERTEX_PITCH_SHIFT));
+ OUT_BATCH(~S2_TEXCOORD_FMT(0, TEXCOORDFMT_NOT_PRESENT) | S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D));
+ OUT_BATCH(S6_CBUF_BLEND_ENABLE | S6_COLOR_WRITE_ENABLE |
+ BLENDFUNC_ADD << S6_CBUF_BLEND_FUNC_SHIFT |
+ BLENDFACT_ONE << S6_CBUF_SRC_BLEND_FACT_SHIFT |
+ BLENDFACT_ZERO << S6_CBUF_DST_BLEND_FACT_SHIFT);
+ }
+
+ /* frage shader */
+ {
+ OUT_BATCH(_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2));
+ /* decl FS_T0 */
+ OUT_BATCH(D0_DCL |
+ REG_TYPE(FS_T0) << D0_TYPE_SHIFT |
+ REG_NR(FS_T0) << D0_NR_SHIFT |
+ ((REG_TYPE(FS_T0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ /* decl FS_S0 */
+ OUT_BATCH(D0_DCL |
+ (REG_TYPE(FS_S0) << D0_TYPE_SHIFT) |
+ (REG_NR(FS_S0) << D0_NR_SHIFT) |
+ ((REG_TYPE(FS_S0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ /* texld(FS_OC, FS_S0, FS_T0 */
+ OUT_BATCH(T0_TEXLD |
+ (REG_TYPE(FS_OC) << T0_DEST_TYPE_SHIFT) |
+ (REG_NR(FS_OC) << T0_DEST_NR_SHIFT) |
+ (REG_NR(FS_S0) << T0_SAMPLER_NR_SHIFT));
+ OUT_BATCH((REG_TYPE(FS_T0) << T1_ADDRESS_REG_TYPE_SHIFT) |
+ (REG_NR(FS_T0) << T1_ADDRESS_REG_NR_SHIFT));
+ OUT_BATCH(0);
+ }
+
+ OUT_BATCH(PRIM3D_RECTLIST | (3*4 - 1));
+ emit_vertex(dst_x + options.tile_size);
+ emit_vertex(dst_y + options.tile_size);
+ emit_vertex(src_x + options.tile_size);
+ emit_vertex(src_y + options.tile_size);
+
+ emit_vertex(dst_x);
+ emit_vertex(dst_y + options.tile_size);
+ emit_vertex(src_x);
+ emit_vertex(src_y + options.tile_size);
+
+ emit_vertex(dst_x);
+ emit_vertex(dst_y);
+ emit_vertex(src_x);
+ emit_vertex(src_y);
+
+ if (!(keep_gpu_busy_counter & 1))
+ keep_gpu_busy();
+
+ keep_gpu_busy_counter++;
+
+ return 0;
+}
diff --git a/lib/gen6_render.h b/lib/gen6_render.h
new file mode 100644
index 0000000..2c63c9e
--- /dev/null
+++ b/lib/gen6_render.h
@@ -0,0 +1,1553 @@
+#ifndef GEN6_RENDER_H
+#define GEN6_RENDER_H
+
+#define GEN6_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
+ ((Pipeline) << 27) | \
+ ((Opcode) << 24) | \
+ ((Subopcode) << 16))
+
+#define GEN6_STATE_BASE_ADDRESS GEN6_3D(0, 1, 1)
+#define GEN6_STATE_SIP GEN6_3D(0, 1, 2)
+
+#define GEN6_PIPELINE_SELECT GEN6_3D(1, 1, 4)
+
+#define GEN6_MEDIA_STATE_POINTERS GEN6_3D(2, 0, 0)
+#define GEN6_MEDIA_OBJECT GEN6_3D(2, 1, 0)
+
+#define GEN6_3DSTATE_BINDING_TABLE_POINTERS GEN6_3D(3, 0, 1)
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */
+
+#define GEN6_3DSTATE_VERTEX_BUFFERS GEN6_3D(3, 0, 8)
+#define GEN6_3DSTATE_VERTEX_ELEMENTS GEN6_3D(3, 0, 9)
+#define GEN6_3DSTATE_INDEX_BUFFER GEN6_3D(3, 0, 0xa)
+#define GEN6_3DSTATE_VF_STATISTICS GEN6_3D(3, 0, 0xb)
+
+#define GEN6_3DSTATE_DRAWING_RECTANGLE GEN6_3D(3, 1, 0)
+#define GEN6_3DSTATE_CONSTANT_COLOR GEN6_3D(3, 1, 1)
+#define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN6_3D(3, 1, 2)
+#define GEN6_3DSTATE_CHROMA_KEY GEN6_3D(3, 1, 4)
+#define GEN6_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 1, 5)
+# define GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
+# define GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
+
+#define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN6_3D(3, 1, 6)
+#define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN6_3D(3, 1, 7)
+#define GEN6_3DSTATE_LINE_STIPPLE GEN6_3D(3, 1, 8)
+#define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN6_3D(3, 1, 9)
+/* These two are BLC and CTG only, not BW or CL */
+#define GEN6_3DSTATE_AA_LINE_PARAMS GEN6_3D(3, 1, 0xa)
+#define GEN6_3DSTATE_GS_SVB_INDEX GEN6_3D(3, 1, 0xb)
+
+#define GEN6_3DPRIMITIVE GEN6_3D(3, 3, 0)
+
+#define GEN6_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 1, 0x10)
+/* DW1 */
+# define GEN6_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
+
+#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN6_3D(3, 0, 0x02)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
+
+#define GEN6_3DSTATE_URB GEN6_3D(3, 0, 0x05)
+/* DW1 */
+# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16
+# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0
+/* DW2 */
+# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8
+# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0
+
+#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN6_3D(3, 0, 0x0d)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
+
+#define GEN6_3DSTATE_CC_STATE_POINTERS GEN6_3D(3, 0, 0x0e)
+
+#define GEN6_3DSTATE_VS GEN6_3D(3, 0, 0x10)
+
+#define GEN6_3DSTATE_GS GEN6_3D(3, 0, 0x11)
+/* DW4 */
+# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
+
+#define GEN6_3DSTATE_CLIP GEN6_3D(3, 0, 0x12)
+
+#define GEN6_3DSTATE_SF GEN6_3D(3, 0, 0x13)
+/* DW1 */
+# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2 */
+/* DW3 */
+# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29)
+# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29)
+# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29)
+# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29)
+/* DW4 */
+# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
+# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
+# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
+
+#define GEN6_3DSTATE_WM GEN6_3D(3, 0, 0x14)
+/* DW2 */
+# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT 27
+# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+/* DW4 */
+# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16
+/* DW5 */
+# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25
+# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19)
+# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1)
+# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
+
+
+#define GEN6_3DSTATE_CONSTANT_VS GEN6_3D(3, 0, 0x15)
+#define GEN6_3DSTATE_CONSTANT_GS GEN6_3D(3, 0, 0x16)
+#define GEN6_3DSTATE_CONSTANT_PS GEN6_3D(3, 0, 0x17)
+
+#define GEN6_3DSTATE_SAMPLE_MASK GEN6_3D(3, 0, 0x18)
+
+#define GEN6_3DSTATE_MULTISAMPLE GEN6_3D(3, 1, 0x0d)
+/* DW1 */
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
+
+#define PIPELINE_SELECT_3D 0
+#define PIPELINE_SELECT_MEDIA 1
+
+/* for GEN6_STATE_BASE_ADDRESS */
+#define BASE_ADDRESS_MODIFY (1 << 0)
+
+/* for GEN6_PIPE_CONTROL */
+#define GEN6_PIPE_CONTROL_NOWRITE (0 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_QWORD (1 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_TIME (3 << 14)
+#define GEN6_PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define GEN6_PIPE_CONTROL_WC_FLUSH (1 << 12)
+#define GEN6_PIPE_CONTROL_IS_FLUSH (1 << 11)
+#define GEN6_PIPE_CONTROL_TC_FLUSH (1 << 10)
+#define GEN6_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
+#define GEN6_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
+#define GEN6_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
+#define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
+
+/* VERTEX_BUFFER_STATE Structure */
+#define VB0_BUFFER_INDEX_SHIFT 26
+#define VB0_VERTEXDATA (0 << 20)
+#define VB0_INSTANCEDATA (1 << 20)
+#define VB0_BUFFER_PITCH_SHIFT 0
+
+/* VERTEX_ELEMENT_STATE Structure */
+#define VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */
+#define VE0_VALID (1 << 25) /* for GEN6 */
+#define VE0_FORMAT_SHIFT 16
+#define VE0_OFFSET_SHIFT 0
+#define VE1_VFCOMPONENT_0_SHIFT 28
+#define VE1_VFCOMPONENT_1_SHIFT 24
+#define VE1_VFCOMPONENT_2_SHIFT 20
+#define VE1_VFCOMPONENT_3_SHIFT 16
+#define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0
+
+/* 3DPRIMITIVE bits */
+#define GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
+#define GEN6_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
+/* Primitive types are in gen6_defines.h */
+#define GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT 10
+
+#define GEN6_SVG_CTL 0x7400
+
+#define GEN6_SVG_CTL_GS_BA (0 << 8)
+#define GEN6_SVG_CTL_SS_BA (1 << 8)
+#define GEN6_SVG_CTL_IO_BA (2 << 8)
+#define GEN6_SVG_CTL_GS_AUB (3 << 8)
+#define GEN6_SVG_CTL_IO_AUB (4 << 8)
+#define GEN6_SVG_CTL_SIP (5 << 8)
+
+#define GEN6_SVG_RDATA 0x7404
+#define GEN6_SVG_WORK_CTL 0x7408
+
+#define GEN6_VF_CTL 0x7500
+
+#define GEN6_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
+#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
+#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
+#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
+#define GEN6_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
+#define GEN6_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
+#define GEN6_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
+#define GEN6_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_VF_STRG_VAL 0x7504
+#define GEN6_VF_STR_VL_OVR 0x7508
+#define GEN6_VF_VC_OVR 0x750c
+#define GEN6_VF_STR_PSKIP 0x7510
+#define GEN6_VF_MAX_PRIM 0x7514
+#define GEN6_VF_RDATA 0x7518
+
+#define GEN6_VS_CTL 0x7600
+#define GEN6_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_VS_STRG_VAL 0x7604
+#define GEN6_VS_RDATA 0x7608
+
+#define GEN6_SF_CTL 0x7b00
+#define GEN6_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
+#define GEN6_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
+#define GEN6_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
+#define GEN6_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_SF_STRG_VAL 0x7b04
+#define GEN6_SF_RDATA 0x7b18
+
+#define GEN6_WIZ_CTL 0x7c00
+#define GEN6_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
+#define GEN6_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
+#define GEN6_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
+#define GEN6_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
+#define GEN6_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
+#define GEN6_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_WIZ_STRG_VAL 0x7c04
+#define GEN6_WIZ_RDATA 0x7c18
+
+#define GEN6_TS_CTL 0x7e00
+#define GEN6_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
+#define GEN6_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
+#define GEN6_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
+#define GEN6_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
+#define GEN6_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_TS_STRG_VAL 0x7e04
+#define GEN6_TS_RDATA 0x7e08
+
+/* TD_CTL on gen6 is 0x7000, to not break stuff which depends on this... */
+#ifndef GEN6_TD_CTL
+#define GEN6_TD_CTL 0x8000
+#endif
+#define GEN6_TD_CTL_MUX_SHIFT 8
+#define GEN6_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
+#define GEN6_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
+#define GEN6_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
+#define GEN6_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
+#define GEN6_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
+#define GEN6_TD_CTL2 0x8004
+#define GEN6_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
+#define GEN6_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
+#define GEN6_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
+#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
+#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
+#define GEN6_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
+#define GEN6_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
+#define GEN6_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
+#define GEN6_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
+#define GEN6_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
+#define GEN6_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
+#define GEN6_TD_VF_VS_EMSK 0x8008
+#define GEN6_TD_GS_EMSK 0x800c
+#define GEN6_TD_CLIP_EMSK 0x8010
+#define GEN6_TD_SF_EMSK 0x8014
+#define GEN6_TD_WIZ_EMSK 0x8018
+#define GEN6_TD_0_6_EHTRG_VAL 0x801c
+#define GEN6_TD_0_7_EHTRG_VAL 0x8020
+#define GEN6_TD_0_6_EHTRG_MSK 0x8024
+#define GEN6_TD_0_7_EHTRG_MSK 0x8028
+#define GEN6_TD_RDATA 0x802c
+#define GEN6_TD_TS_EMSK 0x8030
+
+#define GEN6_EU_CTL 0x8800
+#define GEN6_EU_CTL_SELECT_SHIFT 16
+#define GEN6_EU_CTL_DATA_MUX_SHIFT 8
+#define GEN6_EU_ATT_0 0x8810
+#define GEN6_EU_ATT_1 0x8814
+#define GEN6_EU_ATT_DATA_0 0x8820
+#define GEN6_EU_ATT_DATA_1 0x8824
+#define GEN6_EU_ATT_CLR_0 0x8830
+#define GEN6_EU_ATT_CLR_1 0x8834
+#define GEN6_EU_RDATA 0x8840
+
+#define GEN6_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
+ ((Pipeline) << 27) | \
+ ((Opcode) << 24) | \
+ ((Subopcode) << 16))
+
+#define GEN6_STATE_BASE_ADDRESS GEN6_3D(0, 1, 1)
+#define GEN6_STATE_SIP GEN6_3D(0, 1, 2)
+
+#define GEN6_PIPELINE_SELECT GEN6_3D(1, 1, 4)
+
+#define GEN6_MEDIA_STATE_POINTERS GEN6_3D(2, 0, 0)
+#define GEN6_MEDIA_OBJECT GEN6_3D(2, 1, 0)
+
+#define GEN6_3DSTATE_BINDING_TABLE_POINTERS GEN6_3D(3, 0, 1)
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */
+
+#define GEN6_3DSTATE_VERTEX_BUFFERS GEN6_3D(3, 0, 8)
+#define GEN6_3DSTATE_VERTEX_ELEMENTS GEN6_3D(3, 0, 9)
+#define GEN6_3DSTATE_INDEX_BUFFER GEN6_3D(3, 0, 0xa)
+#define GEN6_3DSTATE_VF_STATISTICS GEN6_3D(3, 0, 0xb)
+
+#define GEN6_3DSTATE_DRAWING_RECTANGLE GEN6_3D(3, 1, 0)
+#define GEN6_3DSTATE_CONSTANT_COLOR GEN6_3D(3, 1, 1)
+#define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN6_3D(3, 1, 2)
+#define GEN6_3DSTATE_CHROMA_KEY GEN6_3D(3, 1, 4)
+#define GEN6_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 1, 5)
+# define GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
+# define GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
+
+#define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN6_3D(3, 1, 6)
+#define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN6_3D(3, 1, 7)
+#define GEN6_3DSTATE_LINE_STIPPLE GEN6_3D(3, 1, 8)
+#define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN6_3D(3, 1, 9)
+/* These two are BLC and CTG only, not BW or CL */
+#define GEN6_3DSTATE_AA_LINE_PARAMS GEN6_3D(3, 1, 0xa)
+#define GEN6_3DSTATE_GS_SVB_INDEX GEN6_3D(3, 1, 0xb)
+
+#define GEN6_PIPE_CONTROL GEN6_3D(3, 2, 0)
+
+#define GEN6_3DPRIMITIVE GEN6_3D(3, 3, 0)
+
+#define GEN6_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 1, 0x10)
+/* DW1 */
+# define GEN6_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
+
+/* for GEN6+ */
+#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN6_3D(3, 0, 0x02)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
+
+#define GEN6_3DSTATE_URB GEN6_3D(3, 0, 0x05)
+/* DW1 */
+# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16
+# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0
+/* DW2 */
+# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8
+# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0
+
+#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN6_3D(3, 0, 0x0d)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
+
+#define GEN6_3DSTATE_CC_STATE_POINTERS GEN6_3D(3, 0, 0x0e)
+
+#define GEN6_3DSTATE_VS GEN6_3D(3, 0, 0x10)
+
+#define GEN6_3DSTATE_GS GEN6_3D(3, 0, 0x11)
+/* DW4 */
+# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
+
+#define GEN6_3DSTATE_CLIP GEN6_3D(3, 0, 0x12)
+
+#define GEN6_3DSTATE_SF GEN6_3D(3, 0, 0x13)
+/* DW1 */
+# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2 */
+/* DW3 */
+# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29)
+# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29)
+# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29)
+# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29)
+/* DW4 */
+# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
+# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
+# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
+
+
+#define GEN6_3DSTATE_WM GEN6_3D(3, 0, 0x14)
+/* DW2 */
+# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF 27
+# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+/* DW4 */
+# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16
+/* DW5 */
+# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25
+# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19)
+# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1)
+# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
+
+
+#define GEN6_3DSTATE_CONSTANT_VS GEN6_3D(3, 0, 0x15)
+#define GEN6_3DSTATE_CONSTANT_GS GEN6_3D(3, 0, 0x16)
+#define GEN6_3DSTATE_CONSTANT_PS GEN6_3D(3, 0, 0x17)
+
+#define GEN6_3DSTATE_SAMPLE_MASK GEN6_3D(3, 0, 0x18)
+
+#define GEN6_3DSTATE_MULTISAMPLE GEN6_3D(3, 1, 0x0d)
+/* DW1 */
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
+
+#define PIPELINE_SELECT_3D 0
+#define PIPELINE_SELECT_MEDIA 1
+
+#define UF0_CS_REALLOC (1 << 13)
+#define UF0_VFE_REALLOC (1 << 12)
+#define UF0_SF_REALLOC (1 << 11)
+#define UF0_CLIP_REALLOC (1 << 10)
+#define UF0_GS_REALLOC (1 << 9)
+#define UF0_VS_REALLOC (1 << 8)
+#define UF1_CLIP_FENCE_SHIFT 20
+#define UF1_GS_FENCE_SHIFT 10
+#define UF1_VS_FENCE_SHIFT 0
+#define UF2_CS_FENCE_SHIFT 20
+#define UF2_VFE_FENCE_SHIFT 10
+#define UF2_SF_FENCE_SHIFT 0
+
+/* for GEN6_STATE_BASE_ADDRESS */
+#define BASE_ADDRESS_MODIFY (1 << 0)
+
+/* for GEN6_3DSTATE_PIPELINED_POINTERS */
+#define GEN6_GS_DISABLE 0
+#define GEN6_GS_ENABLE 1
+#define GEN6_CLIP_DISABLE 0
+#define GEN6_CLIP_ENABLE 1
+
+/* for GEN6_PIPE_CONTROL */
+#define GEN6_PIPE_CONTROL_NOWRITE (0 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_QWORD (1 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_TIME (3 << 14)
+#define GEN6_PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define GEN6_PIPE_CONTROL_WC_FLUSH (1 << 12)
+#define GEN6_PIPE_CONTROL_IS_FLUSH (1 << 11)
+#define GEN6_PIPE_CONTROL_TC_FLUSH (1 << 10)
+#define GEN6_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
+#define GEN6_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
+#define GEN6_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
+#define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
+
+/* 3DPRIMITIVE bits */
+#define GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
+#define GEN6_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
+/* Primitive types are in gen6_defines.h */
+#define GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT 10
+
+#define GEN6_SVG_CTL 0x7400
+
+#define GEN6_SVG_CTL_GS_BA (0 << 8)
+#define GEN6_SVG_CTL_SS_BA (1 << 8)
+#define GEN6_SVG_CTL_IO_BA (2 << 8)
+#define GEN6_SVG_CTL_GS_AUB (3 << 8)
+#define GEN6_SVG_CTL_IO_AUB (4 << 8)
+#define GEN6_SVG_CTL_SIP (5 << 8)
+
+#define GEN6_SVG_RDATA 0x7404
+#define GEN6_SVG_WORK_CTL 0x7408
+
+#define GEN6_VF_CTL 0x7500
+
+#define GEN6_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
+#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
+#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
+#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
+#define GEN6_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
+#define GEN6_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
+#define GEN6_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
+#define GEN6_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_VF_STRG_VAL 0x7504
+#define GEN6_VF_STR_VL_OVR 0x7508
+#define GEN6_VF_VC_OVR 0x750c
+#define GEN6_VF_STR_PSKIP 0x7510
+#define GEN6_VF_MAX_PRIM 0x7514
+#define GEN6_VF_RDATA 0x7518
+
+#define GEN6_VS_CTL 0x7600
+#define GEN6_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_VS_STRG_VAL 0x7604
+#define GEN6_VS_RDATA 0x7608
+
+#define GEN6_SF_CTL 0x7b00
+#define GEN6_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
+#define GEN6_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
+#define GEN6_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
+#define GEN6_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_SF_STRG_VAL 0x7b04
+#define GEN6_SF_RDATA 0x7b18
+
+#define GEN6_WIZ_CTL 0x7c00
+#define GEN6_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
+#define GEN6_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
+#define GEN6_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
+#define GEN6_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
+#define GEN6_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
+#define GEN6_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_WIZ_STRG_VAL 0x7c04
+#define GEN6_WIZ_RDATA 0x7c18
+
+#define GEN6_TS_CTL 0x7e00
+#define GEN6_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
+#define GEN6_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
+#define GEN6_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
+#define GEN6_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
+#define GEN6_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_TS_STRG_VAL 0x7e04
+#define GEN6_TS_RDATA 0x7e08
+
+/* TD_CTL on gen6 is 0x7000, to not break stuff which depends on this... */
+#ifndef GEN6_TD_CTL
+#define GEN6_TD_CTL 0x8000
+#endif
+#define GEN6_TD_CTL_MUX_SHIFT 8
+#define GEN6_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
+#define GEN6_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
+#define GEN6_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
+#define GEN6_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
+#define GEN6_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
+#define GEN6_TD_CTL2 0x8004
+#define GEN6_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
+#define GEN6_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
+#define GEN6_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
+#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
+#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
+#define GEN6_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
+#define GEN6_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
+#define GEN6_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
+#define GEN6_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
+#define GEN6_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
+#define GEN6_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
+#define GEN6_TD_VF_VS_EMSK 0x8008
+#define GEN6_TD_GS_EMSK 0x800c
+#define GEN6_TD_CLIP_EMSK 0x8010
+#define GEN6_TD_SF_EMSK 0x8014
+#define GEN6_TD_WIZ_EMSK 0x8018
+#define GEN6_TD_0_6_EHTRG_VAL 0x801c
+#define GEN6_TD_0_7_EHTRG_VAL 0x8020
+#define GEN6_TD_0_6_EHTRG_MSK 0x8024
+#define GEN6_TD_0_7_EHTRG_MSK 0x8028
+#define GEN6_TD_RDATA 0x802c
+#define GEN6_TD_TS_EMSK 0x8030
+
+#define GEN6_EU_CTL 0x8800
+#define GEN6_EU_CTL_SELECT_SHIFT 16
+#define GEN6_EU_CTL_DATA_MUX_SHIFT 8
+#define GEN6_EU_ATT_0 0x8810
+#define GEN6_EU_ATT_1 0x8814
+#define GEN6_EU_ATT_DATA_0 0x8820
+#define GEN6_EU_ATT_DATA_1 0x8824
+#define GEN6_EU_ATT_CLR_0 0x8830
+#define GEN6_EU_ATT_CLR_1 0x8834
+#define GEN6_EU_RDATA 0x8840
+
+/* 3D state:
+ */
+#define _3DOP_3DSTATE_PIPELINED 0x0
+#define _3DOP_3DSTATE_NONPIPELINED 0x1
+#define _3DOP_3DCONTROL 0x2
+#define _3DOP_3DPRIMITIVE 0x3
+
+#define _3DSTATE_PIPELINED_POINTERS 0x00
+#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
+#define _3DSTATE_VERTEX_BUFFERS 0x08
+#define _3DSTATE_VERTEX_ELEMENTS 0x09
+#define _3DSTATE_INDEX_BUFFER 0x0A
+#define _3DSTATE_VF_STATISTICS 0x0B
+#define _3DSTATE_DRAWING_RECTANGLE 0x00
+#define _3DSTATE_CONSTANT_COLOR 0x01
+#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
+#define _3DSTATE_CHROMA_KEY 0x04
+#define _3DSTATE_DEPTH_BUFFER 0x05
+#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
+#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
+#define _3DSTATE_LINE_STIPPLE 0x08
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
+#define _3DCONTROL 0x00
+#define _3DPRIMITIVE 0x00
+
+#define _3DPRIM_POINTLIST 0x01
+#define _3DPRIM_LINELIST 0x02
+#define _3DPRIM_LINESTRIP 0x03
+#define _3DPRIM_TRILIST 0x04
+#define _3DPRIM_TRISTRIP 0x05
+#define _3DPRIM_TRIFAN 0x06
+#define _3DPRIM_QUADLIST 0x07
+#define _3DPRIM_QUADSTRIP 0x08
+#define _3DPRIM_LINELIST_ADJ 0x09
+#define _3DPRIM_LINESTRIP_ADJ 0x0A
+#define _3DPRIM_TRILIST_ADJ 0x0B
+#define _3DPRIM_TRISTRIP_ADJ 0x0C
+#define _3DPRIM_TRISTRIP_REVERSE 0x0D
+#define _3DPRIM_POLYGON 0x0E
+#define _3DPRIM_RECTLIST 0x0F
+#define _3DPRIM_LINELOOP 0x10
+#define _3DPRIM_POINTLIST_BF 0x11
+#define _3DPRIM_LINESTRIP_CONT 0x12
+#define _3DPRIM_LINESTRIP_BF 0x13
+#define _3DPRIM_LINESTRIP_CONT_BF 0x14
+#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
+
+#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
+#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
+
+#define GEN6_ANISORATIO_2 0
+#define GEN6_ANISORATIO_4 1
+#define GEN6_ANISORATIO_6 2
+#define GEN6_ANISORATIO_8 3
+#define GEN6_ANISORATIO_10 4
+#define GEN6_ANISORATIO_12 5
+#define GEN6_ANISORATIO_14 6
+#define GEN6_ANISORATIO_16 7
+
+#define GEN6_BLENDFACTOR_ONE 0x1
+#define GEN6_BLENDFACTOR_SRC_COLOR 0x2
+#define GEN6_BLENDFACTOR_SRC_ALPHA 0x3
+#define GEN6_BLENDFACTOR_DST_ALPHA 0x4
+#define GEN6_BLENDFACTOR_DST_COLOR 0x5
+#define GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
+#define GEN6_BLENDFACTOR_CONST_COLOR 0x7
+#define GEN6_BLENDFACTOR_CONST_ALPHA 0x8
+#define GEN6_BLENDFACTOR_SRC1_COLOR 0x9
+#define GEN6_BLENDFACTOR_SRC1_ALPHA 0x0A
+#define GEN6_BLENDFACTOR_ZERO 0x11
+#define GEN6_BLENDFACTOR_INV_SRC_COLOR 0x12
+#define GEN6_BLENDFACTOR_INV_SRC_ALPHA 0x13
+#define GEN6_BLENDFACTOR_INV_DST_ALPHA 0x14
+#define GEN6_BLENDFACTOR_INV_DST_COLOR 0x15
+#define GEN6_BLENDFACTOR_INV_CONST_COLOR 0x17
+#define GEN6_BLENDFACTOR_INV_CONST_ALPHA 0x18
+#define GEN6_BLENDFACTOR_INV_SRC1_COLOR 0x19
+#define GEN6_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
+
+#define GEN6_BLENDFUNCTION_ADD 0
+#define GEN6_BLENDFUNCTION_SUBTRACT 1
+#define GEN6_BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define GEN6_BLENDFUNCTION_MIN 3
+#define GEN6_BLENDFUNCTION_MAX 4
+
+#define GEN6_ALPHATEST_FORMAT_UNORM8 0
+#define GEN6_ALPHATEST_FORMAT_FLOAT32 1
+
+#define GEN6_CHROMAKEY_KILL_ON_ANY_MATCH 0
+#define GEN6_CHROMAKEY_REPLACE_BLACK 1
+
+#define GEN6_CLIP_API_OGL 0
+#define GEN6_CLIP_API_DX 1
+
+#define GEN6_CLIPMODE_NORMAL 0
+#define GEN6_CLIPMODE_CLIP_ALL 1
+#define GEN6_CLIPMODE_CLIP_NON_REJECTED 2
+#define GEN6_CLIPMODE_REJECT_ALL 3
+#define GEN6_CLIPMODE_ACCEPT_ALL 4
+
+#define GEN6_CLIP_NDCSPACE 0
+#define GEN6_CLIP_SCREENSPACE 1
+
+#define GEN6_COMPAREFUNCTION_ALWAYS 0
+#define GEN6_COMPAREFUNCTION_NEVER 1
+#define GEN6_COMPAREFUNCTION_LESS 2
+#define GEN6_COMPAREFUNCTION_EQUAL 3
+#define GEN6_COMPAREFUNCTION_LEQUAL 4
+#define GEN6_COMPAREFUNCTION_GREATER 5
+#define GEN6_COMPAREFUNCTION_NOTEQUAL 6
+#define GEN6_COMPAREFUNCTION_GEQUAL 7
+
+#define GEN6_COVERAGE_PIXELS_HALF 0
+#define GEN6_COVERAGE_PIXELS_1 1
+#define GEN6_COVERAGE_PIXELS_2 2
+#define GEN6_COVERAGE_PIXELS_4 3
+
+#define GEN6_CULLMODE_BOTH 0
+#define GEN6_CULLMODE_NONE 1
+#define GEN6_CULLMODE_FRONT 2
+#define GEN6_CULLMODE_BACK 3
+
+#define GEN6_DEFAULTCOLOR_R8G8B8A8_UNORM 0
+#define GEN6_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
+
+#define GEN6_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
+#define GEN6_DEPTHFORMAT_D32_FLOAT 1
+#define GEN6_DEPTHFORMAT_D24_UNORM_S8_UINT 2
+#define GEN6_DEPTHFORMAT_D16_UNORM 5
+
+#define GEN6_FLOATING_POINT_IEEE_754 0
+#define GEN6_FLOATING_POINT_NON_IEEE_754 1
+
+#define GEN6_FRONTWINDING_CW 0
+#define GEN6_FRONTWINDING_CCW 1
+
+#define GEN6_INDEX_BYTE 0
+#define GEN6_INDEX_WORD 1
+#define GEN6_INDEX_DWORD 2
+
+#define GEN6_LOGICOPFUNCTION_CLEAR 0
+#define GEN6_LOGICOPFUNCTION_NOR 1
+#define GEN6_LOGICOPFUNCTION_AND_INVERTED 2
+#define GEN6_LOGICOPFUNCTION_COPY_INVERTED 3
+#define GEN6_LOGICOPFUNCTION_AND_REVERSE 4
+#define GEN6_LOGICOPFUNCTION_INVERT 5
+#define GEN6_LOGICOPFUNCTION_XOR 6
+#define GEN6_LOGICOPFUNCTION_NAND 7
+#define GEN6_LOGICOPFUNCTION_AND 8
+#define GEN6_LOGICOPFUNCTION_EQUIV 9
+#define GEN6_LOGICOPFUNCTION_NOOP 10
+#define GEN6_LOGICOPFUNCTION_OR_INVERTED 11
+#define GEN6_LOGICOPFUNCTION_COPY 12
+#define GEN6_LOGICOPFUNCTION_OR_REVERSE 13
+#define GEN6_LOGICOPFUNCTION_OR 14
+#define GEN6_LOGICOPFUNCTION_SET 15
+
+#define GEN6_MAPFILTER_NEAREST 0x0
+#define GEN6_MAPFILTER_LINEAR 0x1
+#define GEN6_MAPFILTER_ANISOTROPIC 0x2
+
+#define GEN6_MIPFILTER_NONE 0
+#define GEN6_MIPFILTER_NEAREST 1
+#define GEN6_MIPFILTER_LINEAR 3
+
+#define GEN6_POLYGON_FRONT_FACING 0
+#define GEN6_POLYGON_BACK_FACING 1
+
+#define GEN6_PREFILTER_ALWAYS 0x0
+#define GEN6_PREFILTER_NEVER 0x1
+#define GEN6_PREFILTER_LESS 0x2
+#define GEN6_PREFILTER_EQUAL 0x3
+#define GEN6_PREFILTER_LEQUAL 0x4
+#define GEN6_PREFILTER_GREATER 0x5
+#define GEN6_PREFILTER_NOTEQUAL 0x6
+#define GEN6_PREFILTER_GEQUAL 0x7
+
+#define GEN6_PROVOKING_VERTEX_0 0
+#define GEN6_PROVOKING_VERTEX_1 1
+#define GEN6_PROVOKING_VERTEX_2 2
+
+#define GEN6_RASTRULE_UPPER_LEFT 0
+#define GEN6_RASTRULE_UPPER_RIGHT 1
+
+#define GEN6_RENDERTARGET_CLAMPRANGE_UNORM 0
+#define GEN6_RENDERTARGET_CLAMPRANGE_SNORM 1
+#define GEN6_RENDERTARGET_CLAMPRANGE_FORMAT 2
+
+#define GEN6_STENCILOP_KEEP 0
+#define GEN6_STENCILOP_ZERO 1
+#define GEN6_STENCILOP_REPLACE 2
+#define GEN6_STENCILOP_INCRSAT 3
+#define GEN6_STENCILOP_DECRSAT 4
+#define GEN6_STENCILOP_INCR 5
+#define GEN6_STENCILOP_DECR 6
+#define GEN6_STENCILOP_INVERT 7
+
+#define GEN6_SURFACE_MIPMAPLAYOUT_BELOW 0
+#define GEN6_SURFACE_MIPMAPLAYOUT_RIGHT 1
+
+#define GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
+#define GEN6_SURFACEFORMAT_R32G32B32A32_SINT 0x001
+#define GEN6_SURFACEFORMAT_R32G32B32A32_UINT 0x002
+#define GEN6_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
+#define GEN6_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
+#define GEN6_SURFACEFORMAT_R64G64_FLOAT 0x005
+#define GEN6_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
+#define GEN6_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
+#define GEN6_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
+#define GEN6_SURFACEFORMAT_R32G32B32_FLOAT 0x040
+#define GEN6_SURFACEFORMAT_R32G32B32_SINT 0x041
+#define GEN6_SURFACEFORMAT_R32G32B32_UINT 0x042
+#define GEN6_SURFACEFORMAT_R32G32B32_UNORM 0x043
+#define GEN6_SURFACEFORMAT_R32G32B32_SNORM 0x044
+#define GEN6_SURFACEFORMAT_R32G32B32_SSCALED 0x045
+#define GEN6_SURFACEFORMAT_R32G32B32_USCALED 0x046
+#define GEN6_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
+#define GEN6_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
+#define GEN6_SURFACEFORMAT_R16G16B16A16_SINT 0x082
+#define GEN6_SURFACEFORMAT_R16G16B16A16_UINT 0x083
+#define GEN6_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
+#define GEN6_SURFACEFORMAT_R32G32_FLOAT 0x085
+#define GEN6_SURFACEFORMAT_R32G32_SINT 0x086
+#define GEN6_SURFACEFORMAT_R32G32_UINT 0x087
+#define GEN6_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
+#define GEN6_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
+#define GEN6_SURFACEFORMAT_L32A32_FLOAT 0x08A
+#define GEN6_SURFACEFORMAT_R32G32_UNORM 0x08B
+#define GEN6_SURFACEFORMAT_R32G32_SNORM 0x08C
+#define GEN6_SURFACEFORMAT_R64_FLOAT 0x08D
+#define GEN6_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
+#define GEN6_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
+#define GEN6_SURFACEFORMAT_A32X32_FLOAT 0x090
+#define GEN6_SURFACEFORMAT_L32X32_FLOAT 0x091
+#define GEN6_SURFACEFORMAT_I32X32_FLOAT 0x092
+#define GEN6_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
+#define GEN6_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
+#define GEN6_SURFACEFORMAT_R32G32_SSCALED 0x095
+#define GEN6_SURFACEFORMAT_R32G32_USCALED 0x096
+#define GEN6_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
+#define GEN6_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
+#define GEN6_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
+#define GEN6_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
+#define GEN6_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
+#define GEN6_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
+#define GEN6_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
+#define GEN6_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
+#define GEN6_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
+#define GEN6_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
+#define GEN6_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
+#define GEN6_SURFACEFORMAT_R16G16_UNORM 0x0CC
+#define GEN6_SURFACEFORMAT_R16G16_SNORM 0x0CD
+#define GEN6_SURFACEFORMAT_R16G16_SINT 0x0CE
+#define GEN6_SURFACEFORMAT_R16G16_UINT 0x0CF
+#define GEN6_SURFACEFORMAT_R16G16_FLOAT 0x0D0
+#define GEN6_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
+#define GEN6_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
+#define GEN6_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
+#define GEN6_SURFACEFORMAT_R32_SINT 0x0D6
+#define GEN6_SURFACEFORMAT_R32_UINT 0x0D7
+#define GEN6_SURFACEFORMAT_R32_FLOAT 0x0D8
+#define GEN6_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
+#define GEN6_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
+#define GEN6_SURFACEFORMAT_L16A16_UNORM 0x0DF
+#define GEN6_SURFACEFORMAT_I24X8_UNORM 0x0E0
+#define GEN6_SURFACEFORMAT_L24X8_UNORM 0x0E1
+#define GEN6_SURFACEFORMAT_A24X8_UNORM 0x0E2
+#define GEN6_SURFACEFORMAT_I32_FLOAT 0x0E3
+#define GEN6_SURFACEFORMAT_L32_FLOAT 0x0E4
+#define GEN6_SURFACEFORMAT_A32_FLOAT 0x0E5
+#define GEN6_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
+#define GEN6_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
+#define GEN6_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
+#define GEN6_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
+#define GEN6_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
+#define GEN6_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
+#define GEN6_SURFACEFORMAT_L16A16_FLOAT 0x0F0
+#define GEN6_SURFACEFORMAT_R32_UNORM 0x0F1
+#define GEN6_SURFACEFORMAT_R32_SNORM 0x0F2
+#define GEN6_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
+#define GEN6_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
+#define GEN6_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
+#define GEN6_SURFACEFORMAT_R16G16_SSCALED 0x0F6
+#define GEN6_SURFACEFORMAT_R16G16_USCALED 0x0F7
+#define GEN6_SURFACEFORMAT_R32_SSCALED 0x0F8
+#define GEN6_SURFACEFORMAT_R32_USCALED 0x0F9
+#define GEN6_SURFACEFORMAT_B5G6R5_UNORM 0x100
+#define GEN6_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
+#define GEN6_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
+#define GEN6_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
+#define GEN6_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
+#define GEN6_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
+#define GEN6_SURFACEFORMAT_R8G8_UNORM 0x106
+#define GEN6_SURFACEFORMAT_R8G8_SNORM 0x107
+#define GEN6_SURFACEFORMAT_R8G8_SINT 0x108
+#define GEN6_SURFACEFORMAT_R8G8_UINT 0x109
+#define GEN6_SURFACEFORMAT_R16_UNORM 0x10A
+#define GEN6_SURFACEFORMAT_R16_SNORM 0x10B
+#define GEN6_SURFACEFORMAT_R16_SINT 0x10C
+#define GEN6_SURFACEFORMAT_R16_UINT 0x10D
+#define GEN6_SURFACEFORMAT_R16_FLOAT 0x10E
+#define GEN6_SURFACEFORMAT_I16_UNORM 0x111
+#define GEN6_SURFACEFORMAT_L16_UNORM 0x112
+#define GEN6_SURFACEFORMAT_A16_UNORM 0x113
+#define GEN6_SURFACEFORMAT_L8A8_UNORM 0x114
+#define GEN6_SURFACEFORMAT_I16_FLOAT 0x115
+#define GEN6_SURFACEFORMAT_L16_FLOAT 0x116
+#define GEN6_SURFACEFORMAT_A16_FLOAT 0x117
+#define GEN6_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
+#define GEN6_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
+#define GEN6_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
+#define GEN6_SURFACEFORMAT_R8G8_SSCALED 0x11C
+#define GEN6_SURFACEFORMAT_R8G8_USCALED 0x11D
+#define GEN6_SURFACEFORMAT_R16_SSCALED 0x11E
+#define GEN6_SURFACEFORMAT_R16_USCALED 0x11F
+#define GEN6_SURFACEFORMAT_R8_UNORM 0x140
+#define GEN6_SURFACEFORMAT_R8_SNORM 0x141
+#define GEN6_SURFACEFORMAT_R8_SINT 0x142
+#define GEN6_SURFACEFORMAT_R8_UINT 0x143
+#define GEN6_SURFACEFORMAT_A8_UNORM 0x144
+#define GEN6_SURFACEFORMAT_I8_UNORM 0x145
+#define GEN6_SURFACEFORMAT_L8_UNORM 0x146
+#define GEN6_SURFACEFORMAT_P4A4_UNORM 0x147
+#define GEN6_SURFACEFORMAT_A4P4_UNORM 0x148
+#define GEN6_SURFACEFORMAT_R8_SSCALED 0x149
+#define GEN6_SURFACEFORMAT_R8_USCALED 0x14A
+#define GEN6_SURFACEFORMAT_R1_UINT 0x181
+#define GEN6_SURFACEFORMAT_YCRCB_NORMAL 0x182
+#define GEN6_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
+#define GEN6_SURFACEFORMAT_BC1_UNORM 0x186
+#define GEN6_SURFACEFORMAT_BC2_UNORM 0x187
+#define GEN6_SURFACEFORMAT_BC3_UNORM 0x188
+#define GEN6_SURFACEFORMAT_BC4_UNORM 0x189
+#define GEN6_SURFACEFORMAT_BC5_UNORM 0x18A
+#define GEN6_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
+#define GEN6_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
+#define GEN6_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
+#define GEN6_SURFACEFORMAT_MONO8 0x18E
+#define GEN6_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
+#define GEN6_SURFACEFORMAT_YCRCB_SWAPY 0x190
+#define GEN6_SURFACEFORMAT_DXT1_RGB 0x191
+#define GEN6_SURFACEFORMAT_FXT1 0x192
+#define GEN6_SURFACEFORMAT_R8G8B8_UNORM 0x193
+#define GEN6_SURFACEFORMAT_R8G8B8_SNORM 0x194
+#define GEN6_SURFACEFORMAT_R8G8B8_SSCALED 0x195
+#define GEN6_SURFACEFORMAT_R8G8B8_USCALED 0x196
+#define GEN6_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
+#define GEN6_SURFACEFORMAT_R64G64B64_FLOAT 0x198
+#define GEN6_SURFACEFORMAT_BC4_SNORM 0x199
+#define GEN6_SURFACEFORMAT_BC5_SNORM 0x19A
+#define GEN6_SURFACEFORMAT_R16G16B16_UNORM 0x19C
+#define GEN6_SURFACEFORMAT_R16G16B16_SNORM 0x19D
+#define GEN6_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
+#define GEN6_SURFACEFORMAT_R16G16B16_USCALED 0x19F
+
+#define GEN6_SURFACERETURNFORMAT_FLOAT32 0
+#define GEN6_SURFACERETURNFORMAT_S1 1
+
+#define GEN6_SURFACE_1D 0
+#define GEN6_SURFACE_2D 1
+#define GEN6_SURFACE_3D 2
+#define GEN6_SURFACE_CUBE 3
+#define GEN6_SURFACE_BUFFER 4
+#define GEN6_SURFACE_NULL 7
+
+#define GEN6_BORDER_COLOR_MODE_DEFAULT 0
+#define GEN6_BORDER_COLOR_MODE_LEGACY 1
+
+#define GEN6_TEXCOORDMODE_WRAP 0
+#define GEN6_TEXCOORDMODE_MIRROR 1
+#define GEN6_TEXCOORDMODE_CLAMP 2
+#define GEN6_TEXCOORDMODE_CUBE 3
+#define GEN6_TEXCOORDMODE_CLAMP_BORDER 4
+#define GEN6_TEXCOORDMODE_MIRROR_ONCE 5
+
+#define GEN6_THREAD_PRIORITY_NORMAL 0
+#define GEN6_THREAD_PRIORITY_HIGH 1
+
+#define GEN6_TILEWALK_XMAJOR 0
+#define GEN6_TILEWALK_YMAJOR 1
+
+#define GEN6_VERTEX_SUBPIXEL_PRECISION_8BITS 0
+#define GEN6_VERTEX_SUBPIXEL_PRECISION_4BITS 1
+
+#define GEN6_VERTEXBUFFER_ACCESS_VERTEXDATA 0
+#define GEN6_VERTEXBUFFER_ACCESS_INSTANCEDATA 1
+
+#define GEN6_VFCOMPONENT_NOSTORE 0
+#define GEN6_VFCOMPONENT_STORE_SRC 1
+#define GEN6_VFCOMPONENT_STORE_0 2
+#define GEN6_VFCOMPONENT_STORE_1_FLT 3
+#define GEN6_VFCOMPONENT_STORE_1_INT 4
+#define GEN6_VFCOMPONENT_STORE_VID 5
+#define GEN6_VFCOMPONENT_STORE_IID 6
+#define GEN6_VFCOMPONENT_STORE_PID 7
+
+
+
+/* Execution Unit (EU) defines
+ */
+
+#define GEN6_ALIGN_1 0
+#define GEN6_ALIGN_16 1
+
+#define GEN6_ADDRESS_DIRECT 0
+#define GEN6_ADDRESS_REGISTER_INDIRECT_REGISTER 1
+
+#define GEN6_CHANNEL_X 0
+#define GEN6_CHANNEL_Y 1
+#define GEN6_CHANNEL_Z 2
+#define GEN6_CHANNEL_W 3
+
+#define GEN6_COMPRESSION_NONE 0
+#define GEN6_COMPRESSION_2NDHALF 1
+#define GEN6_COMPRESSION_COMPRESSED 2
+
+#define GEN6_CONDITIONAL_NONE 0
+#define GEN6_CONDITIONAL_Z 1
+#define GEN6_CONDITIONAL_NZ 2
+#define GEN6_CONDITIONAL_EQ 1 /* Z */
+#define GEN6_CONDITIONAL_NEQ 2 /* NZ */
+#define GEN6_CONDITIONAL_G 3
+#define GEN6_CONDITIONAL_GE 4
+#define GEN6_CONDITIONAL_L 5
+#define GEN6_CONDITIONAL_LE 6
+#define GEN6_CONDITIONAL_C 7
+#define GEN6_CONDITIONAL_O 8
+
+#define GEN6_DEBUG_NONE 0
+#define GEN6_DEBUG_BREAKPOINT 1
+
+#define GEN6_DEPENDENCY_NORMAL 0
+#define GEN6_DEPENDENCY_NOTCLEARED 1
+#define GEN6_DEPENDENCY_NOTCHECKED 2
+#define GEN6_DEPENDENCY_DISABLE 3
+
+#define GEN6_EXECUTE_1 0
+#define GEN6_EXECUTE_2 1
+#define GEN6_EXECUTE_4 2
+#define GEN6_EXECUTE_8 3
+#define GEN6_EXECUTE_16 4
+#define GEN6_EXECUTE_32 5
+
+#define GEN6_HORIZONTAL_STRIDE_0 0
+#define GEN6_HORIZONTAL_STRIDE_1 1
+#define GEN6_HORIZONTAL_STRIDE_2 2
+#define GEN6_HORIZONTAL_STRIDE_4 3
+
+#define GEN6_INSTRUCTION_NORMAL 0
+#define GEN6_INSTRUCTION_SATURATE 1
+
+#define GEN6_MASK_ENABLE 0
+#define GEN6_MASK_DISABLE 1
+
+#define GEN6_OPCODE_MOV 1
+#define GEN6_OPCODE_SEL 2
+#define GEN6_OPCODE_NOT 4
+#define GEN6_OPCODE_AND 5
+#define GEN6_OPCODE_OR 6
+#define GEN6_OPCODE_XOR 7
+#define GEN6_OPCODE_SHR 8
+#define GEN6_OPCODE_SHL 9
+#define GEN6_OPCODE_RSR 10
+#define GEN6_OPCODE_RSL 11
+#define GEN6_OPCODE_ASR 12
+#define GEN6_OPCODE_CMP 16
+#define GEN6_OPCODE_JMPI 32
+#define GEN6_OPCODE_IF 34
+#define GEN6_OPCODE_IFF 35
+#define GEN6_OPCODE_ELSE 36
+#define GEN6_OPCODE_ENDIF 37
+#define GEN6_OPCODE_DO 38
+#define GEN6_OPCODE_WHILE 39
+#define GEN6_OPCODE_BREAK 40
+#define GEN6_OPCODE_CONTINUE 41
+#define GEN6_OPCODE_HALT 42
+#define GEN6_OPCODE_MSAVE 44
+#define GEN6_OPCODE_MRESTORE 45
+#define GEN6_OPCODE_PUSH 46
+#define GEN6_OPCODE_POP 47
+#define GEN6_OPCODE_WAIT 48
+#define GEN6_OPCODE_SEND 49
+#define GEN6_OPCODE_ADD 64
+#define GEN6_OPCODE_MUL 65
+#define GEN6_OPCODE_AVG 66
+#define GEN6_OPCODE_FRC 67
+#define GEN6_OPCODE_RNDU 68
+#define GEN6_OPCODE_RNDD 69
+#define GEN6_OPCODE_RNDE 70
+#define GEN6_OPCODE_RNDZ 71
+#define GEN6_OPCODE_MAC 72
+#define GEN6_OPCODE_MACH 73
+#define GEN6_OPCODE_LZD 74
+#define GEN6_OPCODE_SAD2 80
+#define GEN6_OPCODE_SADA2 81
+#define GEN6_OPCODE_DP4 84
+#define GEN6_OPCODE_DPH 85
+#define GEN6_OPCODE_DP3 86
+#define GEN6_OPCODE_DP2 87
+#define GEN6_OPCODE_DPA2 88
+#define GEN6_OPCODE_LINE 89
+#define GEN6_OPCODE_NOP 126
+
+#define GEN6_PREDICATE_NONE 0
+#define GEN6_PREDICATE_NORMAL 1
+#define GEN6_PREDICATE_ALIGN1_ANYV 2
+#define GEN6_PREDICATE_ALIGN1_ALLV 3
+#define GEN6_PREDICATE_ALIGN1_ANY2H 4
+#define GEN6_PREDICATE_ALIGN1_ALL2H 5
+#define GEN6_PREDICATE_ALIGN1_ANY4H 6
+#define GEN6_PREDICATE_ALIGN1_ALL4H 7
+#define GEN6_PREDICATE_ALIGN1_ANY8H 8
+#define GEN6_PREDICATE_ALIGN1_ALL8H 9
+#define GEN6_PREDICATE_ALIGN1_ANY16H 10
+#define GEN6_PREDICATE_ALIGN1_ALL16H 11
+#define GEN6_PREDICATE_ALIGN16_REPLICATE_X 2
+#define GEN6_PREDICATE_ALIGN16_REPLICATE_Y 3
+#define GEN6_PREDICATE_ALIGN16_REPLICATE_Z 4
+#define GEN6_PREDICATE_ALIGN16_REPLICATE_W 5
+#define GEN6_PREDICATE_ALIGN16_ANY4H 6
+#define GEN6_PREDICATE_ALIGN16_ALL4H 7
+
+#define GEN6_ARCHITECTURE_REGISTER_FILE 0
+#define GEN6_GENERAL_REGISTER_FILE 1
+#define GEN6_MESSAGE_REGISTER_FILE 2
+#define GEN6_IMMEDIATE_VALUE 3
+
+#define GEN6_REGISTER_TYPE_UD 0
+#define GEN6_REGISTER_TYPE_D 1
+#define GEN6_REGISTER_TYPE_UW 2
+#define GEN6_REGISTER_TYPE_W 3
+#define GEN6_REGISTER_TYPE_UB 4
+#define GEN6_REGISTER_TYPE_B 5
+#define GEN6_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
+#define GEN6_REGISTER_TYPE_HF 6
+#define GEN6_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
+#define GEN6_REGISTER_TYPE_F 7
+
+#define GEN6_ARF_NULL 0x00
+#define GEN6_ARF_ADDRESS 0x10
+#define GEN6_ARF_ACCUMULATOR 0x20
+#define GEN6_ARF_FLAG 0x30
+#define GEN6_ARF_MASK 0x40
+#define GEN6_ARF_MASK_STACK 0x50
+#define GEN6_ARF_MASK_STACK_DEPTH 0x60
+#define GEN6_ARF_STATE 0x70
+#define GEN6_ARF_CONTROL 0x80
+#define GEN6_ARF_NOTIFICATION_COUNT 0x90
+#define GEN6_ARF_IP 0xA0
+
+#define GEN6_AMASK 0
+#define GEN6_IMASK 1
+#define GEN6_LMASK 2
+#define GEN6_CMASK 3
+
+
+
+#define GEN6_THREAD_NORMAL 0
+#define GEN6_THREAD_ATOMIC 1
+#define GEN6_THREAD_SWITCH 2
+
+#define GEN6_VERTICAL_STRIDE_0 0
+#define GEN6_VERTICAL_STRIDE_1 1
+#define GEN6_VERTICAL_STRIDE_2 2
+#define GEN6_VERTICAL_STRIDE_4 3
+#define GEN6_VERTICAL_STRIDE_8 4
+#define GEN6_VERTICAL_STRIDE_16 5
+#define GEN6_VERTICAL_STRIDE_32 6
+#define GEN6_VERTICAL_STRIDE_64 7
+#define GEN6_VERTICAL_STRIDE_128 8
+#define GEN6_VERTICAL_STRIDE_256 9
+#define GEN6_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
+
+#define GEN6_WIDTH_1 0
+#define GEN6_WIDTH_2 1
+#define GEN6_WIDTH_4 2
+#define GEN6_WIDTH_8 3
+#define GEN6_WIDTH_16 4
+
+#define GEN6_STATELESS_BUFFER_BOUNDARY_1K 0
+#define GEN6_STATELESS_BUFFER_BOUNDARY_2K 1
+#define GEN6_STATELESS_BUFFER_BOUNDARY_4K 2
+#define GEN6_STATELESS_BUFFER_BOUNDARY_8K 3
+#define GEN6_STATELESS_BUFFER_BOUNDARY_16K 4
+#define GEN6_STATELESS_BUFFER_BOUNDARY_32K 5
+#define GEN6_STATELESS_BUFFER_BOUNDARY_64K 6
+#define GEN6_STATELESS_BUFFER_BOUNDARY_128K 7
+#define GEN6_STATELESS_BUFFER_BOUNDARY_256K 8
+#define GEN6_STATELESS_BUFFER_BOUNDARY_512K 9
+#define GEN6_STATELESS_BUFFER_BOUNDARY_1M 10
+#define GEN6_STATELESS_BUFFER_BOUNDARY_2M 11
+
+#define GEN6_POLYGON_FACING_FRONT 0
+#define GEN6_POLYGON_FACING_BACK 1
+
+#define GEN6_MESSAGE_TARGET_NULL 0
+#define GEN6_MESSAGE_TARGET_MATH 1
+#define GEN6_MESSAGE_TARGET_SAMPLER 2
+#define GEN6_MESSAGE_TARGET_GATEWAY 3
+#define GEN6_MESSAGE_TARGET_DATAPORT_READ 4
+#define GEN6_MESSAGE_TARGET_DATAPORT_WRITE 5
+#define GEN6_MESSAGE_TARGET_URB 6
+#define GEN6_MESSAGE_TARGET_THREAD_SPAWNER 7
+
+#define GEN6_SAMPLER_RETURN_FORMAT_FLOAT32 0
+#define GEN6_SAMPLER_RETURN_FORMAT_UINT32 2
+#define GEN6_SAMPLER_RETURN_FORMAT_SINT32 3
+
+#define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
+#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
+#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
+#define GEN6_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
+#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
+#define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
+#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
+#define GEN6_SAMPLER_MESSAGE_SIMD8_RESINFO 2
+#define GEN6_SAMPLER_MESSAGE_SIMD16_RESINFO 2
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_LD 3
+#define GEN6_SAMPLER_MESSAGE_SIMD8_LD 3
+#define GEN6_SAMPLER_MESSAGE_SIMD16_LD 3
+
+#define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
+#define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
+#define GEN6_DATAPORT_OWORD_BLOCK_2_OWORDS 2
+#define GEN6_DATAPORT_OWORD_BLOCK_4_OWORDS 3
+#define GEN6_DATAPORT_OWORD_BLOCK_8_OWORDS 4
+
+#define GEN6_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
+#define GEN6_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
+
+#define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
+#define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
+
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
+#define GEN6_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
+#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
+
+#define GEN6_DATAPORT_READ_TARGET_DATA_CACHE 0
+#define GEN6_DATAPORT_READ_TARGET_RENDER_CACHE 1
+#define GEN6_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
+
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
+
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
+#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
+#define GEN6_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
+
+#define GEN6_MATH_FUNCTION_INV 1
+#define GEN6_MATH_FUNCTION_LOG 2
+#define GEN6_MATH_FUNCTION_EXP 3
+#define GEN6_MATH_FUNCTION_SQRT 4
+#define GEN6_MATH_FUNCTION_RSQ 5
+#define GEN6_MATH_FUNCTION_SIN 6 /* was 7 */
+#define GEN6_MATH_FUNCTION_COS 7 /* was 8 */
+#define GEN6_MATH_FUNCTION_SINCOS 8 /* was 6 */
+#define GEN6_MATH_FUNCTION_TAN 9
+#define GEN6_MATH_FUNCTION_POW 10
+#define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
+#define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT 12
+#define GEN6_MATH_FUNCTION_INT_DIV_REMAINDER 13
+
+#define GEN6_MATH_INTEGER_UNSIGNED 0
+#define GEN6_MATH_INTEGER_SIGNED 1
+
+#define GEN6_MATH_PRECISION_FULL 0
+#define GEN6_MATH_PRECISION_PARTIAL 1
+
+#define GEN6_MATH_SATURATE_NONE 0
+#define GEN6_MATH_SATURATE_SATURATE 1
+
+#define GEN6_MATH_DATA_VECTOR 0
+#define GEN6_MATH_DATA_SCALAR 1
+
+#define GEN6_URB_OPCODE_WRITE 0
+
+#define GEN6_URB_SWIZZLE_NONE 0
+#define GEN6_URB_SWIZZLE_INTERLEAVE 1
+#define GEN6_URB_SWIZZLE_TRANSPOSE 2
+
+#define GEN6_SCRATCH_SPACE_SIZE_1K 0
+#define GEN6_SCRATCH_SPACE_SIZE_2K 1
+#define GEN6_SCRATCH_SPACE_SIZE_4K 2
+#define GEN6_SCRATCH_SPACE_SIZE_8K 3
+#define GEN6_SCRATCH_SPACE_SIZE_16K 4
+#define GEN6_SCRATCH_SPACE_SIZE_32K 5
+#define GEN6_SCRATCH_SPACE_SIZE_64K 6
+#define GEN6_SCRATCH_SPACE_SIZE_128K 7
+#define GEN6_SCRATCH_SPACE_SIZE_256K 8
+#define GEN6_SCRATCH_SPACE_SIZE_512K 9
+#define GEN6_SCRATCH_SPACE_SIZE_1M 10
+#define GEN6_SCRATCH_SPACE_SIZE_2M 11
+
+/* The hardware supports two different modes for border color. The
+ * default (OpenGL) mode uses floating-point color channels, while the
+ * legacy mode uses 4 bytes.
+ *
+ * More significantly, the legacy mode respects the components of the
+ * border color for channels not present in the source, (whereas the
+ * default mode will ignore the border color's alpha channel and use
+ * alpha==1 for an RGB source, for example).
+ *
+ * The legacy mode matches the semantics specified by the Render
+ * extension.
+ */
+struct gen6_sampler_default_border_color {
+ float color[4];
+};
+
+struct gen6_sampler_legacy_border_color {
+ uint8_t color[4];
+};
+
+struct gen6_sampler_state {
+ struct {
+ uint32_t shadow_function:3;
+ uint32_t lod_bias:11;
+ uint32_t min_filter:3;
+ uint32_t mag_filter:3;
+ uint32_t mip_filter:2;
+ uint32_t base_level:5;
+ uint32_t pad:1;
+ uint32_t lod_preclamp:1;
+ uint32_t border_color_mode:1;
+ uint32_t pad0:1;
+ uint32_t disable:1;
+ } ss0;
+
+ struct {
+ uint32_t r_wrap_mode:3;
+ uint32_t t_wrap_mode:3;
+ uint32_t s_wrap_mode:3;
+ uint32_t pad:3;
+ uint32_t max_lod:10;
+ uint32_t min_lod:10;
+ } ss1;
+
+ struct {
+ uint32_t border_color;
+ } ss2;
+
+ struct {
+ uint32_t pad:19;
+ uint32_t max_aniso:3;
+ uint32_t chroma_key_mode:1;
+ uint32_t chroma_key_index:2;
+ uint32_t chroma_key_enable:1;
+ uint32_t monochrome_filter_width:3;
+ uint32_t monochrome_filter_height:3;
+ } ss3;
+};
+
+struct gen6_blend_state {
+ struct {
+ uint32_t dest_blend_factor:5;
+ uint32_t source_blend_factor:5;
+ uint32_t pad3:1;
+ uint32_t blend_func:3;
+ uint32_t pad2:1;
+ uint32_t ia_dest_blend_factor:5;
+ uint32_t ia_source_blend_factor:5;
+ uint32_t pad1:1;
+ uint32_t ia_blend_func:3;
+ uint32_t pad0:1;
+ uint32_t ia_blend_enable:1;
+ uint32_t blend_enable:1;
+ } blend0;
+
+ struct {
+ uint32_t post_blend_clamp_enable:1;
+ uint32_t pre_blend_clamp_enable:1;
+ uint32_t clamp_range:2;
+ uint32_t pad0:4;
+ uint32_t x_dither_offset:2;
+ uint32_t y_dither_offset:2;
+ uint32_t dither_enable:1;
+ uint32_t alpha_test_func:3;
+ uint32_t alpha_test_enable:1;
+ uint32_t pad1:1;
+ uint32_t logic_op_func:4;
+ uint32_t logic_op_enable:1;
+ uint32_t pad2:1;
+ uint32_t write_disable_b:1;
+ uint32_t write_disable_g:1;
+ uint32_t write_disable_r:1;
+ uint32_t write_disable_a:1;
+ uint32_t pad3:1;
+ uint32_t alpha_to_coverage_dither:1;
+ uint32_t alpha_to_one:1;
+ uint32_t alpha_to_coverage:1;
+ } blend1;
+};
+
+struct gen6_color_calc_state {
+ struct {
+ uint32_t alpha_test_format:1;
+ uint32_t pad0:14;
+ uint32_t round_disable:1;
+ uint32_t bf_stencil_ref:8;
+ uint32_t stencil_ref:8;
+ } cc0;
+
+ union {
+ float alpha_ref_f;
+ struct {
+ uint32_t ui:8;
+ uint32_t pad0:24;
+ } alpha_ref_fi;
+ } cc1;
+
+ float constant_r;
+ float constant_g;
+ float constant_b;
+ float constant_a;
+};
+
+struct gen6_depth_stencil_state {
+ struct {
+ uint32_t pad0:3;
+ uint32_t bf_stencil_pass_depth_pass_op:3;
+ uint32_t bf_stencil_pass_depth_fail_op:3;
+ uint32_t bf_stencil_fail_op:3;
+ uint32_t bf_stencil_func:3;
+ uint32_t bf_stencil_enable:1;
+ uint32_t pad1:2;
+ uint32_t stencil_write_enable:1;
+ uint32_t stencil_pass_depth_pass_op:3;
+ uint32_t stencil_pass_depth_fail_op:3;
+ uint32_t stencil_fail_op:3;
+ uint32_t stencil_func:3;
+ uint32_t stencil_enable:1;
+ } ds0;
+
+ struct {
+ uint32_t bf_stencil_write_mask:8;
+ uint32_t bf_stencil_test_mask:8;
+ uint32_t stencil_write_mask:8;
+ uint32_t stencil_test_mask:8;
+ } ds1;
+
+ struct {
+ uint32_t pad0:26;
+ uint32_t depth_write_enable:1;
+ uint32_t depth_test_func:3;
+ uint32_t pad1:1;
+ uint32_t depth_test_enable:1;
+ } ds2;
+};
+
+struct gen6_surface_state {
+ struct {
+ uint32_t cube_pos_z:1;
+ uint32_t cube_neg_z:1;
+ uint32_t cube_pos_y:1;
+ uint32_t cube_neg_y:1;
+ uint32_t cube_pos_x:1;
+ uint32_t cube_neg_x:1;
+ uint32_t pad:3;
+ uint32_t render_cache_read_mode:1;
+ uint32_t mipmap_layout_mode:1;
+ uint32_t vert_line_stride_ofs:1;
+ uint32_t vert_line_stride:1;
+ uint32_t color_blend:1;
+ uint32_t writedisable_blue:1;
+ uint32_t writedisable_green:1;
+ uint32_t writedisable_red:1;
+ uint32_t writedisable_alpha:1;
+ uint32_t surface_format:9;
+ uint32_t data_return_format:1;
+ uint32_t pad0:1;
+ uint32_t surface_type:3;
+ } ss0;
+
+ struct {
+ uint32_t base_addr;
+ } ss1;
+
+ struct {
+ uint32_t render_target_rotation:2;
+ uint32_t mip_count:4;
+ uint32_t width:13;
+ uint32_t height:13;
+ } ss2;
+
+ struct {
+ uint32_t tile_walk:1;
+ uint32_t tiled_surface:1;
+ uint32_t pad:1;
+ uint32_t pitch:18;
+ uint32_t depth:11;
+ } ss3;
+
+ struct {
+ uint32_t pad:19;
+ uint32_t min_array_elt:9;
+ uint32_t min_lod:4;
+ } ss4;
+
+ struct {
+ uint32_t pad:20;
+ uint32_t y_offset:4;
+ uint32_t pad2:1;
+ uint32_t x_offset:7;
+ } ss5;
+};
+
+struct gen6_cc_viewport {
+ float min_depth;
+ float max_depth;
+};
+
+typedef enum {
+ SAMPLER_FILTER_NEAREST = 0,
+ SAMPLER_FILTER_BILINEAR,
+ FILTER_COUNT
+} sampler_filter_t;
+
+typedef enum {
+ SAMPLER_EXTEND_NONE = 0,
+ SAMPLER_EXTEND_REPEAT,
+ SAMPLER_EXTEND_PAD,
+ SAMPLER_EXTEND_REFLECT,
+ EXTEND_COUNT
+} sampler_extend_t;
+
+#endif
diff --git a/lib/intel_gpu_tools.h b/lib/intel_gpu_tools.h
index f2134bf..cd964bd 100644
--- a/lib/intel_gpu_tools.h
+++ b/lib/intel_gpu_tools.h
@@ -25,6 +25,9 @@
*
*/
+#ifndef _IGT_H_
+#define _IGT_H_
+
#include <stdint.h>
#include <sys/types.h>
#include <pciaccess.h>
@@ -93,3 +96,5 @@ extern enum pch_type pch;
void intel_check_pch(void);
#define HAS_CPT (pch == PCH_CPT)
+
+#endif
diff --git a/tests/Makefile.am b/tests/Makefile.am
index 190d2d3..6fdc96f 100644
--- a/tests/Makefile.am
+++ b/tests/Makefile.am
@@ -6,11 +6,6 @@ noinst_PROGRAMS = \
gem_stress_SOURCES = \
gem_stress.c \
- gem_stress.h \
- gem_stress_i915.c \
- gem_stress_i830.c \
- gen6_render.h \
- gem_stress_gen6.c \
$(NULL)
TESTS_progs = \
diff --git a/tests/gem_stress.c b/tests/gem_stress.c
index 7f93964..8338705 100644
--- a/tests/gem_stress.c
+++ b/tests/gem_stress.c
@@ -297,22 +297,31 @@ static void render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned sr
struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
unsigned logical_tile_no)
{
- if (IS_GEN2(devid))
+
+ if (IS_GEN2(devid)) {
gen2_render_copyfunc(src, src_x, src_y,
dst, dst_x, dst_y,
logical_tile_no);
- else if (IS_GEN3(devid))
+ intel_batchbuffer_flush(batch);
+ } else if (IS_GEN3(devid)) {
gen3_render_copyfunc(src, src_x, src_y,
dst, dst_x, dst_y,
logical_tile_no);
- else if (IS_GEN6(devid))
- gen6_render_copyfunc(src, src_x, src_y,
- dst, dst_x, dst_y,
- logical_tile_no);
- else
+ intel_batchbuffer_flush(batch);
+ } else if (IS_GEN6(devid)) {
+ uint32_t ret;
+ intel_batchbuffer_flush(batch);
+ ret = gen6_render_copyfunc(src, src_x, src_y,
+ dst, dst_x, dst_y,
+ logical_tile_no);
+ gen6_render_flush(ret);
+ intel_batchbuffer_reset(batch);
+ } else {
blitter_copyfunc(src, src_x, src_y,
dst, dst_x, dst_y,
logical_tile_no);
+ }
+
}
static void next_copyfunc(int tile)
diff --git a/tests/gem_stress.h b/tests/gem_stress.h
deleted file mode 100644
index f44773d..0000000
--- a/tests/gem_stress.h
+++ /dev/null
@@ -1,100 +0,0 @@
-#include <stdlib.h>
-#include <sys/ioctl.h>
-#include <stdio.h>
-#include <string.h>
-#include <assert.h>
-#include <fcntl.h>
-#include <inttypes.h>
-#include <errno.h>
-#include <sys/stat.h>
-#include <sys/time.h>
-#include <getopt.h>
-#include "drm.h"
-#include "i915_drm.h"
-#include "drmtest.h"
-#include "intel_bufmgr.h"
-#include "intel_batchbuffer.h"
-#include "intel_gpu_tools.h"
-
-struct scratch_buf {
- drm_intel_bo *bo;
- uint32_t stride;
- uint32_t tiling;
- uint32_t *data;
- uint32_t *cpu_mapping;
- unsigned num_tiles;
-};
-
-struct option_struct {
- unsigned scratch_buf_size;
- unsigned max_dimension;
- unsigned num_buffers;
- int trace_tile;
- int no_hw;
- int gpu_busy_load;
- int use_render;
- int use_blt;
- int forced_tiling;
- int use_cpu_maps;
- int total_rounds;
- int fail;
- int tiles_per_buf;
- int ducttape;
- int tile_size;
- int check_render_cpyfn;
- int use_signal_helper;
-};
-
-extern struct option_struct options;
-extern drm_intel_bufmgr *bufmgr;
-extern struct intel_batchbuffer *batch;
-extern int drm_fd;
-extern int devid;
-
-extern int fence_storm;
-
-#define MAX_BUFS 4096
-#define SCRATCH_BUF_SIZE 1024*1024
-#define BUSY_BUF_SIZE (256*4096)
-#define TILE_BYTES(size) ((size)*(size)*sizeof(uint32_t))
-
-void keep_gpu_busy(void);
-
-static inline void emit_vertex_2s(int16_t x, int16_t y)
-{
- OUT_BATCH((uint16_t)y << 16 | (uint16_t)x);
-}
-
-static inline void emit_vertex(float f)
-{
- union { float f; uint32_t ui; } u;
- u.f = f;
- OUT_BATCH(u.ui);
-}
-
-static inline void emit_vertex_normalized(float f, float total)
-{
- union { float f; uint32_t ui; } u;
- u.f = f / total;
- OUT_BATCH(u.ui);
-}
-
-static inline unsigned buf_width(struct scratch_buf *buf)
-{
- return buf->stride/sizeof(uint32_t);
-}
-
-static inline unsigned buf_height(struct scratch_buf *buf)
-{
- return options.scratch_buf_size/buf->stride;
-}
-
-void gen6_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no);
-void gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no);
-void gen2_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no);
diff --git a/tests/gem_stress_gen6.c b/tests/gem_stress_gen6.c
deleted file mode 100644
index 735c489..0000000
--- a/tests/gem_stress_gen6.c
+++ /dev/null
@@ -1,595 +0,0 @@
-#include "gem_stress.h"
-#include "gen6_render.h"
-
-#include <assert.h>
-
-#define ALIGN(x, y) (((x) + (y)-1) & ~((y)-1))
-#define VERTEX_SIZE (3*4)
-
-static const uint32_t ps_kernel_nomask_affine[][4] = {
- { 0x0060005a, 0x204077be, 0x000000c0, 0x008d0040 },
- { 0x0060005a, 0x206077be, 0x000000c0, 0x008d0080 },
- { 0x0060005a, 0x208077be, 0x000000d0, 0x008d0040 },
- { 0x0060005a, 0x20a077be, 0x000000d0, 0x008d0080 },
- { 0x00000201, 0x20080061, 0x00000000, 0x00000000 },
- { 0x00600001, 0x20200022, 0x008d0000, 0x00000000 },
- { 0x02800031, 0x21c01cc9, 0x00000020, 0x0a8a0001 },
- { 0x00600001, 0x204003be, 0x008d01c0, 0x00000000 },
- { 0x00600001, 0x206003be, 0x008d01e0, 0x00000000 },
- { 0x00600001, 0x208003be, 0x008d0200, 0x00000000 },
- { 0x00600001, 0x20a003be, 0x008d0220, 0x00000000 },
- { 0x00600001, 0x20c003be, 0x008d0240, 0x00000000 },
- { 0x00600001, 0x20e003be, 0x008d0260, 0x00000000 },
- { 0x00600001, 0x210003be, 0x008d0280, 0x00000000 },
- { 0x00600001, 0x212003be, 0x008d02a0, 0x00000000 },
- { 0x05800031, 0x24001cc8, 0x00000040, 0x90019000 },
- { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
- { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
- { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
- { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
- { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
- { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
- { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
- { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
-};
-
-static uint32_t
-batch_used(void)
-{
- return batch->ptr - batch->buffer;
-}
-
-static uint32_t
-batch_align(uint32_t align)
-{
- uint32_t offset = batch_used();
- offset = ALIGN(offset, align);
- batch->ptr = batch->buffer + offset;
- return offset;
-}
-
-static uint32_t
-batch_round_upto(uint32_t divisor)
-{
- uint32_t offset = batch_used();
- offset = (offset + divisor-1) / divisor * divisor;
- batch->ptr = batch->buffer + offset;
- return offset;
-}
-
-static void *
-batch_alloc(uint32_t size, uint32_t align)
-{
- uint32_t offset = batch_align(align);
- batch->ptr += size;
- return memset(batch->buffer + offset, 0, size);
-}
-
-static uint32_t
-batch_offset(void *ptr)
-{
- return (uint8_t *)ptr - batch->buffer;
-}
-
-static uint32_t
-batch_copy(const void *ptr, uint32_t size, uint32_t align)
-{
- return batch_offset(memcpy(batch_alloc(size, align), ptr, size));
-}
-
-static void
-gen6_render_flush(uint32_t batch_end)
-{
- int ret;
-
- ret = drm_intel_bo_subdata(batch->bo, 0, 4096, batch->buffer);
- if (ret == 0)
- ret = drm_intel_bo_mrb_exec(batch->bo, batch_end,
- NULL, 0, 0, 0);
- assert(ret == 0);
-}
-
-static uint32_t
-gen6_bind_buf(struct scratch_buf *buf,
- uint32_t format, int is_dst)
-{
- struct gen6_surface_state *ss;
- uint32_t write_domain, read_domain;
- int ret;
-
- if (is_dst) {
- write_domain = read_domain = I915_GEM_DOMAIN_RENDER;
- } else {
- write_domain = 0;
- read_domain = I915_GEM_DOMAIN_SAMPLER;
- }
-
- ss = batch_alloc(sizeof(*ss), 32);
- ss->ss0.surface_type = GEN6_SURFACE_2D;
- ss->ss0.surface_format = format;
-
- ss->ss0.data_return_format = GEN6_SURFACERETURNFORMAT_FLOAT32;
- ss->ss0.color_blend = 1;
- ss->ss1.base_addr = buf->bo->offset;
-
- ret = drm_intel_bo_emit_reloc(batch->bo,
- batch_offset(ss) + 4,
- buf->bo, 0,
- read_domain, write_domain);
- assert(ret == 0);
-
- ss->ss2.height = buf_height(buf) - 1;
- ss->ss2.width = buf_width(buf) - 1;
- ss->ss3.pitch = buf->stride - 1;
- ss->ss3.tiled_surface = buf->tiling != I915_TILING_NONE;
- ss->ss3.tile_walk = buf->tiling == I915_TILING_Y;
-
- return batch_offset(ss);
-}
-
-static uint32_t
-gen6_bind_surfaces(struct scratch_buf *src,
- struct scratch_buf *dst)
-{
- uint32_t *binding_table;
-
- binding_table = batch_alloc(32, 32);
-
- binding_table[0] =
- gen6_bind_buf(dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
- binding_table[1] =
- gen6_bind_buf(src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
-
- return batch_offset(binding_table);
-}
-
-static void
-gen6_emit_sip(void)
-{
- OUT_BATCH(GEN6_STATE_SIP | 0);
- OUT_BATCH(0);
-}
-
-static void
-gen6_emit_urb(void)
-{
- OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2));
- OUT_BATCH((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT |
- 24 << GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT); /* at least 24 on GEN6 */
- OUT_BATCH(0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT |
- 0 << GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT); /* no GS thread */
-}
-
-static void
-gen6_emit_state_base_address(void)
-{
- OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (10 - 2));
- OUT_BATCH(0); /* general */
- OUT_RELOC(batch->bo, /* surface */
- I915_GEM_DOMAIN_INSTRUCTION, 0,
- BASE_ADDRESS_MODIFY);
- OUT_RELOC(batch->bo, /* instruction */
- I915_GEM_DOMAIN_INSTRUCTION, 0,
- BASE_ADDRESS_MODIFY);
- OUT_BATCH(0); /* indirect */
- OUT_RELOC(batch->bo, /* dynamic */
- I915_GEM_DOMAIN_INSTRUCTION, 0,
- BASE_ADDRESS_MODIFY);
-
- /* upper bounds, disable */
- OUT_BATCH(0);
- OUT_BATCH(BASE_ADDRESS_MODIFY);
- OUT_BATCH(0);
- OUT_BATCH(BASE_ADDRESS_MODIFY);
-}
-
-static void
-gen6_emit_viewports(uint32_t cc_vp)
-{
- OUT_BATCH(GEN6_3DSTATE_VIEWPORT_STATE_POINTERS |
- GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC |
- (4 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(cc_vp);
-}
-
-static void
-gen6_emit_vs(void)
-{
- /* disable VS constant buffer */
- OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (5 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2));
- OUT_BATCH(0); /* no VS kernel */
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0); /* pass-through */
-}
-
-static void
-gen6_emit_gs(void)
-{
- /* disable GS constant buffer */
- OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (5 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2));
- OUT_BATCH(0); /* no GS kernel */
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0); /* pass-through */
-}
-
-static void
-gen6_emit_clip(void)
-{
- OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0); /* pass-through */
- OUT_BATCH(0);
-}
-
-static void
-gen6_emit_wm_constants(void)
-{
- /* disable WM constant buffer */
- OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (5 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-}
-
-static void
-gen6_emit_null_depth_buffer(void)
-{
- OUT_BATCH(GEN6_3DSTATE_DEPTH_BUFFER | (7 - 2));
- OUT_BATCH(GEN6_SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
- GEN6_DEPTHFORMAT_D32_FLOAT << GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN6_3DSTATE_CLEAR_PARAMS | (2 - 2));
- OUT_BATCH(0);
-}
-
-static void
-gen6_emit_invariant(void)
-{
- OUT_BATCH(GEN6_PIPELINE_SELECT | PIPELINE_SELECT_3D);
-
- OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (3 - 2));
- OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER |
- GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */
- OUT_BATCH(0);
-
- OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2));
- OUT_BATCH(1);
-}
-
-static void
-gen6_emit_cc(uint32_t blend)
-{
- OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2));
- OUT_BATCH(blend | 1);
- OUT_BATCH(1024 | 1);
- OUT_BATCH(1024 | 1);
-}
-
-static void
-gen6_emit_sampler(uint32_t state)
-{
- OUT_BATCH(GEN6_3DSTATE_SAMPLER_STATE_POINTERS |
- GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS |
- (4 - 2));
- OUT_BATCH(0); /* VS */
- OUT_BATCH(0); /* GS */
- OUT_BATCH(state);
-}
-
-static void
-gen6_emit_sf(void)
-{
- OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2));
- OUT_BATCH(1 << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT |
- 1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT |
- 1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT);
- OUT_BATCH(0);
- OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE);
- OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0); /* DW9 */
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0); /* DW14 */
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0); /* DW19 */
-}
-
-static void
-gen6_emit_wm(int kernel)
-{
- OUT_BATCH(GEN6_3DSTATE_WM | (9 - 2));
- OUT_BATCH(kernel);
- OUT_BATCH(1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT |
- 2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT);
- OUT_BATCH(0);
- OUT_BATCH(6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT); /* DW4 */
- OUT_BATCH((40 - 1) << GEN6_3DSTATE_WM_MAX_THREADS_SHIFT |
- GEN6_3DSTATE_WM_DISPATCH_ENABLE |
- GEN6_3DSTATE_WM_16_DISPATCH_ENABLE);
- OUT_BATCH(1 << GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT |
- GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
- OUT_BATCH(0);
- OUT_BATCH(0);
-}
-
-static void
-gen6_emit_binding_table(uint32_t wm_table)
-{
- OUT_BATCH(GEN6_3DSTATE_BINDING_TABLE_POINTERS |
- GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS |
- (4 - 2));
- OUT_BATCH(0); /* vs */
- OUT_BATCH(0); /* gs */
- OUT_BATCH(wm_table);
-}
-
-static void
-gen6_emit_drawing_rectangle(struct scratch_buf *dst)
-{
- OUT_BATCH(GEN6_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
- OUT_BATCH(0);
- OUT_BATCH((buf_height(dst) - 1) << 16 | (buf_width(dst) - 1));
- OUT_BATCH(0);
-}
-
-static void
-gen6_emit_vertex_elements(void)
-{
- /* The VUE layout
- * dword 0-3: pad (0.0, 0.0, 0.0. 0.0)
- * dword 4-7: position (x, y, 1.0, 1.0),
- * dword 8-11: texture coordinate 0 (u0, v0, 0, 0)
- *
- * dword 4-11 are fetched from vertex buffer
- */
- OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (2 * 3 + 1 - 2));
-
- OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
- 0 << VE0_OFFSET_SHIFT);
- OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
-
- /* x,y */
- OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
- 0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
- OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
- GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
- GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT |
- GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT);
-
- /* u0, v0 */
- OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
- 4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
- OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
- GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
-}
-
-static uint32_t
-gen6_create_cc_viewport(void)
-{
- struct gen6_cc_viewport *vp;
-
- vp = batch_alloc(sizeof(*vp), 32);
-
- vp->min_depth = -1.e35;
- vp->max_depth = 1.e35;
-
- return batch_offset(vp);
-}
-
-static uint32_t
-gen6_create_cc_blend(void)
-{
- struct gen6_blend_state *blend;
-
- blend = batch_alloc(sizeof(*blend), 64);
-
- blend->blend0.dest_blend_factor = GEN6_BLENDFACTOR_ZERO;
- blend->blend0.source_blend_factor = GEN6_BLENDFACTOR_ONE;
- blend->blend0.blend_func = GEN6_BLENDFUNCTION_ADD;
- blend->blend0.blend_enable = 1;
-
- blend->blend1.post_blend_clamp_enable = 1;
- blend->blend1.pre_blend_clamp_enable = 1;
-
- return batch_offset(blend);
-}
-
-static uint32_t
-gen6_create_kernel(void)
-{
- return batch_copy(ps_kernel_nomask_affine,
- sizeof(ps_kernel_nomask_affine),
- 64);
-}
-
-static uint32_t
-gen6_create_sampler(sampler_filter_t filter,
- sampler_extend_t extend)
-{
- struct gen6_sampler_state *ss;
-
- ss = batch_alloc(sizeof(*ss), 32);
- ss->ss0.lod_preclamp = 1; /* GL mode */
-
- /* We use the legacy mode to get the semantics specified by
- * the Render extension. */
- ss->ss0.border_color_mode = GEN6_BORDER_COLOR_MODE_LEGACY;
-
- switch (filter) {
- default:
- case SAMPLER_FILTER_NEAREST:
- ss->ss0.min_filter = GEN6_MAPFILTER_NEAREST;
- ss->ss0.mag_filter = GEN6_MAPFILTER_NEAREST;
- break;
- case SAMPLER_FILTER_BILINEAR:
- ss->ss0.min_filter = GEN6_MAPFILTER_LINEAR;
- ss->ss0.mag_filter = GEN6_MAPFILTER_LINEAR;
- break;
- }
-
- switch (extend) {
- default:
- case SAMPLER_EXTEND_NONE:
- ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
- ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
- ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
- break;
- case SAMPLER_EXTEND_REPEAT:
- ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
- ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
- ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
- break;
- case SAMPLER_EXTEND_PAD:
- ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
- ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
- ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
- break;
- case SAMPLER_EXTEND_REFLECT:
- ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
- ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
- ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
- break;
- }
-
- return batch_offset(ss);
-}
-
-static void gen6_emit_vertex_buffer(void)
-{
- OUT_BATCH(GEN6_3DSTATE_VERTEX_BUFFERS | 3);
- OUT_BATCH(VB0_VERTEXDATA |
- 0 << VB0_BUFFER_INDEX_SHIFT |
- VERTEX_SIZE << VB0_BUFFER_PITCH_SHIFT);
- OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
- OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, batch->bo->size-1);
- OUT_BATCH(0);
-}
-
-static uint32_t gen6_emit_primitive(void)
-{
- uint32_t offset;
-
- OUT_BATCH(GEN6_3DPRIMITIVE |
- GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL |
- _3DPRIM_RECTLIST << GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT |
- 0 << 9 |
- 4);
- OUT_BATCH(3); /* vertex count */
- offset = batch_used();
- OUT_BATCH(0); /* vertex_index */
- OUT_BATCH(1); /* single instance */
- OUT_BATCH(0); /* start instance location */
- OUT_BATCH(0); /* index buffer offset, ignored */
-
- return offset;
-}
-
-void gen6_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no)
-{
- uint32_t wm_state, wm_kernel, wm_table;
- uint32_t cc_vp, cc_blend, offset;
- uint32_t batch_end;
-
- intel_batchbuffer_flush(batch);
-
- batch->ptr = batch->buffer + 1024;
- batch_alloc(64, 64);
- wm_table = gen6_bind_surfaces(src, dst);
- wm_kernel = gen6_create_kernel();
- wm_state = gen6_create_sampler(SAMPLER_FILTER_NEAREST,
- SAMPLER_EXTEND_NONE);
-
- cc_vp = gen6_create_cc_viewport();
- cc_blend = gen6_create_cc_blend();
-
- batch->ptr = batch->buffer;
-
- gen6_emit_invariant();
- gen6_emit_state_base_address();
-
- gen6_emit_sip();
- gen6_emit_urb();
-
- gen6_emit_viewports(cc_vp);
- gen6_emit_vs();
- gen6_emit_gs();
- gen6_emit_clip();
- gen6_emit_wm_constants();
- gen6_emit_null_depth_buffer();
-
- gen6_emit_drawing_rectangle(dst);
- gen6_emit_cc(cc_blend);
- gen6_emit_sampler(wm_state);
- gen6_emit_sf();
- gen6_emit_wm(wm_kernel);
- gen6_emit_vertex_elements();
- gen6_emit_binding_table(wm_table);
-
- gen6_emit_vertex_buffer();
- offset = gen6_emit_primitive();
-
- OUT_BATCH(MI_BATCH_BUFFER_END);
- batch_end = batch_align(8);
-
- *(uint32_t*)(batch->buffer + offset) =
- batch_round_upto(VERTEX_SIZE)/VERTEX_SIZE;
-
- emit_vertex_2s(dst_x + options.tile_size, dst_y + options.tile_size);
- emit_vertex_normalized(src_x + options.tile_size, buf_width(src));
- emit_vertex_normalized(src_y + options.tile_size, buf_height(src));
-
- emit_vertex_2s(dst_x, dst_y + options.tile_size);
- emit_vertex_normalized(src_x, buf_width(src));
- emit_vertex_normalized(src_y + options.tile_size, buf_height(src));
-
- emit_vertex_2s(dst_x, dst_y);
- emit_vertex_normalized(src_x, buf_width(src));
- emit_vertex_normalized(src_y, buf_height(src));
-
- gen6_render_flush(batch_end);
- intel_batchbuffer_reset(batch);
-}
diff --git a/tests/gem_stress_i830.c b/tests/gem_stress_i830.c
deleted file mode 100644
index 317a492..0000000
--- a/tests/gem_stress_i830.c
+++ /dev/null
@@ -1,354 +0,0 @@
-#include "i830_reg.h"
-#include "gem_stress.h"
-
-#define TB0C_LAST_STAGE (1 << 31)
-#define TB0C_RESULT_SCALE_1X (0 << 29)
-#define TB0C_RESULT_SCALE_2X (1 << 29)
-#define TB0C_RESULT_SCALE_4X (2 << 29)
-#define TB0C_OP_MODULE (3 << 25)
-#define TB0C_OUTPUT_WRITE_CURRENT (0 << 24)
-#define TB0C_OUTPUT_WRITE_ACCUM (1 << 24)
-#define TB0C_ARG3_REPLICATE_ALPHA (1<<23)
-#define TB0C_ARG3_INVERT (1<<22)
-#define TB0C_ARG3_SEL_XXX
-#define TB0C_ARG2_REPLICATE_ALPHA (1<<17)
-#define TB0C_ARG2_INVERT (1<<16)
-#define TB0C_ARG2_SEL_ONE (0 << 12)
-#define TB0C_ARG2_SEL_FACTOR (1 << 12)
-#define TB0C_ARG2_SEL_TEXEL0 (6 << 12)
-#define TB0C_ARG2_SEL_TEXEL1 (7 << 12)
-#define TB0C_ARG2_SEL_TEXEL2 (8 << 12)
-#define TB0C_ARG2_SEL_TEXEL3 (9 << 12)
-#define TB0C_ARG1_REPLICATE_ALPHA (1<<11)
-#define TB0C_ARG1_INVERT (1<<10)
-#define TB0C_ARG1_SEL_ONE (0 << 6)
-#define TB0C_ARG1_SEL_TEXEL0 (6 << 6)
-#define TB0C_ARG1_SEL_TEXEL1 (7 << 6)
-#define TB0C_ARG1_SEL_TEXEL2 (8 << 6)
-#define TB0C_ARG1_SEL_TEXEL3 (9 << 6)
-#define TB0C_ARG0_REPLICATE_ALPHA (1<<5)
-#define TB0C_ARG0_SEL_XXX
-
-#define TB0A_CTR_STAGE_ENABLE (1<<31)
-#define TB0A_RESULT_SCALE_1X (0 << 29)
-#define TB0A_RESULT_SCALE_2X (1 << 29)
-#define TB0A_RESULT_SCALE_4X (2 << 29)
-#define TB0A_OP_MODULE (3 << 25)
-#define TB0A_OUTPUT_WRITE_CURRENT (0<<24)
-#define TB0A_OUTPUT_WRITE_ACCUM (1<<24)
-#define TB0A_CTR_STAGE_SEL_BITS_XXX
-#define TB0A_ARG3_SEL_XXX
-#define TB0A_ARG3_INVERT (1<<17)
-#define TB0A_ARG2_INVERT (1<<16)
-#define TB0A_ARG2_SEL_ONE (0 << 12)
-#define TB0A_ARG2_SEL_TEXEL0 (6 << 12)
-#define TB0A_ARG2_SEL_TEXEL1 (7 << 12)
-#define TB0A_ARG2_SEL_TEXEL2 (8 << 12)
-#define TB0A_ARG2_SEL_TEXEL3 (9 << 12)
-#define TB0A_ARG1_INVERT (1<<10)
-#define TB0A_ARG1_SEL_ONE (0 << 6)
-#define TB0A_ARG1_SEL_TEXEL0 (6 << 6)
-#define TB0A_ARG1_SEL_TEXEL1 (7 << 6)
-#define TB0A_ARG1_SEL_TEXEL2 (8 << 6)
-#define TB0A_ARG1_SEL_TEXEL3 (9 << 6)
-
-void gen2_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no)
-{
- static unsigned keep_gpu_busy_counter = 0;
-
- /* check both edges of the fence usage */
- if (keep_gpu_busy_counter & 1)
- keep_gpu_busy();
-
- /* invariant state */
- {
- OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(0));
- OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(1));
- OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(2));
- OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(3));
-
- OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
- OUT_BATCH(0);
-
- OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD);
- OUT_BATCH(0);
-
- OUT_BATCH(_3DSTATE_DFLT_Z_CMD);
- OUT_BATCH(0);
-
- OUT_BATCH(_3DSTATE_FOG_MODE_CMD);
- OUT_BATCH(FOGFUNC_ENABLE |
- FOG_LINEAR_CONST | FOGSRC_INDEX_Z | ENABLE_FOG_DENSITY);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
- MAP_UNIT(0) |
- DISABLE_TEX_STREAM_BUMP |
- ENABLE_TEX_STREAM_COORD_SET |
- TEX_STREAM_COORD_SET(0) |
- ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(0));
- OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
- MAP_UNIT(1) |
- DISABLE_TEX_STREAM_BUMP |
- ENABLE_TEX_STREAM_COORD_SET |
- TEX_STREAM_COORD_SET(1) |
- ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(1));
- OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
- MAP_UNIT(2) |
- DISABLE_TEX_STREAM_BUMP |
- ENABLE_TEX_STREAM_COORD_SET |
- TEX_STREAM_COORD_SET(2) |
- ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(2));
- OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD |
- MAP_UNIT(3) |
- DISABLE_TEX_STREAM_BUMP |
- ENABLE_TEX_STREAM_COORD_SET |
- TEX_STREAM_COORD_SET(3) |
- ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(3));
-
- OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
- OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(0));
- OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
- OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(1));
- OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
- OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(2));
- OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
- OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(3));
-
- OUT_BATCH(_3DSTATE_RASTER_RULES_CMD |
- ENABLE_POINT_RASTER_RULE |
- OGL_POINT_RASTER_RULE |
- ENABLE_LINE_STRIP_PROVOKE_VRTX |
- ENABLE_TRI_FAN_PROVOKE_VRTX |
- ENABLE_TRI_STRIP_PROVOKE_VRTX |
- LINE_STRIP_PROVOKE_VRTX(1) |
- TRI_FAN_PROVOKE_VRTX(2) | TRI_STRIP_PROVOKE_VRTX(2));
-
- OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
-
- OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(_3DSTATE_VERTEX_TRANSFORM);
- OUT_BATCH(DISABLE_VIEWPORT_TRANSFORM | DISABLE_PERSPECTIVE_DIVIDE);
-
- OUT_BATCH(_3DSTATE_W_STATE_CMD);
- OUT_BATCH(MAGIC_W_STATE_DWORD1);
- OUT_BATCH(0x3f800000 /* 1.0 in IEEE float */ );
-
- OUT_BATCH(_3DSTATE_COLOR_FACTOR_CMD);
- OUT_BATCH(0x80808080); /* .5 required in alpha for GL_DOT3_RGBA_EXT */
-
- OUT_BATCH(_3DSTATE_MAP_COORD_SETBIND_CMD);
- OUT_BATCH(TEXBIND_SET3(TEXCOORDSRC_VTXSET_3) |
- TEXBIND_SET2(TEXCOORDSRC_VTXSET_2) |
- TEXBIND_SET1(TEXCOORDSRC_VTXSET_1) |
- TEXBIND_SET0(TEXCOORDSRC_VTXSET_0));
-
- /* copy from mesa */
- OUT_BATCH(_3DSTATE_FOG_COLOR_CMD |
- FOG_COLOR_RED(0) | FOG_COLOR_GREEN(0) | FOG_COLOR_BLUE(0));
-
- OUT_BATCH(_3DSTATE_CONST_BLEND_COLOR_CMD);
- OUT_BATCH(0);
-
- OUT_BATCH(_3DSTATE_MODES_1_CMD |
- ENABLE_COLR_BLND_FUNC |
- BLENDFUNC_ADD |
- ENABLE_SRC_BLND_FACTOR |
- SRC_BLND_FACT(BLENDFACTOR_ONE) |
- ENABLE_DST_BLND_FACTOR | DST_BLND_FACT(BLENDFACTOR_ZERO));
- OUT_BATCH(_3DSTATE_MODES_2_CMD | ENABLE_GLOBAL_DEPTH_BIAS | GLOBAL_DEPTH_BIAS(0) | ENABLE_ALPHA_TEST_FUNC | ALPHA_TEST_FUNC(0) | /* always */
- ALPHA_REF_VALUE(0));
- OUT_BATCH(_3DSTATE_MODES_3_CMD |
- ENABLE_DEPTH_TEST_FUNC |
- DEPTH_TEST_FUNC(0x2) | /* COMPAREFUNC_LESS */
- ENABLE_ALPHA_SHADE_MODE |
- ALPHA_SHADE_MODE(SHADE_MODE_LINEAR) |
- ENABLE_FOG_SHADE_MODE |
- FOG_SHADE_MODE(SHADE_MODE_LINEAR) |
- ENABLE_SPEC_SHADE_MODE |
- SPEC_SHADE_MODE(SHADE_MODE_LINEAR) |
- ENABLE_COLOR_SHADE_MODE |
- COLOR_SHADE_MODE(SHADE_MODE_LINEAR) |
- ENABLE_CULL_MODE | CULLMODE_NONE);
-
- OUT_BATCH(_3DSTATE_MODES_4_CMD |
- ENABLE_LOGIC_OP_FUNC |
- LOGIC_OP_FUNC(LOGICOP_COPY) |
- ENABLE_STENCIL_TEST_MASK |
- STENCIL_TEST_MASK(0xff) |
- ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff));
-
- OUT_BATCH(_3DSTATE_STENCIL_TEST_CMD |
- ENABLE_STENCIL_PARMS |
- STENCIL_FAIL_OP(0) | /* STENCILOP_KEEP */
- STENCIL_PASS_DEPTH_FAIL_OP(0) | /* STENCILOP_KEEP */
- STENCIL_PASS_DEPTH_PASS_OP(0) | /* STENCILOP_KEEP */
- ENABLE_STENCIL_TEST_FUNC |
- STENCIL_TEST_FUNC(0) | /* COMPAREFUNC_ALWAYS */
- ENABLE_STENCIL_REF_VALUE |
- STENCIL_REF_VALUE(0));
-
- OUT_BATCH(_3DSTATE_MODES_5_CMD |
- FLUSH_TEXTURE_CACHE |
- ENABLE_SPRITE_POINT_TEX | SPRITE_POINT_TEX_OFF |
- ENABLE_FIXED_LINE_WIDTH | FIXED_LINE_WIDTH(0x2) | /* 1.0 */
- ENABLE_FIXED_POINT_WIDTH | FIXED_POINT_WIDTH(1));
-
- OUT_BATCH(_3DSTATE_STIPPLE);
-
- /* Set default blend state */
- OUT_BATCH(_3DSTATE_MAP_BLEND_OP_CMD(0) |
- TEXPIPE_COLOR |
- ENABLE_TEXOUTPUT_WRT_SEL |
- TEXOP_OUTPUT_CURRENT |
- DISABLE_TEX_CNTRL_STAGE |
- TEXOP_SCALE_1X |
- TEXOP_MODIFY_PARMS | TEXOP_LAST_STAGE | TEXBLENDOP_ARG1);
- OUT_BATCH(_3DSTATE_MAP_BLEND_OP_CMD(0) |
- TEXPIPE_ALPHA |
- ENABLE_TEXOUTPUT_WRT_SEL |
- TEXOP_OUTPUT_CURRENT |
- TEXOP_SCALE_1X | TEXOP_MODIFY_PARMS | TEXBLENDOP_ARG1);
- OUT_BATCH(_3DSTATE_MAP_BLEND_ARG_CMD(0) |
- TEXPIPE_COLOR |
- TEXBLEND_ARG1 |
- TEXBLENDARG_MODIFY_PARMS | TEXBLENDARG_DIFFUSE);
- OUT_BATCH(_3DSTATE_MAP_BLEND_ARG_CMD(0) |
- TEXPIPE_ALPHA |
- TEXBLEND_ARG1 |
- TEXBLENDARG_MODIFY_PARMS | TEXBLENDARG_DIFFUSE);
-
- OUT_BATCH(_3DSTATE_AA_CMD |
- AA_LINE_ECAAR_WIDTH_ENABLE |
- AA_LINE_ECAAR_WIDTH_1_0 |
- AA_LINE_REGION_WIDTH_ENABLE |
- AA_LINE_REGION_WIDTH_1_0 | AA_LINE_DISABLE);
- }
-
- /* render target state */
- {
- uint32_t tiling_bits = 0;
- if (dst->tiling != I915_TILING_NONE)
- tiling_bits = BUF_3D_TILED_SURFACE;
- if (dst->tiling == I915_TILING_Y)
- tiling_bits |= BUF_3D_TILE_WALK_Y;
-
- OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
- OUT_BATCH(BUF_3D_ID_COLOR_BACK | tiling_bits |
- BUF_3D_PITCH(dst->stride));
- OUT_RELOC(dst->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
-
- OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD);
- OUT_BATCH(COLR_BUF_ARGB8888 |
- DSTORG_HORT_BIAS(0x8) |
- DSTORG_VERT_BIAS(0x8));
-
- OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
- OUT_BATCH(0);
- OUT_BATCH(0); /* ymin, xmin */
- OUT_BATCH(DRAW_YMAX(buf_height(dst) - 1) |
- DRAW_XMAX(buf_width(dst) - 1));
- OUT_BATCH(0); /* yorig, xorig */
- }
-
- /* dynamic state */
- {
- OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
- I1_LOAD_S(2) | I1_LOAD_S(3) | I1_LOAD_S(8) | 2);
- OUT_BATCH(1); /* number of coordinate sets */
- OUT_BATCH(S3_CULLMODE_NONE | S3_VERTEXHAS_XY);
- OUT_BATCH(S8_ENABLE_COLOR_BLEND | S8_BLENDFUNC_ADD |
- BLENDFACTOR_ONE << S8_SRC_BLEND_FACTOR_SHIFT |
- BLENDFACTOR_ZERO << S8_DST_BLEND_FACTOR_SHIFT |
- S8_ENABLE_COLOR_BUFFER_WRITE);
-
- OUT_BATCH(_3DSTATE_INDPT_ALPHA_BLEND_CMD | DISABLE_INDPT_ALPHA_BLEND);
-
- OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
- LOAD_TEXTURE_BLEND_STAGE(0) | 1);
- OUT_BATCH(TB0C_LAST_STAGE | TB0C_RESULT_SCALE_1X | TB0C_OP_MODULE |
- TB0C_OUTPUT_WRITE_CURRENT | TB0C_ARG1_SEL_TEXEL0 |
- TB0C_ARG2_SEL_ONE);
- OUT_BATCH(TB0A_RESULT_SCALE_1X | TB0A_OP_MODULE |
- TB0A_OUTPUT_WRITE_CURRENT | TB0A_ARG1_SEL_TEXEL0 |
- TB0A_ARG2_SEL_ONE);
-
- OUT_BATCH(_3DSTATE_ENABLES_1_CMD | DISABLE_LOGIC_OP |
- DISABLE_STENCIL_TEST | DISABLE_DEPTH_BIAS |
- DISABLE_SPEC_ADD | DISABLE_FOG | DISABLE_ALPHA_TEST |
- ENABLE_COLOR_BLEND | DISABLE_DEPTH_TEST);
- /* We have to explicitly say we don't want write disabled */
- OUT_BATCH(_3DSTATE_ENABLES_2_CMD | ENABLE_COLOR_MASK |
- DISABLE_STENCIL_WRITE | ENABLE_TEX_CACHE |
- DISABLE_DITHER | ENABLE_COLOR_WRITE | DISABLE_DEPTH_WRITE);
-
- OUT_BATCH(_3DSTATE_VERTEX_FORMAT_2_CMD |
- TEXCOORDFMT_2D << 0);
- }
-
- /* sampler state */
- {
- uint32_t tiling_bits = 0;
- if (src->tiling != I915_TILING_NONE)
- tiling_bits = TM0S1_TILED_SURFACE;
- if (src->tiling == I915_TILING_Y)
- tiling_bits |= TM0S1_TILE_WALK;
-
- OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
- LOAD_TEXTURE_MAP(0) | 4);
- OUT_RELOC(src->bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
- OUT_BATCH((buf_height(src) - 1) << TM0S1_HEIGHT_SHIFT |
- (buf_width(src) - 1) << TM0S1_WIDTH_SHIFT |
- MAPSURF_32BIT | MT_32BIT_ARGB8888 | tiling_bits);
- OUT_BATCH((src->stride / 4 - 1) << TM0S2_PITCH_SHIFT | TM0S2_MAP_2D);
- OUT_BATCH(FILTER_NEAREST << TM0S3_MAG_FILTER_SHIFT |
- FILTER_NEAREST << TM0S3_MIN_FILTER_SHIFT |
- MIPFILTER_NONE << TM0S3_MIP_FILTER_SHIFT);
- OUT_BATCH(0); /* default color */
- OUT_BATCH(_3DSTATE_MAP_COORD_SET_CMD | TEXCOORD_SET(0) |
- ENABLE_TEXCOORD_PARAMS | TEXCOORDS_ARE_NORMAL |
- TEXCOORDTYPE_CARTESIAN |
- ENABLE_ADDR_V_CNTL | TEXCOORD_ADDR_V_MODE(TEXCOORDMODE_CLAMP_BORDER) |
- ENABLE_ADDR_U_CNTL | TEXCOORD_ADDR_U_MODE(TEXCOORDMODE_CLAMP_BORDER));
- /* map texel stream */
- OUT_BATCH(_3DSTATE_MAP_COORD_SETBIND_CMD);
- OUT_BATCH(TEXBIND_SET0(TEXCOORDSRC_VTXSET_0) |
- TEXBIND_SET1(TEXCOORDSRC_KEEP) |
- TEXBIND_SET2(TEXCOORDSRC_KEEP) |
- TEXBIND_SET3(TEXCOORDSRC_KEEP));
- OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD | (0 << 16) |
- DISABLE_TEX_STREAM_BUMP |
- ENABLE_TEX_STREAM_COORD_SET |
- TEX_STREAM_COORD_SET(0) |
- ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(0));
- }
-
- OUT_BATCH(PRIM3D_INLINE | PRIM3D_RECTLIST | (3*4 -1));
- emit_vertex(dst_x + options.tile_size);
- emit_vertex(dst_y + options.tile_size);
- emit_vertex_normalized(src_x + options.tile_size, buf_width(src));
- emit_vertex_normalized(src_y + options.tile_size, buf_height(src));
-
- emit_vertex(dst_x);
- emit_vertex(dst_y + options.tile_size);
- emit_vertex_normalized(src_x, buf_width(src));
- emit_vertex_normalized(src_y + options.tile_size, buf_height(src));
-
- emit_vertex(dst_x);
- emit_vertex(dst_y);
- emit_vertex_normalized(src_x, buf_width(src));
- emit_vertex_normalized(src_y, buf_height(src));
-
- if (!(keep_gpu_busy_counter & 1))
- keep_gpu_busy();
-
- keep_gpu_busy_counter++;
-
- intel_batchbuffer_flush(batch);
-}
diff --git a/tests/gem_stress_i915.c b/tests/gem_stress_i915.c
deleted file mode 100644
index 396b8d3..0000000
--- a/tests/gem_stress_i915.c
+++ /dev/null
@@ -1,190 +0,0 @@
-#include "i915_reg.h"
-#include "i915_3d.h"
-#include "gem_stress.h"
-
-void gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no)
-{
- static unsigned keep_gpu_busy_counter = 0;
-
- /* check both edges of the fence usage */
- if (keep_gpu_busy_counter & 1)
- keep_gpu_busy();
-
- /* invariant state */
- {
- OUT_BATCH(_3DSTATE_AA_CMD |
- AA_LINE_ECAAR_WIDTH_ENABLE |
- AA_LINE_ECAAR_WIDTH_1_0 |
- AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0);
- OUT_BATCH(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
- IAB_MODIFY_ENABLE |
- IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) |
- IAB_MODIFY_SRC_FACTOR | (BLENDFACT_ONE <<
- IAB_SRC_FACTOR_SHIFT) |
- IAB_MODIFY_DST_FACTOR | (BLENDFACT_ZERO <<
- IAB_DST_FACTOR_SHIFT));
- OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
- OUT_BATCH(0);
- OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD);
- OUT_BATCH(0);
- OUT_BATCH(_3DSTATE_DFLT_Z_CMD);
- OUT_BATCH(0);
- OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS |
- CSB_TCB(0, 0) |
- CSB_TCB(1, 1) |
- CSB_TCB(2, 2) |
- CSB_TCB(3, 3) |
- CSB_TCB(4, 4) |
- CSB_TCB(5, 5) | CSB_TCB(6, 6) | CSB_TCB(7, 7));
- OUT_BATCH(_3DSTATE_RASTER_RULES_CMD |
- ENABLE_POINT_RASTER_RULE |
- OGL_POINT_RASTER_RULE |
- ENABLE_LINE_STRIP_PROVOKE_VRTX |
- ENABLE_TRI_FAN_PROVOKE_VRTX |
- LINE_STRIP_PROVOKE_VRTX(1) |
- TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D);
- OUT_BATCH(_3DSTATE_MODES_4_CMD |
- ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) |
- ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) |
- ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff));
- OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | I1_LOAD_S(4) | I1_LOAD_S(5) | 2);
- OUT_BATCH(0x00000000); /* Disable texture coordinate wrap-shortest */
- OUT_BATCH((1 << S4_POINT_WIDTH_SHIFT) |
- S4_LINE_WIDTH_ONE |
- S4_CULLMODE_NONE |
- S4_VFMT_XY);
- OUT_BATCH(0x00000000); /* Stencil. */
- OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
- OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(_3DSTATE_DEPTH_SUBRECT_DISABLE);
- OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */
- OUT_BATCH(0);
- OUT_BATCH(_3DSTATE_STIPPLE);
- OUT_BATCH(0x00000000);
- OUT_BATCH(_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
- }
-
- /* samler state */
- {
-#define TEX_COUNT 1
- uint32_t tiling_bits = 0;
- if (src->tiling != I915_TILING_NONE)
- tiling_bits = MS3_TILED_SURFACE;
- if (src->tiling == I915_TILING_Y)
- tiling_bits |= MS3_TILE_WALK;
-
- OUT_BATCH(_3DSTATE_MAP_STATE | (3 * TEX_COUNT));
- OUT_BATCH((1 << TEX_COUNT) - 1);
- OUT_RELOC(src->bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
- OUT_BATCH(MAPSURF_32BIT | MT_32BIT_ARGB8888 |
- tiling_bits |
- (buf_height(src) - 1) << MS3_HEIGHT_SHIFT |
- (buf_width(src) - 1) << MS3_WIDTH_SHIFT);
- OUT_BATCH((src->stride/4-1) << MS4_PITCH_SHIFT);
-
- OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * TEX_COUNT));
- OUT_BATCH((1 << TEX_COUNT) - 1);
- OUT_BATCH(MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT |
- FILTER_NEAREST << SS2_MAG_FILTER_SHIFT |
- FILTER_NEAREST << SS2_MIN_FILTER_SHIFT);
- OUT_BATCH(TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT |
- TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT |
- 0 << SS3_TEXTUREMAP_INDEX_SHIFT);
- OUT_BATCH(0x00000000);
- }
-
- /* render target state */
- {
- uint32_t tiling_bits = 0;
- if (dst->tiling != I915_TILING_NONE)
- tiling_bits = BUF_3D_TILED_SURFACE;
- if (dst->tiling == I915_TILING_Y)
- tiling_bits |= BUF_3D_TILE_WALK_Y;
-
- OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
- OUT_BATCH(BUF_3D_ID_COLOR_BACK | tiling_bits |
- BUF_3D_PITCH(dst->stride));
- OUT_RELOC(dst->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
-
- OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD);
- OUT_BATCH(COLR_BUF_ARGB8888 |
- DSTORG_HORT_BIAS(0x8) |
- DSTORG_VERT_BIAS(0x8));
-
- /* draw rect is unconditional */
- OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
- OUT_BATCH(0x00000000);
- OUT_BATCH(0x00000000); /* ymin, xmin */
- OUT_BATCH(DRAW_YMAX(buf_height(dst) - 1) |
- DRAW_XMAX(buf_width(dst) - 1));
- /* yorig, xorig (relate to color buffer?) */
- OUT_BATCH(0x00000000);
- }
-
- /* texfmt */
- {
- OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
- I1_LOAD_S(1) | I1_LOAD_S(2) | I1_LOAD_S(6) | 2);
- OUT_BATCH((4 << S1_VERTEX_WIDTH_SHIFT) |
- (4 << S1_VERTEX_PITCH_SHIFT));
- OUT_BATCH(~S2_TEXCOORD_FMT(0, TEXCOORDFMT_NOT_PRESENT) | S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D));
- OUT_BATCH(S6_CBUF_BLEND_ENABLE | S6_COLOR_WRITE_ENABLE |
- BLENDFUNC_ADD << S6_CBUF_BLEND_FUNC_SHIFT |
- BLENDFACT_ONE << S6_CBUF_SRC_BLEND_FACT_SHIFT |
- BLENDFACT_ZERO << S6_CBUF_DST_BLEND_FACT_SHIFT);
- }
-
- /* frage shader */
- {
- OUT_BATCH(_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2));
- /* decl FS_T0 */
- OUT_BATCH(D0_DCL |
- REG_TYPE(FS_T0) << D0_TYPE_SHIFT |
- REG_NR(FS_T0) << D0_NR_SHIFT |
- ((REG_TYPE(FS_T0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
- OUT_BATCH(0);
- OUT_BATCH(0);
- /* decl FS_S0 */
- OUT_BATCH(D0_DCL |
- (REG_TYPE(FS_S0) << D0_TYPE_SHIFT) |
- (REG_NR(FS_S0) << D0_NR_SHIFT) |
- ((REG_TYPE(FS_S0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
- OUT_BATCH(0);
- OUT_BATCH(0);
- /* texld(FS_OC, FS_S0, FS_T0 */
- OUT_BATCH(T0_TEXLD |
- (REG_TYPE(FS_OC) << T0_DEST_TYPE_SHIFT) |
- (REG_NR(FS_OC) << T0_DEST_NR_SHIFT) |
- (REG_NR(FS_S0) << T0_SAMPLER_NR_SHIFT));
- OUT_BATCH((REG_TYPE(FS_T0) << T1_ADDRESS_REG_TYPE_SHIFT) |
- (REG_NR(FS_T0) << T1_ADDRESS_REG_NR_SHIFT));
- OUT_BATCH(0);
- }
-
- OUT_BATCH(PRIM3D_RECTLIST | (3*4 - 1));
- emit_vertex(dst_x + options.tile_size);
- emit_vertex(dst_y + options.tile_size);
- emit_vertex(src_x + options.tile_size);
- emit_vertex(src_y + options.tile_size);
-
- emit_vertex(dst_x);
- emit_vertex(dst_y + options.tile_size);
- emit_vertex(src_x);
- emit_vertex(src_y + options.tile_size);
-
- emit_vertex(dst_x);
- emit_vertex(dst_y);
- emit_vertex(src_x);
- emit_vertex(src_y);
-
- if (!(keep_gpu_busy_counter & 1))
- keep_gpu_busy();
-
- keep_gpu_busy_counter++;
-
- intel_batchbuffer_flush(batch);
-}
diff --git a/tests/gen6_render.h b/tests/gen6_render.h
deleted file mode 100644
index 2c63c9e..0000000
--- a/tests/gen6_render.h
+++ /dev/null
@@ -1,1553 +0,0 @@
-#ifndef GEN6_RENDER_H
-#define GEN6_RENDER_H
-
-#define GEN6_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
- ((Pipeline) << 27) | \
- ((Opcode) << 24) | \
- ((Subopcode) << 16))
-
-#define GEN6_STATE_BASE_ADDRESS GEN6_3D(0, 1, 1)
-#define GEN6_STATE_SIP GEN6_3D(0, 1, 2)
-
-#define GEN6_PIPELINE_SELECT GEN6_3D(1, 1, 4)
-
-#define GEN6_MEDIA_STATE_POINTERS GEN6_3D(2, 0, 0)
-#define GEN6_MEDIA_OBJECT GEN6_3D(2, 1, 0)
-
-#define GEN6_3DSTATE_BINDING_TABLE_POINTERS GEN6_3D(3, 0, 1)
-# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */
-# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */
-# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */
-
-#define GEN6_3DSTATE_VERTEX_BUFFERS GEN6_3D(3, 0, 8)
-#define GEN6_3DSTATE_VERTEX_ELEMENTS GEN6_3D(3, 0, 9)
-#define GEN6_3DSTATE_INDEX_BUFFER GEN6_3D(3, 0, 0xa)
-#define GEN6_3DSTATE_VF_STATISTICS GEN6_3D(3, 0, 0xb)
-
-#define GEN6_3DSTATE_DRAWING_RECTANGLE GEN6_3D(3, 1, 0)
-#define GEN6_3DSTATE_CONSTANT_COLOR GEN6_3D(3, 1, 1)
-#define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN6_3D(3, 1, 2)
-#define GEN6_3DSTATE_CHROMA_KEY GEN6_3D(3, 1, 4)
-#define GEN6_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 1, 5)
-# define GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
-# define GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
-
-#define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN6_3D(3, 1, 6)
-#define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN6_3D(3, 1, 7)
-#define GEN6_3DSTATE_LINE_STIPPLE GEN6_3D(3, 1, 8)
-#define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN6_3D(3, 1, 9)
-/* These two are BLC and CTG only, not BW or CL */
-#define GEN6_3DSTATE_AA_LINE_PARAMS GEN6_3D(3, 1, 0xa)
-#define GEN6_3DSTATE_GS_SVB_INDEX GEN6_3D(3, 1, 0xb)
-
-#define GEN6_3DPRIMITIVE GEN6_3D(3, 3, 0)
-
-#define GEN6_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 1, 0x10)
-/* DW1 */
-# define GEN6_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
-
-#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN6_3D(3, 0, 0x02)
-# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
-# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
-# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
-
-#define GEN6_3DSTATE_URB GEN6_3D(3, 0, 0x05)
-/* DW1 */
-# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16
-# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0
-/* DW2 */
-# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8
-# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0
-
-#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN6_3D(3, 0, 0x0d)
-# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
-# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
-# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
-
-#define GEN6_3DSTATE_CC_STATE_POINTERS GEN6_3D(3, 0, 0x0e)
-
-#define GEN6_3DSTATE_VS GEN6_3D(3, 0, 0x10)
-
-#define GEN6_3DSTATE_GS GEN6_3D(3, 0, 0x11)
-/* DW4 */
-# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
-
-#define GEN6_3DSTATE_CLIP GEN6_3D(3, 0, 0x12)
-
-#define GEN6_3DSTATE_SF GEN6_3D(3, 0, 0x13)
-/* DW1 */
-# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
-# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
-# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
-/* DW2 */
-/* DW3 */
-# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29)
-# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29)
-# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29)
-# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29)
-/* DW4 */
-# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
-# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
-# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
-
-#define GEN6_3DSTATE_WM GEN6_3D(3, 0, 0x14)
-/* DW2 */
-# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT 27
-# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
-/* DW4 */
-# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16
-/* DW5 */
-# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25
-# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19)
-# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1)
-# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0)
-/* DW6 */
-# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20
-# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
-# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
-# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
-# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
-# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
-# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
-
-
-#define GEN6_3DSTATE_CONSTANT_VS GEN6_3D(3, 0, 0x15)
-#define GEN6_3DSTATE_CONSTANT_GS GEN6_3D(3, 0, 0x16)
-#define GEN6_3DSTATE_CONSTANT_PS GEN6_3D(3, 0, 0x17)
-
-#define GEN6_3DSTATE_SAMPLE_MASK GEN6_3D(3, 0, 0x18)
-
-#define GEN6_3DSTATE_MULTISAMPLE GEN6_3D(3, 1, 0x0d)
-/* DW1 */
-# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
-# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
-# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
-# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
-# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
-
-#define PIPELINE_SELECT_3D 0
-#define PIPELINE_SELECT_MEDIA 1
-
-/* for GEN6_STATE_BASE_ADDRESS */
-#define BASE_ADDRESS_MODIFY (1 << 0)
-
-/* for GEN6_PIPE_CONTROL */
-#define GEN6_PIPE_CONTROL_NOWRITE (0 << 14)
-#define GEN6_PIPE_CONTROL_WRITE_QWORD (1 << 14)
-#define GEN6_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
-#define GEN6_PIPE_CONTROL_WRITE_TIME (3 << 14)
-#define GEN6_PIPE_CONTROL_DEPTH_STALL (1 << 13)
-#define GEN6_PIPE_CONTROL_WC_FLUSH (1 << 12)
-#define GEN6_PIPE_CONTROL_IS_FLUSH (1 << 11)
-#define GEN6_PIPE_CONTROL_TC_FLUSH (1 << 10)
-#define GEN6_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
-#define GEN6_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
-#define GEN6_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
-#define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
-
-/* VERTEX_BUFFER_STATE Structure */
-#define VB0_BUFFER_INDEX_SHIFT 26
-#define VB0_VERTEXDATA (0 << 20)
-#define VB0_INSTANCEDATA (1 << 20)
-#define VB0_BUFFER_PITCH_SHIFT 0
-
-/* VERTEX_ELEMENT_STATE Structure */
-#define VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */
-#define VE0_VALID (1 << 25) /* for GEN6 */
-#define VE0_FORMAT_SHIFT 16
-#define VE0_OFFSET_SHIFT 0
-#define VE1_VFCOMPONENT_0_SHIFT 28
-#define VE1_VFCOMPONENT_1_SHIFT 24
-#define VE1_VFCOMPONENT_2_SHIFT 20
-#define VE1_VFCOMPONENT_3_SHIFT 16
-#define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0
-
-/* 3DPRIMITIVE bits */
-#define GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
-#define GEN6_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
-/* Primitive types are in gen6_defines.h */
-#define GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT 10
-
-#define GEN6_SVG_CTL 0x7400
-
-#define GEN6_SVG_CTL_GS_BA (0 << 8)
-#define GEN6_SVG_CTL_SS_BA (1 << 8)
-#define GEN6_SVG_CTL_IO_BA (2 << 8)
-#define GEN6_SVG_CTL_GS_AUB (3 << 8)
-#define GEN6_SVG_CTL_IO_AUB (4 << 8)
-#define GEN6_SVG_CTL_SIP (5 << 8)
-
-#define GEN6_SVG_RDATA 0x7404
-#define GEN6_SVG_WORK_CTL 0x7408
-
-#define GEN6_VF_CTL 0x7500
-
-#define GEN6_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
-#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
-#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
-#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
-#define GEN6_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
-#define GEN6_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
-#define GEN6_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
-#define GEN6_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_VF_STRG_VAL 0x7504
-#define GEN6_VF_STR_VL_OVR 0x7508
-#define GEN6_VF_VC_OVR 0x750c
-#define GEN6_VF_STR_PSKIP 0x7510
-#define GEN6_VF_MAX_PRIM 0x7514
-#define GEN6_VF_RDATA 0x7518
-
-#define GEN6_VS_CTL 0x7600
-#define GEN6_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
-#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
-#define GEN6_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
-#define GEN6_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
-#define GEN6_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
-#define GEN6_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
-#define GEN6_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_VS_STRG_VAL 0x7604
-#define GEN6_VS_RDATA 0x7608
-
-#define GEN6_SF_CTL 0x7b00
-#define GEN6_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
-#define GEN6_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
-#define GEN6_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
-#define GEN6_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
-#define GEN6_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
-#define GEN6_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_SF_STRG_VAL 0x7b04
-#define GEN6_SF_RDATA 0x7b18
-
-#define GEN6_WIZ_CTL 0x7c00
-#define GEN6_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
-#define GEN6_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
-#define GEN6_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
-#define GEN6_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
-#define GEN6_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
-#define GEN6_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
-#define GEN6_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
-#define GEN6_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
-#define GEN6_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
-#define GEN6_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
-#define GEN6_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_WIZ_STRG_VAL 0x7c04
-#define GEN6_WIZ_RDATA 0x7c18
-
-#define GEN6_TS_CTL 0x7e00
-#define GEN6_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
-#define GEN6_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
-#define GEN6_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
-#define GEN6_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
-#define GEN6_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_TS_STRG_VAL 0x7e04
-#define GEN6_TS_RDATA 0x7e08
-
-/* TD_CTL on gen6 is 0x7000, to not break stuff which depends on this... */
-#ifndef GEN6_TD_CTL
-#define GEN6_TD_CTL 0x8000
-#endif
-#define GEN6_TD_CTL_MUX_SHIFT 8
-#define GEN6_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
-#define GEN6_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
-#define GEN6_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
-#define GEN6_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
-#define GEN6_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
-#define GEN6_TD_CTL2 0x8004
-#define GEN6_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
-#define GEN6_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
-#define GEN6_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
-#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
-#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
-#define GEN6_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
-#define GEN6_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
-#define GEN6_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
-#define GEN6_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
-#define GEN6_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
-#define GEN6_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
-#define GEN6_TD_VF_VS_EMSK 0x8008
-#define GEN6_TD_GS_EMSK 0x800c
-#define GEN6_TD_CLIP_EMSK 0x8010
-#define GEN6_TD_SF_EMSK 0x8014
-#define GEN6_TD_WIZ_EMSK 0x8018
-#define GEN6_TD_0_6_EHTRG_VAL 0x801c
-#define GEN6_TD_0_7_EHTRG_VAL 0x8020
-#define GEN6_TD_0_6_EHTRG_MSK 0x8024
-#define GEN6_TD_0_7_EHTRG_MSK 0x8028
-#define GEN6_TD_RDATA 0x802c
-#define GEN6_TD_TS_EMSK 0x8030
-
-#define GEN6_EU_CTL 0x8800
-#define GEN6_EU_CTL_SELECT_SHIFT 16
-#define GEN6_EU_CTL_DATA_MUX_SHIFT 8
-#define GEN6_EU_ATT_0 0x8810
-#define GEN6_EU_ATT_1 0x8814
-#define GEN6_EU_ATT_DATA_0 0x8820
-#define GEN6_EU_ATT_DATA_1 0x8824
-#define GEN6_EU_ATT_CLR_0 0x8830
-#define GEN6_EU_ATT_CLR_1 0x8834
-#define GEN6_EU_RDATA 0x8840
-
-#define GEN6_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
- ((Pipeline) << 27) | \
- ((Opcode) << 24) | \
- ((Subopcode) << 16))
-
-#define GEN6_STATE_BASE_ADDRESS GEN6_3D(0, 1, 1)
-#define GEN6_STATE_SIP GEN6_3D(0, 1, 2)
-
-#define GEN6_PIPELINE_SELECT GEN6_3D(1, 1, 4)
-
-#define GEN6_MEDIA_STATE_POINTERS GEN6_3D(2, 0, 0)
-#define GEN6_MEDIA_OBJECT GEN6_3D(2, 1, 0)
-
-#define GEN6_3DSTATE_BINDING_TABLE_POINTERS GEN6_3D(3, 0, 1)
-# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */
-# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */
-# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */
-
-#define GEN6_3DSTATE_VERTEX_BUFFERS GEN6_3D(3, 0, 8)
-#define GEN6_3DSTATE_VERTEX_ELEMENTS GEN6_3D(3, 0, 9)
-#define GEN6_3DSTATE_INDEX_BUFFER GEN6_3D(3, 0, 0xa)
-#define GEN6_3DSTATE_VF_STATISTICS GEN6_3D(3, 0, 0xb)
-
-#define GEN6_3DSTATE_DRAWING_RECTANGLE GEN6_3D(3, 1, 0)
-#define GEN6_3DSTATE_CONSTANT_COLOR GEN6_3D(3, 1, 1)
-#define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN6_3D(3, 1, 2)
-#define GEN6_3DSTATE_CHROMA_KEY GEN6_3D(3, 1, 4)
-#define GEN6_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 1, 5)
-# define GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
-# define GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
-
-#define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN6_3D(3, 1, 6)
-#define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN6_3D(3, 1, 7)
-#define GEN6_3DSTATE_LINE_STIPPLE GEN6_3D(3, 1, 8)
-#define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN6_3D(3, 1, 9)
-/* These two are BLC and CTG only, not BW or CL */
-#define GEN6_3DSTATE_AA_LINE_PARAMS GEN6_3D(3, 1, 0xa)
-#define GEN6_3DSTATE_GS_SVB_INDEX GEN6_3D(3, 1, 0xb)
-
-#define GEN6_PIPE_CONTROL GEN6_3D(3, 2, 0)
-
-#define GEN6_3DPRIMITIVE GEN6_3D(3, 3, 0)
-
-#define GEN6_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 1, 0x10)
-/* DW1 */
-# define GEN6_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
-
-/* for GEN6+ */
-#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN6_3D(3, 0, 0x02)
-# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
-# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
-# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
-
-#define GEN6_3DSTATE_URB GEN6_3D(3, 0, 0x05)
-/* DW1 */
-# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16
-# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0
-/* DW2 */
-# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8
-# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0
-
-#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN6_3D(3, 0, 0x0d)
-# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
-# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
-# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
-
-#define GEN6_3DSTATE_CC_STATE_POINTERS GEN6_3D(3, 0, 0x0e)
-
-#define GEN6_3DSTATE_VS GEN6_3D(3, 0, 0x10)
-
-#define GEN6_3DSTATE_GS GEN6_3D(3, 0, 0x11)
-/* DW4 */
-# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
-
-#define GEN6_3DSTATE_CLIP GEN6_3D(3, 0, 0x12)
-
-#define GEN6_3DSTATE_SF GEN6_3D(3, 0, 0x13)
-/* DW1 */
-# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
-# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
-# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
-/* DW2 */
-/* DW3 */
-# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29)
-# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29)
-# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29)
-# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29)
-/* DW4 */
-# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
-# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
-# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
-
-
-#define GEN6_3DSTATE_WM GEN6_3D(3, 0, 0x14)
-/* DW2 */
-# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF 27
-# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
-/* DW4 */
-# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16
-/* DW5 */
-# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25
-# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19)
-# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1)
-# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0)
-/* DW6 */
-# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20
-# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
-# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
-# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
-# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
-# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
-# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
-
-
-#define GEN6_3DSTATE_CONSTANT_VS GEN6_3D(3, 0, 0x15)
-#define GEN6_3DSTATE_CONSTANT_GS GEN6_3D(3, 0, 0x16)
-#define GEN6_3DSTATE_CONSTANT_PS GEN6_3D(3, 0, 0x17)
-
-#define GEN6_3DSTATE_SAMPLE_MASK GEN6_3D(3, 0, 0x18)
-
-#define GEN6_3DSTATE_MULTISAMPLE GEN6_3D(3, 1, 0x0d)
-/* DW1 */
-# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
-# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
-# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
-# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
-# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
-
-#define PIPELINE_SELECT_3D 0
-#define PIPELINE_SELECT_MEDIA 1
-
-#define UF0_CS_REALLOC (1 << 13)
-#define UF0_VFE_REALLOC (1 << 12)
-#define UF0_SF_REALLOC (1 << 11)
-#define UF0_CLIP_REALLOC (1 << 10)
-#define UF0_GS_REALLOC (1 << 9)
-#define UF0_VS_REALLOC (1 << 8)
-#define UF1_CLIP_FENCE_SHIFT 20
-#define UF1_GS_FENCE_SHIFT 10
-#define UF1_VS_FENCE_SHIFT 0
-#define UF2_CS_FENCE_SHIFT 20
-#define UF2_VFE_FENCE_SHIFT 10
-#define UF2_SF_FENCE_SHIFT 0
-
-/* for GEN6_STATE_BASE_ADDRESS */
-#define BASE_ADDRESS_MODIFY (1 << 0)
-
-/* for GEN6_3DSTATE_PIPELINED_POINTERS */
-#define GEN6_GS_DISABLE 0
-#define GEN6_GS_ENABLE 1
-#define GEN6_CLIP_DISABLE 0
-#define GEN6_CLIP_ENABLE 1
-
-/* for GEN6_PIPE_CONTROL */
-#define GEN6_PIPE_CONTROL_NOWRITE (0 << 14)
-#define GEN6_PIPE_CONTROL_WRITE_QWORD (1 << 14)
-#define GEN6_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
-#define GEN6_PIPE_CONTROL_WRITE_TIME (3 << 14)
-#define GEN6_PIPE_CONTROL_DEPTH_STALL (1 << 13)
-#define GEN6_PIPE_CONTROL_WC_FLUSH (1 << 12)
-#define GEN6_PIPE_CONTROL_IS_FLUSH (1 << 11)
-#define GEN6_PIPE_CONTROL_TC_FLUSH (1 << 10)
-#define GEN6_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
-#define GEN6_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
-#define GEN6_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
-#define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
-
-/* 3DPRIMITIVE bits */
-#define GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
-#define GEN6_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
-/* Primitive types are in gen6_defines.h */
-#define GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT 10
-
-#define GEN6_SVG_CTL 0x7400
-
-#define GEN6_SVG_CTL_GS_BA (0 << 8)
-#define GEN6_SVG_CTL_SS_BA (1 << 8)
-#define GEN6_SVG_CTL_IO_BA (2 << 8)
-#define GEN6_SVG_CTL_GS_AUB (3 << 8)
-#define GEN6_SVG_CTL_IO_AUB (4 << 8)
-#define GEN6_SVG_CTL_SIP (5 << 8)
-
-#define GEN6_SVG_RDATA 0x7404
-#define GEN6_SVG_WORK_CTL 0x7408
-
-#define GEN6_VF_CTL 0x7500
-
-#define GEN6_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
-#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
-#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
-#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
-#define GEN6_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
-#define GEN6_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
-#define GEN6_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
-#define GEN6_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_VF_STRG_VAL 0x7504
-#define GEN6_VF_STR_VL_OVR 0x7508
-#define GEN6_VF_VC_OVR 0x750c
-#define GEN6_VF_STR_PSKIP 0x7510
-#define GEN6_VF_MAX_PRIM 0x7514
-#define GEN6_VF_RDATA 0x7518
-
-#define GEN6_VS_CTL 0x7600
-#define GEN6_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
-#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
-#define GEN6_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
-#define GEN6_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
-#define GEN6_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
-#define GEN6_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
-#define GEN6_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_VS_STRG_VAL 0x7604
-#define GEN6_VS_RDATA 0x7608
-
-#define GEN6_SF_CTL 0x7b00
-#define GEN6_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
-#define GEN6_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
-#define GEN6_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
-#define GEN6_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
-#define GEN6_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
-#define GEN6_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
-#define GEN6_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_SF_STRG_VAL 0x7b04
-#define GEN6_SF_RDATA 0x7b18
-
-#define GEN6_WIZ_CTL 0x7c00
-#define GEN6_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
-#define GEN6_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
-#define GEN6_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
-#define GEN6_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
-#define GEN6_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
-#define GEN6_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
-#define GEN6_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
-#define GEN6_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
-#define GEN6_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
-#define GEN6_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
-#define GEN6_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_WIZ_STRG_VAL 0x7c04
-#define GEN6_WIZ_RDATA 0x7c18
-
-#define GEN6_TS_CTL 0x7e00
-#define GEN6_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define GEN6_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
-#define GEN6_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
-#define GEN6_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
-#define GEN6_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
-#define GEN6_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define GEN6_TS_STRG_VAL 0x7e04
-#define GEN6_TS_RDATA 0x7e08
-
-/* TD_CTL on gen6 is 0x7000, to not break stuff which depends on this... */
-#ifndef GEN6_TD_CTL
-#define GEN6_TD_CTL 0x8000
-#endif
-#define GEN6_TD_CTL_MUX_SHIFT 8
-#define GEN6_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
-#define GEN6_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
-#define GEN6_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
-#define GEN6_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
-#define GEN6_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
-#define GEN6_TD_CTL2 0x8004
-#define GEN6_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
-#define GEN6_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
-#define GEN6_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
-#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
-#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
-#define GEN6_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
-#define GEN6_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
-#define GEN6_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
-#define GEN6_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
-#define GEN6_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
-#define GEN6_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
-#define GEN6_TD_VF_VS_EMSK 0x8008
-#define GEN6_TD_GS_EMSK 0x800c
-#define GEN6_TD_CLIP_EMSK 0x8010
-#define GEN6_TD_SF_EMSK 0x8014
-#define GEN6_TD_WIZ_EMSK 0x8018
-#define GEN6_TD_0_6_EHTRG_VAL 0x801c
-#define GEN6_TD_0_7_EHTRG_VAL 0x8020
-#define GEN6_TD_0_6_EHTRG_MSK 0x8024
-#define GEN6_TD_0_7_EHTRG_MSK 0x8028
-#define GEN6_TD_RDATA 0x802c
-#define GEN6_TD_TS_EMSK 0x8030
-
-#define GEN6_EU_CTL 0x8800
-#define GEN6_EU_CTL_SELECT_SHIFT 16
-#define GEN6_EU_CTL_DATA_MUX_SHIFT 8
-#define GEN6_EU_ATT_0 0x8810
-#define GEN6_EU_ATT_1 0x8814
-#define GEN6_EU_ATT_DATA_0 0x8820
-#define GEN6_EU_ATT_DATA_1 0x8824
-#define GEN6_EU_ATT_CLR_0 0x8830
-#define GEN6_EU_ATT_CLR_1 0x8834
-#define GEN6_EU_RDATA 0x8840
-
-/* 3D state:
- */
-#define _3DOP_3DSTATE_PIPELINED 0x0
-#define _3DOP_3DSTATE_NONPIPELINED 0x1
-#define _3DOP_3DCONTROL 0x2
-#define _3DOP_3DPRIMITIVE 0x3
-
-#define _3DSTATE_PIPELINED_POINTERS 0x00
-#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
-#define _3DSTATE_VERTEX_BUFFERS 0x08
-#define _3DSTATE_VERTEX_ELEMENTS 0x09
-#define _3DSTATE_INDEX_BUFFER 0x0A
-#define _3DSTATE_VF_STATISTICS 0x0B
-#define _3DSTATE_DRAWING_RECTANGLE 0x00
-#define _3DSTATE_CONSTANT_COLOR 0x01
-#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
-#define _3DSTATE_CHROMA_KEY 0x04
-#define _3DSTATE_DEPTH_BUFFER 0x05
-#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
-#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
-#define _3DSTATE_LINE_STIPPLE 0x08
-#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
-#define _3DCONTROL 0x00
-#define _3DPRIMITIVE 0x00
-
-#define _3DPRIM_POINTLIST 0x01
-#define _3DPRIM_LINELIST 0x02
-#define _3DPRIM_LINESTRIP 0x03
-#define _3DPRIM_TRILIST 0x04
-#define _3DPRIM_TRISTRIP 0x05
-#define _3DPRIM_TRIFAN 0x06
-#define _3DPRIM_QUADLIST 0x07
-#define _3DPRIM_QUADSTRIP 0x08
-#define _3DPRIM_LINELIST_ADJ 0x09
-#define _3DPRIM_LINESTRIP_ADJ 0x0A
-#define _3DPRIM_TRILIST_ADJ 0x0B
-#define _3DPRIM_TRISTRIP_ADJ 0x0C
-#define _3DPRIM_TRISTRIP_REVERSE 0x0D
-#define _3DPRIM_POLYGON 0x0E
-#define _3DPRIM_RECTLIST 0x0F
-#define _3DPRIM_LINELOOP 0x10
-#define _3DPRIM_POINTLIST_BF 0x11
-#define _3DPRIM_LINESTRIP_CONT 0x12
-#define _3DPRIM_LINESTRIP_BF 0x13
-#define _3DPRIM_LINESTRIP_CONT_BF 0x14
-#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
-
-#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
-#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
-
-#define GEN6_ANISORATIO_2 0
-#define GEN6_ANISORATIO_4 1
-#define GEN6_ANISORATIO_6 2
-#define GEN6_ANISORATIO_8 3
-#define GEN6_ANISORATIO_10 4
-#define GEN6_ANISORATIO_12 5
-#define GEN6_ANISORATIO_14 6
-#define GEN6_ANISORATIO_16 7
-
-#define GEN6_BLENDFACTOR_ONE 0x1
-#define GEN6_BLENDFACTOR_SRC_COLOR 0x2
-#define GEN6_BLENDFACTOR_SRC_ALPHA 0x3
-#define GEN6_BLENDFACTOR_DST_ALPHA 0x4
-#define GEN6_BLENDFACTOR_DST_COLOR 0x5
-#define GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
-#define GEN6_BLENDFACTOR_CONST_COLOR 0x7
-#define GEN6_BLENDFACTOR_CONST_ALPHA 0x8
-#define GEN6_BLENDFACTOR_SRC1_COLOR 0x9
-#define GEN6_BLENDFACTOR_SRC1_ALPHA 0x0A
-#define GEN6_BLENDFACTOR_ZERO 0x11
-#define GEN6_BLENDFACTOR_INV_SRC_COLOR 0x12
-#define GEN6_BLENDFACTOR_INV_SRC_ALPHA 0x13
-#define GEN6_BLENDFACTOR_INV_DST_ALPHA 0x14
-#define GEN6_BLENDFACTOR_INV_DST_COLOR 0x15
-#define GEN6_BLENDFACTOR_INV_CONST_COLOR 0x17
-#define GEN6_BLENDFACTOR_INV_CONST_ALPHA 0x18
-#define GEN6_BLENDFACTOR_INV_SRC1_COLOR 0x19
-#define GEN6_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
-
-#define GEN6_BLENDFUNCTION_ADD 0
-#define GEN6_BLENDFUNCTION_SUBTRACT 1
-#define GEN6_BLENDFUNCTION_REVERSE_SUBTRACT 2
-#define GEN6_BLENDFUNCTION_MIN 3
-#define GEN6_BLENDFUNCTION_MAX 4
-
-#define GEN6_ALPHATEST_FORMAT_UNORM8 0
-#define GEN6_ALPHATEST_FORMAT_FLOAT32 1
-
-#define GEN6_CHROMAKEY_KILL_ON_ANY_MATCH 0
-#define GEN6_CHROMAKEY_REPLACE_BLACK 1
-
-#define GEN6_CLIP_API_OGL 0
-#define GEN6_CLIP_API_DX 1
-
-#define GEN6_CLIPMODE_NORMAL 0
-#define GEN6_CLIPMODE_CLIP_ALL 1
-#define GEN6_CLIPMODE_CLIP_NON_REJECTED 2
-#define GEN6_CLIPMODE_REJECT_ALL 3
-#define GEN6_CLIPMODE_ACCEPT_ALL 4
-
-#define GEN6_CLIP_NDCSPACE 0
-#define GEN6_CLIP_SCREENSPACE 1
-
-#define GEN6_COMPAREFUNCTION_ALWAYS 0
-#define GEN6_COMPAREFUNCTION_NEVER 1
-#define GEN6_COMPAREFUNCTION_LESS 2
-#define GEN6_COMPAREFUNCTION_EQUAL 3
-#define GEN6_COMPAREFUNCTION_LEQUAL 4
-#define GEN6_COMPAREFUNCTION_GREATER 5
-#define GEN6_COMPAREFUNCTION_NOTEQUAL 6
-#define GEN6_COMPAREFUNCTION_GEQUAL 7
-
-#define GEN6_COVERAGE_PIXELS_HALF 0
-#define GEN6_COVERAGE_PIXELS_1 1
-#define GEN6_COVERAGE_PIXELS_2 2
-#define GEN6_COVERAGE_PIXELS_4 3
-
-#define GEN6_CULLMODE_BOTH 0
-#define GEN6_CULLMODE_NONE 1
-#define GEN6_CULLMODE_FRONT 2
-#define GEN6_CULLMODE_BACK 3
-
-#define GEN6_DEFAULTCOLOR_R8G8B8A8_UNORM 0
-#define GEN6_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
-
-#define GEN6_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
-#define GEN6_DEPTHFORMAT_D32_FLOAT 1
-#define GEN6_DEPTHFORMAT_D24_UNORM_S8_UINT 2
-#define GEN6_DEPTHFORMAT_D16_UNORM 5
-
-#define GEN6_FLOATING_POINT_IEEE_754 0
-#define GEN6_FLOATING_POINT_NON_IEEE_754 1
-
-#define GEN6_FRONTWINDING_CW 0
-#define GEN6_FRONTWINDING_CCW 1
-
-#define GEN6_INDEX_BYTE 0
-#define GEN6_INDEX_WORD 1
-#define GEN6_INDEX_DWORD 2
-
-#define GEN6_LOGICOPFUNCTION_CLEAR 0
-#define GEN6_LOGICOPFUNCTION_NOR 1
-#define GEN6_LOGICOPFUNCTION_AND_INVERTED 2
-#define GEN6_LOGICOPFUNCTION_COPY_INVERTED 3
-#define GEN6_LOGICOPFUNCTION_AND_REVERSE 4
-#define GEN6_LOGICOPFUNCTION_INVERT 5
-#define GEN6_LOGICOPFUNCTION_XOR 6
-#define GEN6_LOGICOPFUNCTION_NAND 7
-#define GEN6_LOGICOPFUNCTION_AND 8
-#define GEN6_LOGICOPFUNCTION_EQUIV 9
-#define GEN6_LOGICOPFUNCTION_NOOP 10
-#define GEN6_LOGICOPFUNCTION_OR_INVERTED 11
-#define GEN6_LOGICOPFUNCTION_COPY 12
-#define GEN6_LOGICOPFUNCTION_OR_REVERSE 13
-#define GEN6_LOGICOPFUNCTION_OR 14
-#define GEN6_LOGICOPFUNCTION_SET 15
-
-#define GEN6_MAPFILTER_NEAREST 0x0
-#define GEN6_MAPFILTER_LINEAR 0x1
-#define GEN6_MAPFILTER_ANISOTROPIC 0x2
-
-#define GEN6_MIPFILTER_NONE 0
-#define GEN6_MIPFILTER_NEAREST 1
-#define GEN6_MIPFILTER_LINEAR 3
-
-#define GEN6_POLYGON_FRONT_FACING 0
-#define GEN6_POLYGON_BACK_FACING 1
-
-#define GEN6_PREFILTER_ALWAYS 0x0
-#define GEN6_PREFILTER_NEVER 0x1
-#define GEN6_PREFILTER_LESS 0x2
-#define GEN6_PREFILTER_EQUAL 0x3
-#define GEN6_PREFILTER_LEQUAL 0x4
-#define GEN6_PREFILTER_GREATER 0x5
-#define GEN6_PREFILTER_NOTEQUAL 0x6
-#define GEN6_PREFILTER_GEQUAL 0x7
-
-#define GEN6_PROVOKING_VERTEX_0 0
-#define GEN6_PROVOKING_VERTEX_1 1
-#define GEN6_PROVOKING_VERTEX_2 2
-
-#define GEN6_RASTRULE_UPPER_LEFT 0
-#define GEN6_RASTRULE_UPPER_RIGHT 1
-
-#define GEN6_RENDERTARGET_CLAMPRANGE_UNORM 0
-#define GEN6_RENDERTARGET_CLAMPRANGE_SNORM 1
-#define GEN6_RENDERTARGET_CLAMPRANGE_FORMAT 2
-
-#define GEN6_STENCILOP_KEEP 0
-#define GEN6_STENCILOP_ZERO 1
-#define GEN6_STENCILOP_REPLACE 2
-#define GEN6_STENCILOP_INCRSAT 3
-#define GEN6_STENCILOP_DECRSAT 4
-#define GEN6_STENCILOP_INCR 5
-#define GEN6_STENCILOP_DECR 6
-#define GEN6_STENCILOP_INVERT 7
-
-#define GEN6_SURFACE_MIPMAPLAYOUT_BELOW 0
-#define GEN6_SURFACE_MIPMAPLAYOUT_RIGHT 1
-
-#define GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
-#define GEN6_SURFACEFORMAT_R32G32B32A32_SINT 0x001
-#define GEN6_SURFACEFORMAT_R32G32B32A32_UINT 0x002
-#define GEN6_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
-#define GEN6_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
-#define GEN6_SURFACEFORMAT_R64G64_FLOAT 0x005
-#define GEN6_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
-#define GEN6_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
-#define GEN6_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
-#define GEN6_SURFACEFORMAT_R32G32B32_FLOAT 0x040
-#define GEN6_SURFACEFORMAT_R32G32B32_SINT 0x041
-#define GEN6_SURFACEFORMAT_R32G32B32_UINT 0x042
-#define GEN6_SURFACEFORMAT_R32G32B32_UNORM 0x043
-#define GEN6_SURFACEFORMAT_R32G32B32_SNORM 0x044
-#define GEN6_SURFACEFORMAT_R32G32B32_SSCALED 0x045
-#define GEN6_SURFACEFORMAT_R32G32B32_USCALED 0x046
-#define GEN6_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
-#define GEN6_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
-#define GEN6_SURFACEFORMAT_R16G16B16A16_SINT 0x082
-#define GEN6_SURFACEFORMAT_R16G16B16A16_UINT 0x083
-#define GEN6_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
-#define GEN6_SURFACEFORMAT_R32G32_FLOAT 0x085
-#define GEN6_SURFACEFORMAT_R32G32_SINT 0x086
-#define GEN6_SURFACEFORMAT_R32G32_UINT 0x087
-#define GEN6_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
-#define GEN6_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
-#define GEN6_SURFACEFORMAT_L32A32_FLOAT 0x08A
-#define GEN6_SURFACEFORMAT_R32G32_UNORM 0x08B
-#define GEN6_SURFACEFORMAT_R32G32_SNORM 0x08C
-#define GEN6_SURFACEFORMAT_R64_FLOAT 0x08D
-#define GEN6_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
-#define GEN6_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
-#define GEN6_SURFACEFORMAT_A32X32_FLOAT 0x090
-#define GEN6_SURFACEFORMAT_L32X32_FLOAT 0x091
-#define GEN6_SURFACEFORMAT_I32X32_FLOAT 0x092
-#define GEN6_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
-#define GEN6_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
-#define GEN6_SURFACEFORMAT_R32G32_SSCALED 0x095
-#define GEN6_SURFACEFORMAT_R32G32_USCALED 0x096
-#define GEN6_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
-#define GEN6_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
-#define GEN6_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
-#define GEN6_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
-#define GEN6_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
-#define GEN6_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
-#define GEN6_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
-#define GEN6_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
-#define GEN6_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
-#define GEN6_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
-#define GEN6_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
-#define GEN6_SURFACEFORMAT_R16G16_UNORM 0x0CC
-#define GEN6_SURFACEFORMAT_R16G16_SNORM 0x0CD
-#define GEN6_SURFACEFORMAT_R16G16_SINT 0x0CE
-#define GEN6_SURFACEFORMAT_R16G16_UINT 0x0CF
-#define GEN6_SURFACEFORMAT_R16G16_FLOAT 0x0D0
-#define GEN6_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
-#define GEN6_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
-#define GEN6_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
-#define GEN6_SURFACEFORMAT_R32_SINT 0x0D6
-#define GEN6_SURFACEFORMAT_R32_UINT 0x0D7
-#define GEN6_SURFACEFORMAT_R32_FLOAT 0x0D8
-#define GEN6_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
-#define GEN6_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
-#define GEN6_SURFACEFORMAT_L16A16_UNORM 0x0DF
-#define GEN6_SURFACEFORMAT_I24X8_UNORM 0x0E0
-#define GEN6_SURFACEFORMAT_L24X8_UNORM 0x0E1
-#define GEN6_SURFACEFORMAT_A24X8_UNORM 0x0E2
-#define GEN6_SURFACEFORMAT_I32_FLOAT 0x0E3
-#define GEN6_SURFACEFORMAT_L32_FLOAT 0x0E4
-#define GEN6_SURFACEFORMAT_A32_FLOAT 0x0E5
-#define GEN6_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
-#define GEN6_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
-#define GEN6_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
-#define GEN6_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
-#define GEN6_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
-#define GEN6_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
-#define GEN6_SURFACEFORMAT_L16A16_FLOAT 0x0F0
-#define GEN6_SURFACEFORMAT_R32_UNORM 0x0F1
-#define GEN6_SURFACEFORMAT_R32_SNORM 0x0F2
-#define GEN6_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
-#define GEN6_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
-#define GEN6_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
-#define GEN6_SURFACEFORMAT_R16G16_SSCALED 0x0F6
-#define GEN6_SURFACEFORMAT_R16G16_USCALED 0x0F7
-#define GEN6_SURFACEFORMAT_R32_SSCALED 0x0F8
-#define GEN6_SURFACEFORMAT_R32_USCALED 0x0F9
-#define GEN6_SURFACEFORMAT_B5G6R5_UNORM 0x100
-#define GEN6_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
-#define GEN6_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
-#define GEN6_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
-#define GEN6_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
-#define GEN6_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
-#define GEN6_SURFACEFORMAT_R8G8_UNORM 0x106
-#define GEN6_SURFACEFORMAT_R8G8_SNORM 0x107
-#define GEN6_SURFACEFORMAT_R8G8_SINT 0x108
-#define GEN6_SURFACEFORMAT_R8G8_UINT 0x109
-#define GEN6_SURFACEFORMAT_R16_UNORM 0x10A
-#define GEN6_SURFACEFORMAT_R16_SNORM 0x10B
-#define GEN6_SURFACEFORMAT_R16_SINT 0x10C
-#define GEN6_SURFACEFORMAT_R16_UINT 0x10D
-#define GEN6_SURFACEFORMAT_R16_FLOAT 0x10E
-#define GEN6_SURFACEFORMAT_I16_UNORM 0x111
-#define GEN6_SURFACEFORMAT_L16_UNORM 0x112
-#define GEN6_SURFACEFORMAT_A16_UNORM 0x113
-#define GEN6_SURFACEFORMAT_L8A8_UNORM 0x114
-#define GEN6_SURFACEFORMAT_I16_FLOAT 0x115
-#define GEN6_SURFACEFORMAT_L16_FLOAT 0x116
-#define GEN6_SURFACEFORMAT_A16_FLOAT 0x117
-#define GEN6_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
-#define GEN6_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
-#define GEN6_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
-#define GEN6_SURFACEFORMAT_R8G8_SSCALED 0x11C
-#define GEN6_SURFACEFORMAT_R8G8_USCALED 0x11D
-#define GEN6_SURFACEFORMAT_R16_SSCALED 0x11E
-#define GEN6_SURFACEFORMAT_R16_USCALED 0x11F
-#define GEN6_SURFACEFORMAT_R8_UNORM 0x140
-#define GEN6_SURFACEFORMAT_R8_SNORM 0x141
-#define GEN6_SURFACEFORMAT_R8_SINT 0x142
-#define GEN6_SURFACEFORMAT_R8_UINT 0x143
-#define GEN6_SURFACEFORMAT_A8_UNORM 0x144
-#define GEN6_SURFACEFORMAT_I8_UNORM 0x145
-#define GEN6_SURFACEFORMAT_L8_UNORM 0x146
-#define GEN6_SURFACEFORMAT_P4A4_UNORM 0x147
-#define GEN6_SURFACEFORMAT_A4P4_UNORM 0x148
-#define GEN6_SURFACEFORMAT_R8_SSCALED 0x149
-#define GEN6_SURFACEFORMAT_R8_USCALED 0x14A
-#define GEN6_SURFACEFORMAT_R1_UINT 0x181
-#define GEN6_SURFACEFORMAT_YCRCB_NORMAL 0x182
-#define GEN6_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
-#define GEN6_SURFACEFORMAT_BC1_UNORM 0x186
-#define GEN6_SURFACEFORMAT_BC2_UNORM 0x187
-#define GEN6_SURFACEFORMAT_BC3_UNORM 0x188
-#define GEN6_SURFACEFORMAT_BC4_UNORM 0x189
-#define GEN6_SURFACEFORMAT_BC5_UNORM 0x18A
-#define GEN6_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
-#define GEN6_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
-#define GEN6_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
-#define GEN6_SURFACEFORMAT_MONO8 0x18E
-#define GEN6_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
-#define GEN6_SURFACEFORMAT_YCRCB_SWAPY 0x190
-#define GEN6_SURFACEFORMAT_DXT1_RGB 0x191
-#define GEN6_SURFACEFORMAT_FXT1 0x192
-#define GEN6_SURFACEFORMAT_R8G8B8_UNORM 0x193
-#define GEN6_SURFACEFORMAT_R8G8B8_SNORM 0x194
-#define GEN6_SURFACEFORMAT_R8G8B8_SSCALED 0x195
-#define GEN6_SURFACEFORMAT_R8G8B8_USCALED 0x196
-#define GEN6_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
-#define GEN6_SURFACEFORMAT_R64G64B64_FLOAT 0x198
-#define GEN6_SURFACEFORMAT_BC4_SNORM 0x199
-#define GEN6_SURFACEFORMAT_BC5_SNORM 0x19A
-#define GEN6_SURFACEFORMAT_R16G16B16_UNORM 0x19C
-#define GEN6_SURFACEFORMAT_R16G16B16_SNORM 0x19D
-#define GEN6_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
-#define GEN6_SURFACEFORMAT_R16G16B16_USCALED 0x19F
-
-#define GEN6_SURFACERETURNFORMAT_FLOAT32 0
-#define GEN6_SURFACERETURNFORMAT_S1 1
-
-#define GEN6_SURFACE_1D 0
-#define GEN6_SURFACE_2D 1
-#define GEN6_SURFACE_3D 2
-#define GEN6_SURFACE_CUBE 3
-#define GEN6_SURFACE_BUFFER 4
-#define GEN6_SURFACE_NULL 7
-
-#define GEN6_BORDER_COLOR_MODE_DEFAULT 0
-#define GEN6_BORDER_COLOR_MODE_LEGACY 1
-
-#define GEN6_TEXCOORDMODE_WRAP 0
-#define GEN6_TEXCOORDMODE_MIRROR 1
-#define GEN6_TEXCOORDMODE_CLAMP 2
-#define GEN6_TEXCOORDMODE_CUBE 3
-#define GEN6_TEXCOORDMODE_CLAMP_BORDER 4
-#define GEN6_TEXCOORDMODE_MIRROR_ONCE 5
-
-#define GEN6_THREAD_PRIORITY_NORMAL 0
-#define GEN6_THREAD_PRIORITY_HIGH 1
-
-#define GEN6_TILEWALK_XMAJOR 0
-#define GEN6_TILEWALK_YMAJOR 1
-
-#define GEN6_VERTEX_SUBPIXEL_PRECISION_8BITS 0
-#define GEN6_VERTEX_SUBPIXEL_PRECISION_4BITS 1
-
-#define GEN6_VERTEXBUFFER_ACCESS_VERTEXDATA 0
-#define GEN6_VERTEXBUFFER_ACCESS_INSTANCEDATA 1
-
-#define GEN6_VFCOMPONENT_NOSTORE 0
-#define GEN6_VFCOMPONENT_STORE_SRC 1
-#define GEN6_VFCOMPONENT_STORE_0 2
-#define GEN6_VFCOMPONENT_STORE_1_FLT 3
-#define GEN6_VFCOMPONENT_STORE_1_INT 4
-#define GEN6_VFCOMPONENT_STORE_VID 5
-#define GEN6_VFCOMPONENT_STORE_IID 6
-#define GEN6_VFCOMPONENT_STORE_PID 7
-
-
-
-/* Execution Unit (EU) defines
- */
-
-#define GEN6_ALIGN_1 0
-#define GEN6_ALIGN_16 1
-
-#define GEN6_ADDRESS_DIRECT 0
-#define GEN6_ADDRESS_REGISTER_INDIRECT_REGISTER 1
-
-#define GEN6_CHANNEL_X 0
-#define GEN6_CHANNEL_Y 1
-#define GEN6_CHANNEL_Z 2
-#define GEN6_CHANNEL_W 3
-
-#define GEN6_COMPRESSION_NONE 0
-#define GEN6_COMPRESSION_2NDHALF 1
-#define GEN6_COMPRESSION_COMPRESSED 2
-
-#define GEN6_CONDITIONAL_NONE 0
-#define GEN6_CONDITIONAL_Z 1
-#define GEN6_CONDITIONAL_NZ 2
-#define GEN6_CONDITIONAL_EQ 1 /* Z */
-#define GEN6_CONDITIONAL_NEQ 2 /* NZ */
-#define GEN6_CONDITIONAL_G 3
-#define GEN6_CONDITIONAL_GE 4
-#define GEN6_CONDITIONAL_L 5
-#define GEN6_CONDITIONAL_LE 6
-#define GEN6_CONDITIONAL_C 7
-#define GEN6_CONDITIONAL_O 8
-
-#define GEN6_DEBUG_NONE 0
-#define GEN6_DEBUG_BREAKPOINT 1
-
-#define GEN6_DEPENDENCY_NORMAL 0
-#define GEN6_DEPENDENCY_NOTCLEARED 1
-#define GEN6_DEPENDENCY_NOTCHECKED 2
-#define GEN6_DEPENDENCY_DISABLE 3
-
-#define GEN6_EXECUTE_1 0
-#define GEN6_EXECUTE_2 1
-#define GEN6_EXECUTE_4 2
-#define GEN6_EXECUTE_8 3
-#define GEN6_EXECUTE_16 4
-#define GEN6_EXECUTE_32 5
-
-#define GEN6_HORIZONTAL_STRIDE_0 0
-#define GEN6_HORIZONTAL_STRIDE_1 1
-#define GEN6_HORIZONTAL_STRIDE_2 2
-#define GEN6_HORIZONTAL_STRIDE_4 3
-
-#define GEN6_INSTRUCTION_NORMAL 0
-#define GEN6_INSTRUCTION_SATURATE 1
-
-#define GEN6_MASK_ENABLE 0
-#define GEN6_MASK_DISABLE 1
-
-#define GEN6_OPCODE_MOV 1
-#define GEN6_OPCODE_SEL 2
-#define GEN6_OPCODE_NOT 4
-#define GEN6_OPCODE_AND 5
-#define GEN6_OPCODE_OR 6
-#define GEN6_OPCODE_XOR 7
-#define GEN6_OPCODE_SHR 8
-#define GEN6_OPCODE_SHL 9
-#define GEN6_OPCODE_RSR 10
-#define GEN6_OPCODE_RSL 11
-#define GEN6_OPCODE_ASR 12
-#define GEN6_OPCODE_CMP 16
-#define GEN6_OPCODE_JMPI 32
-#define GEN6_OPCODE_IF 34
-#define GEN6_OPCODE_IFF 35
-#define GEN6_OPCODE_ELSE 36
-#define GEN6_OPCODE_ENDIF 37
-#define GEN6_OPCODE_DO 38
-#define GEN6_OPCODE_WHILE 39
-#define GEN6_OPCODE_BREAK 40
-#define GEN6_OPCODE_CONTINUE 41
-#define GEN6_OPCODE_HALT 42
-#define GEN6_OPCODE_MSAVE 44
-#define GEN6_OPCODE_MRESTORE 45
-#define GEN6_OPCODE_PUSH 46
-#define GEN6_OPCODE_POP 47
-#define GEN6_OPCODE_WAIT 48
-#define GEN6_OPCODE_SEND 49
-#define GEN6_OPCODE_ADD 64
-#define GEN6_OPCODE_MUL 65
-#define GEN6_OPCODE_AVG 66
-#define GEN6_OPCODE_FRC 67
-#define GEN6_OPCODE_RNDU 68
-#define GEN6_OPCODE_RNDD 69
-#define GEN6_OPCODE_RNDE 70
-#define GEN6_OPCODE_RNDZ 71
-#define GEN6_OPCODE_MAC 72
-#define GEN6_OPCODE_MACH 73
-#define GEN6_OPCODE_LZD 74
-#define GEN6_OPCODE_SAD2 80
-#define GEN6_OPCODE_SADA2 81
-#define GEN6_OPCODE_DP4 84
-#define GEN6_OPCODE_DPH 85
-#define GEN6_OPCODE_DP3 86
-#define GEN6_OPCODE_DP2 87
-#define GEN6_OPCODE_DPA2 88
-#define GEN6_OPCODE_LINE 89
-#define GEN6_OPCODE_NOP 126
-
-#define GEN6_PREDICATE_NONE 0
-#define GEN6_PREDICATE_NORMAL 1
-#define GEN6_PREDICATE_ALIGN1_ANYV 2
-#define GEN6_PREDICATE_ALIGN1_ALLV 3
-#define GEN6_PREDICATE_ALIGN1_ANY2H 4
-#define GEN6_PREDICATE_ALIGN1_ALL2H 5
-#define GEN6_PREDICATE_ALIGN1_ANY4H 6
-#define GEN6_PREDICATE_ALIGN1_ALL4H 7
-#define GEN6_PREDICATE_ALIGN1_ANY8H 8
-#define GEN6_PREDICATE_ALIGN1_ALL8H 9
-#define GEN6_PREDICATE_ALIGN1_ANY16H 10
-#define GEN6_PREDICATE_ALIGN1_ALL16H 11
-#define GEN6_PREDICATE_ALIGN16_REPLICATE_X 2
-#define GEN6_PREDICATE_ALIGN16_REPLICATE_Y 3
-#define GEN6_PREDICATE_ALIGN16_REPLICATE_Z 4
-#define GEN6_PREDICATE_ALIGN16_REPLICATE_W 5
-#define GEN6_PREDICATE_ALIGN16_ANY4H 6
-#define GEN6_PREDICATE_ALIGN16_ALL4H 7
-
-#define GEN6_ARCHITECTURE_REGISTER_FILE 0
-#define GEN6_GENERAL_REGISTER_FILE 1
-#define GEN6_MESSAGE_REGISTER_FILE 2
-#define GEN6_IMMEDIATE_VALUE 3
-
-#define GEN6_REGISTER_TYPE_UD 0
-#define GEN6_REGISTER_TYPE_D 1
-#define GEN6_REGISTER_TYPE_UW 2
-#define GEN6_REGISTER_TYPE_W 3
-#define GEN6_REGISTER_TYPE_UB 4
-#define GEN6_REGISTER_TYPE_B 5
-#define GEN6_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
-#define GEN6_REGISTER_TYPE_HF 6
-#define GEN6_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
-#define GEN6_REGISTER_TYPE_F 7
-
-#define GEN6_ARF_NULL 0x00
-#define GEN6_ARF_ADDRESS 0x10
-#define GEN6_ARF_ACCUMULATOR 0x20
-#define GEN6_ARF_FLAG 0x30
-#define GEN6_ARF_MASK 0x40
-#define GEN6_ARF_MASK_STACK 0x50
-#define GEN6_ARF_MASK_STACK_DEPTH 0x60
-#define GEN6_ARF_STATE 0x70
-#define GEN6_ARF_CONTROL 0x80
-#define GEN6_ARF_NOTIFICATION_COUNT 0x90
-#define GEN6_ARF_IP 0xA0
-
-#define GEN6_AMASK 0
-#define GEN6_IMASK 1
-#define GEN6_LMASK 2
-#define GEN6_CMASK 3
-
-
-
-#define GEN6_THREAD_NORMAL 0
-#define GEN6_THREAD_ATOMIC 1
-#define GEN6_THREAD_SWITCH 2
-
-#define GEN6_VERTICAL_STRIDE_0 0
-#define GEN6_VERTICAL_STRIDE_1 1
-#define GEN6_VERTICAL_STRIDE_2 2
-#define GEN6_VERTICAL_STRIDE_4 3
-#define GEN6_VERTICAL_STRIDE_8 4
-#define GEN6_VERTICAL_STRIDE_16 5
-#define GEN6_VERTICAL_STRIDE_32 6
-#define GEN6_VERTICAL_STRIDE_64 7
-#define GEN6_VERTICAL_STRIDE_128 8
-#define GEN6_VERTICAL_STRIDE_256 9
-#define GEN6_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
-
-#define GEN6_WIDTH_1 0
-#define GEN6_WIDTH_2 1
-#define GEN6_WIDTH_4 2
-#define GEN6_WIDTH_8 3
-#define GEN6_WIDTH_16 4
-
-#define GEN6_STATELESS_BUFFER_BOUNDARY_1K 0
-#define GEN6_STATELESS_BUFFER_BOUNDARY_2K 1
-#define GEN6_STATELESS_BUFFER_BOUNDARY_4K 2
-#define GEN6_STATELESS_BUFFER_BOUNDARY_8K 3
-#define GEN6_STATELESS_BUFFER_BOUNDARY_16K 4
-#define GEN6_STATELESS_BUFFER_BOUNDARY_32K 5
-#define GEN6_STATELESS_BUFFER_BOUNDARY_64K 6
-#define GEN6_STATELESS_BUFFER_BOUNDARY_128K 7
-#define GEN6_STATELESS_BUFFER_BOUNDARY_256K 8
-#define GEN6_STATELESS_BUFFER_BOUNDARY_512K 9
-#define GEN6_STATELESS_BUFFER_BOUNDARY_1M 10
-#define GEN6_STATELESS_BUFFER_BOUNDARY_2M 11
-
-#define GEN6_POLYGON_FACING_FRONT 0
-#define GEN6_POLYGON_FACING_BACK 1
-
-#define GEN6_MESSAGE_TARGET_NULL 0
-#define GEN6_MESSAGE_TARGET_MATH 1
-#define GEN6_MESSAGE_TARGET_SAMPLER 2
-#define GEN6_MESSAGE_TARGET_GATEWAY 3
-#define GEN6_MESSAGE_TARGET_DATAPORT_READ 4
-#define GEN6_MESSAGE_TARGET_DATAPORT_WRITE 5
-#define GEN6_MESSAGE_TARGET_URB 6
-#define GEN6_MESSAGE_TARGET_THREAD_SPAWNER 7
-
-#define GEN6_SAMPLER_RETURN_FORMAT_FLOAT32 0
-#define GEN6_SAMPLER_RETURN_FORMAT_UINT32 2
-#define GEN6_SAMPLER_RETURN_FORMAT_SINT32 3
-
-#define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
-#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
-#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
-#define GEN6_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
-#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
-#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
-#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
-#define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
-#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
-#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
-#define GEN6_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
-#define GEN6_SAMPLER_MESSAGE_SIMD8_RESINFO 2
-#define GEN6_SAMPLER_MESSAGE_SIMD16_RESINFO 2
-#define GEN6_SAMPLER_MESSAGE_SIMD4X2_LD 3
-#define GEN6_SAMPLER_MESSAGE_SIMD8_LD 3
-#define GEN6_SAMPLER_MESSAGE_SIMD16_LD 3
-
-#define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
-#define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
-#define GEN6_DATAPORT_OWORD_BLOCK_2_OWORDS 2
-#define GEN6_DATAPORT_OWORD_BLOCK_4_OWORDS 3
-#define GEN6_DATAPORT_OWORD_BLOCK_8_OWORDS 4
-
-#define GEN6_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
-#define GEN6_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
-
-#define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
-#define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
-
-#define GEN6_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
-#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
-#define GEN6_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
-#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
-
-#define GEN6_DATAPORT_READ_TARGET_DATA_CACHE 0
-#define GEN6_DATAPORT_READ_TARGET_RENDER_CACHE 1
-#define GEN6_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
-
-#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
-#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
-#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
-#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
-#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
-
-#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
-#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
-#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2
-#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
-#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
-#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
-#define GEN6_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
-
-#define GEN6_MATH_FUNCTION_INV 1
-#define GEN6_MATH_FUNCTION_LOG 2
-#define GEN6_MATH_FUNCTION_EXP 3
-#define GEN6_MATH_FUNCTION_SQRT 4
-#define GEN6_MATH_FUNCTION_RSQ 5
-#define GEN6_MATH_FUNCTION_SIN 6 /* was 7 */
-#define GEN6_MATH_FUNCTION_COS 7 /* was 8 */
-#define GEN6_MATH_FUNCTION_SINCOS 8 /* was 6 */
-#define GEN6_MATH_FUNCTION_TAN 9
-#define GEN6_MATH_FUNCTION_POW 10
-#define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
-#define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT 12
-#define GEN6_MATH_FUNCTION_INT_DIV_REMAINDER 13
-
-#define GEN6_MATH_INTEGER_UNSIGNED 0
-#define GEN6_MATH_INTEGER_SIGNED 1
-
-#define GEN6_MATH_PRECISION_FULL 0
-#define GEN6_MATH_PRECISION_PARTIAL 1
-
-#define GEN6_MATH_SATURATE_NONE 0
-#define GEN6_MATH_SATURATE_SATURATE 1
-
-#define GEN6_MATH_DATA_VECTOR 0
-#define GEN6_MATH_DATA_SCALAR 1
-
-#define GEN6_URB_OPCODE_WRITE 0
-
-#define GEN6_URB_SWIZZLE_NONE 0
-#define GEN6_URB_SWIZZLE_INTERLEAVE 1
-#define GEN6_URB_SWIZZLE_TRANSPOSE 2
-
-#define GEN6_SCRATCH_SPACE_SIZE_1K 0
-#define GEN6_SCRATCH_SPACE_SIZE_2K 1
-#define GEN6_SCRATCH_SPACE_SIZE_4K 2
-#define GEN6_SCRATCH_SPACE_SIZE_8K 3
-#define GEN6_SCRATCH_SPACE_SIZE_16K 4
-#define GEN6_SCRATCH_SPACE_SIZE_32K 5
-#define GEN6_SCRATCH_SPACE_SIZE_64K 6
-#define GEN6_SCRATCH_SPACE_SIZE_128K 7
-#define GEN6_SCRATCH_SPACE_SIZE_256K 8
-#define GEN6_SCRATCH_SPACE_SIZE_512K 9
-#define GEN6_SCRATCH_SPACE_SIZE_1M 10
-#define GEN6_SCRATCH_SPACE_SIZE_2M 11
-
-/* The hardware supports two different modes for border color. The
- * default (OpenGL) mode uses floating-point color channels, while the
- * legacy mode uses 4 bytes.
- *
- * More significantly, the legacy mode respects the components of the
- * border color for channels not present in the source, (whereas the
- * default mode will ignore the border color's alpha channel and use
- * alpha==1 for an RGB source, for example).
- *
- * The legacy mode matches the semantics specified by the Render
- * extension.
- */
-struct gen6_sampler_default_border_color {
- float color[4];
-};
-
-struct gen6_sampler_legacy_border_color {
- uint8_t color[4];
-};
-
-struct gen6_sampler_state {
- struct {
- uint32_t shadow_function:3;
- uint32_t lod_bias:11;
- uint32_t min_filter:3;
- uint32_t mag_filter:3;
- uint32_t mip_filter:2;
- uint32_t base_level:5;
- uint32_t pad:1;
- uint32_t lod_preclamp:1;
- uint32_t border_color_mode:1;
- uint32_t pad0:1;
- uint32_t disable:1;
- } ss0;
-
- struct {
- uint32_t r_wrap_mode:3;
- uint32_t t_wrap_mode:3;
- uint32_t s_wrap_mode:3;
- uint32_t pad:3;
- uint32_t max_lod:10;
- uint32_t min_lod:10;
- } ss1;
-
- struct {
- uint32_t border_color;
- } ss2;
-
- struct {
- uint32_t pad:19;
- uint32_t max_aniso:3;
- uint32_t chroma_key_mode:1;
- uint32_t chroma_key_index:2;
- uint32_t chroma_key_enable:1;
- uint32_t monochrome_filter_width:3;
- uint32_t monochrome_filter_height:3;
- } ss3;
-};
-
-struct gen6_blend_state {
- struct {
- uint32_t dest_blend_factor:5;
- uint32_t source_blend_factor:5;
- uint32_t pad3:1;
- uint32_t blend_func:3;
- uint32_t pad2:1;
- uint32_t ia_dest_blend_factor:5;
- uint32_t ia_source_blend_factor:5;
- uint32_t pad1:1;
- uint32_t ia_blend_func:3;
- uint32_t pad0:1;
- uint32_t ia_blend_enable:1;
- uint32_t blend_enable:1;
- } blend0;
-
- struct {
- uint32_t post_blend_clamp_enable:1;
- uint32_t pre_blend_clamp_enable:1;
- uint32_t clamp_range:2;
- uint32_t pad0:4;
- uint32_t x_dither_offset:2;
- uint32_t y_dither_offset:2;
- uint32_t dither_enable:1;
- uint32_t alpha_test_func:3;
- uint32_t alpha_test_enable:1;
- uint32_t pad1:1;
- uint32_t logic_op_func:4;
- uint32_t logic_op_enable:1;
- uint32_t pad2:1;
- uint32_t write_disable_b:1;
- uint32_t write_disable_g:1;
- uint32_t write_disable_r:1;
- uint32_t write_disable_a:1;
- uint32_t pad3:1;
- uint32_t alpha_to_coverage_dither:1;
- uint32_t alpha_to_one:1;
- uint32_t alpha_to_coverage:1;
- } blend1;
-};
-
-struct gen6_color_calc_state {
- struct {
- uint32_t alpha_test_format:1;
- uint32_t pad0:14;
- uint32_t round_disable:1;
- uint32_t bf_stencil_ref:8;
- uint32_t stencil_ref:8;
- } cc0;
-
- union {
- float alpha_ref_f;
- struct {
- uint32_t ui:8;
- uint32_t pad0:24;
- } alpha_ref_fi;
- } cc1;
-
- float constant_r;
- float constant_g;
- float constant_b;
- float constant_a;
-};
-
-struct gen6_depth_stencil_state {
- struct {
- uint32_t pad0:3;
- uint32_t bf_stencil_pass_depth_pass_op:3;
- uint32_t bf_stencil_pass_depth_fail_op:3;
- uint32_t bf_stencil_fail_op:3;
- uint32_t bf_stencil_func:3;
- uint32_t bf_stencil_enable:1;
- uint32_t pad1:2;
- uint32_t stencil_write_enable:1;
- uint32_t stencil_pass_depth_pass_op:3;
- uint32_t stencil_pass_depth_fail_op:3;
- uint32_t stencil_fail_op:3;
- uint32_t stencil_func:3;
- uint32_t stencil_enable:1;
- } ds0;
-
- struct {
- uint32_t bf_stencil_write_mask:8;
- uint32_t bf_stencil_test_mask:8;
- uint32_t stencil_write_mask:8;
- uint32_t stencil_test_mask:8;
- } ds1;
-
- struct {
- uint32_t pad0:26;
- uint32_t depth_write_enable:1;
- uint32_t depth_test_func:3;
- uint32_t pad1:1;
- uint32_t depth_test_enable:1;
- } ds2;
-};
-
-struct gen6_surface_state {
- struct {
- uint32_t cube_pos_z:1;
- uint32_t cube_neg_z:1;
- uint32_t cube_pos_y:1;
- uint32_t cube_neg_y:1;
- uint32_t cube_pos_x:1;
- uint32_t cube_neg_x:1;
- uint32_t pad:3;
- uint32_t render_cache_read_mode:1;
- uint32_t mipmap_layout_mode:1;
- uint32_t vert_line_stride_ofs:1;
- uint32_t vert_line_stride:1;
- uint32_t color_blend:1;
- uint32_t writedisable_blue:1;
- uint32_t writedisable_green:1;
- uint32_t writedisable_red:1;
- uint32_t writedisable_alpha:1;
- uint32_t surface_format:9;
- uint32_t data_return_format:1;
- uint32_t pad0:1;
- uint32_t surface_type:3;
- } ss0;
-
- struct {
- uint32_t base_addr;
- } ss1;
-
- struct {
- uint32_t render_target_rotation:2;
- uint32_t mip_count:4;
- uint32_t width:13;
- uint32_t height:13;
- } ss2;
-
- struct {
- uint32_t tile_walk:1;
- uint32_t tiled_surface:1;
- uint32_t pad:1;
- uint32_t pitch:18;
- uint32_t depth:11;
- } ss3;
-
- struct {
- uint32_t pad:19;
- uint32_t min_array_elt:9;
- uint32_t min_lod:4;
- } ss4;
-
- struct {
- uint32_t pad:20;
- uint32_t y_offset:4;
- uint32_t pad2:1;
- uint32_t x_offset:7;
- } ss5;
-};
-
-struct gen6_cc_viewport {
- float min_depth;
- float max_depth;
-};
-
-typedef enum {
- SAMPLER_FILTER_NEAREST = 0,
- SAMPLER_FILTER_BILINEAR,
- FILTER_COUNT
-} sampler_filter_t;
-
-typedef enum {
- SAMPLER_EXTEND_NONE = 0,
- SAMPLER_EXTEND_REPEAT,
- SAMPLER_EXTEND_PAD,
- SAMPLER_EXTEND_REFLECT,
- EXTEND_COUNT
-} sampler_extend_t;
-
-#endif
--
1.7.8.3
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