[Intel-gfx] [PATCH 2/2] drm/i915: Correct the bit number for the MI_FLUSH_ENABLE.
Chris Wilson
chris at chris-wilson.co.uk
Wed Jan 25 10:57:58 CET 2012
On Tue, 24 Jan 2012 18:55:53 -0800, Eric Anholt <eric at anholt.net> wrote:
> On Sat, 21 Jan 2012 17:36:13 +0100, Daniel Vetter <daniel at ffwll.ch> wrote:
> > On Thu, Jan 19, 2012 at 10:50:06AM -0800, Eric Anholt wrote:
> > > Older specs claimed this was bit 11, but newer specs and the actual
> > > simulator code say it was bit 12. Regardless, we don't use MI_FLUSH,
> > > or try to enable it any more.
> > >
> > > Signed-off-by: Eric Anholt <eric at anholt.net>
> >
> > I'd like to amend this with the following (on this patch instead of the
> > other, so that ppl actually can find it with git blame):
> >
> > "Furthermore actually setting bit12 results in gpu hangs both on snb and
> > ivb. Ben Widawsky discovered a ppt that claims that both bit12 and bit11
> > must be set, but that doesn't help either. And last but not least,
> > MI_FLUSH seems to work regardless of the setting of these bits."
>
> I haven't seen bit12 hanging snb/ivb -- I only knew of it hanging ilk
> (since it doesn't exist there). On my snb, running xvideo so that
> MI_FLUSHes are generated by the userland (I think -- I haven't caught
> them in cat i915_batchbuffers | intel_dump_decode -), with
> intel_reg_read 0x209c saying 0x1240, things are going fine. Also with
> 0x209c saying 0x240 (the result of this patch).
The SNB Xv path, that is the code called by Gen6DisplayVideoTexture,
never used MI_FLUSH.
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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