[Intel-gfx] [PATCH] drm/i915: mask tiled bit when updating ILK sprites

Ander Conselvan de Oliveira conselvan2 at gmail.com
Fri Jul 13 14:50:33 CEST 2012


From: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira at intel.com>

Or going from tiled to untiled may break.

Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira at intel.com>
---
 drivers/gpu/drm/i915/intel_sprite.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
index 1a1483b..cc8df4d 100644
--- a/drivers/gpu/drm/i915/intel_sprite.c
+++ b/drivers/gpu/drm/i915/intel_sprite.c
@@ -234,6 +234,7 @@ ilk_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb,
 	dvscntr &= ~DVS_PIXFORMAT_MASK;
 	dvscntr &= ~DVS_RGB_ORDER_XBGR;
 	dvscntr &= ~DVS_YUV_BYTE_ORDER_MASK;
+	dvscntr &= ~DVS_TILED;
 
 	switch (fb->pixel_format) {
 	case DRM_FORMAT_XBGR8888:
-- 
1.7.4.1




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