[Intel-gfx] [PATCH] drm/i915: Periodically sanity check power management
Daniel Vetter
daniel at ffwll.ch
Thu May 3 17:23:02 CEST 2012
On Thu, May 03, 2012 at 04:13:32PM +0100, Chris Wilson wrote:
> On Thu, 3 May 2012 17:07:54 +0200, Daniel Vetter <daniel at ffwll.ch> wrote:
> > On Thu, Apr 26, 2012 at 11:28:42AM +0100, Chris Wilson wrote:
> > > This patch does have a side-effect. It removes the mark-busy for just
> > > moving the cursor - we don't want to increase the render clock just for
> > > the sprite, though we may want to bump the display frequency. I'd argue
> > > that we do not, and certainly don't want to take the struct_mutex here
> > > due to the large latencies that introduces.
> > > -
> > > - if (visible)
> > > - intel_mark_busy(dev, to_intel_framebuffer(crtc->fb)->obj);
> >
> > Hm, what's the reason to drop this one here?
>
> See above.
Oops, pardon me for being blind. Patch queued for -next, thanks.
-Daniel
--
Daniel Vetter
Mail: daniel at ffwll.ch
Mobile: +41 (0)79 365 57 48
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