[Intel-gfx] [PATCH] testdisplay: Use the fb stride when painting the color key
Damien Lespiau
damien.lespiau at gmail.com
Tue Nov 27 20:14:05 CET 2012
From: Damien Lespiau <damien.lespiau at intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55901
Signed-off-by: Damien Lespiau <damien.lespiau at intel.com>
---
tests/testdisplay.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/tests/testdisplay.c b/tests/testdisplay.c
index cd83d9c..7287487 100644
--- a/tests/testdisplay.c
+++ b/tests/testdisplay.c
@@ -334,7 +334,7 @@ static void connector_find_preferred_mode(struct connector *c)
}
static void
-paint_color_key(void)
+paint_color_key(struct kmstest_fb *fb_info)
{
int i, j;
@@ -342,7 +342,7 @@ paint_color_key(void)
for (j = crtc_x; j < crtc_x + crtc_w; j++) {
uint32_t offset;
- offset = (i * width) + j;
+ offset = (i * fb_info->stride / 4) + j;
fb_ptr[offset] = SPRITE_COLOR_KEY;
}
}
@@ -530,7 +530,7 @@ set_mode(struct connector *c)
fb_ptr = gem_mmap(drm_fd, fb_info.gem_handle,
fb_info.size, PROT_READ | PROT_WRITE);
assert(fb_ptr);
- paint_color_key();
+ paint_color_key(&fb_info);
gem_close(drm_fd, fb_info.gem_handle);
--
1.7.11.7
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