[Intel-gfx] [PATCH] console: implement lockdep support for console_lock
Daniel Vetter
daniel.vetter at ffwll.ch
Tue Oct 2 14:56:48 CEST 2012
On Sat, Sep 22, 2012 at 10:06 PM, Greg KH <gregkh at linuxfoundation.org> wrote:
> On Sat, Sep 22, 2012 at 07:52:11PM +0200, Daniel Vetter wrote:
>> Dave Airlie recently discovered a locking bug in the fbcon layer,
>> where a timer_del_sync (for the blinking cursor) deadlocks with the
>> timer itself, since both (want to) hold the console_lock:
>>
>> https://lkml.org/lkml/2012/8/21/36
>>
>> Unfortunately the console_lock isn't a plain mutex and hence has no
>> lockdep support. Which resulted in a few days wasted of tracking down
>> this bug (complicated by the fact that printk doesn't show anything
>> when the console is locked) instead of noticing the bug much earlier
>> with the lockdep splat.
>>
>> Hence I've figured I need to fix that for the next deadlock involving
>> console_lock - and with kms/drm growing ever more complex locking
>> that'll eventually happen.
>>
>> Now the console_lock has rather funky semantics, so after a quick irc
>> discussion with Thomas Gleixner and Dave Airlie I've quickly ditched
>> the original idead of switching to a real mutex (since it won't work)
>> and instead opted to annotate the console_lock with lockdep
>> information manually.
>>
>> There are a few special cases:
>> - The console_lock state is protected by the console_sem, and usually
>> grabbed/dropped at _lock/_unlock time. But the suspend/resume code
>> drops the semaphore without dropping the console_lock (see
>> suspend_console/resume_console). But since the same thread that did
>> the suspend will do the resume, we don't need to fix up anything.
>>
>> - In the printk code there's a special trylock, only used to kick off
>> the logbuffer printk'ing in console_unlock. But all that happens
>> while lockdep is disable (since printk does a few other evil
>> tricks). So no issue there, either.
>>
>> - The console_lock can also be acquired form irq context (but only
>> with a trylock). lockdep already handles that.
>>
>> This all leaves us with annotating the normal console_lock, _unlock
>> and _trylock functions.
>>
>> And yes, it works - simply unloading a drm kms driver resulted in
>> lockdep complaining about the deadlock in fbcon_deinit:
>>
>> ======================================================
>> [ INFO: possible circular locking dependency detected ]
>> 3.6.0-rc2+ #552 Not tainted
>> -------------------------------------------------------
>> kms-reload/3577 is trying to acquire lock:
>> ((&info->queue)){+.+...}, at: [<ffffffff81058c70>] wait_on_work+0x0/0xa7
>>
>> but task is already holding lock:
>> (console_lock){+.+.+.}, at: [<ffffffff81264686>] bind_con_driver+0x38/0x263
>>
>> which lock already depends on the new lock.
>>
>> the existing dependency chain (in reverse order) is:
>>
>> -> #1 (console_lock){+.+.+.}:
>> [<ffffffff81087440>] lock_acquire+0x95/0x105
>> [<ffffffff81040190>] console_lock+0x59/0x5b
>> [<ffffffff81209cb6>] fb_flashcursor+0x2e/0x12c
>> [<ffffffff81057c3e>] process_one_work+0x1d9/0x3b4
>> [<ffffffff810584a2>] worker_thread+0x1a7/0x24b
>> [<ffffffff8105ca29>] kthread+0x7f/0x87
>> [<ffffffff813b1204>] kernel_thread_helper+0x4/0x10
>>
>> -> #0 ((&info->queue)){+.+...}:
>> [<ffffffff81086cb3>] __lock_acquire+0x999/0xcf6
>> [<ffffffff81087440>] lock_acquire+0x95/0x105
>> [<ffffffff81058cab>] wait_on_work+0x3b/0xa7
>> [<ffffffff81058dd6>] __cancel_work_timer+0xbf/0x102
>> [<ffffffff81058e33>] cancel_work_sync+0xb/0xd
>> [<ffffffff8120a3b3>] fbcon_deinit+0x11c/0x1dc
>> [<ffffffff81264793>] bind_con_driver+0x145/0x263
>> [<ffffffff81264a45>] unbind_con_driver+0x14f/0x195
>> [<ffffffff8126540c>] store_bind+0x1ad/0x1c1
>> [<ffffffff8127cbb7>] dev_attr_store+0x13/0x1f
>> [<ffffffff8116d884>] sysfs_write_file+0xe9/0x121
>> [<ffffffff811145b2>] vfs_write+0x9b/0xfd
>> [<ffffffff811147b7>] sys_write+0x3e/0x6b
>> [<ffffffff813b0039>] system_call_fastpath+0x16/0x1b
>>
>> other info that might help us debug this:
>>
>> Possible unsafe locking scenario:
>>
>> CPU0 CPU1
>> ---- ----
>> lock(console_lock);
>> lock((&info->queue));
>> lock(console_lock);
>> lock((&info->queue));
>>
>> *** DEADLOCK ***
>>
>> v2: Mark the lockdep_map static, noticed by Jani Nikula.
>>
>> Cc: Dave Airlie <airlied at gmail.com>
>> Cc: Thomas Gleixner <tglx at linutronix.de>
>> Cc: Alan Cox <alan at lxorguk.ukuu.org.uk>
>> Cc: Peter Zijlstra <a.p.zijlstra at chello.nl>
>> Signed-off-by: Daniel Vetter <daniel.vetter at ffwll.ch>
>> ---
>> kernel/printk.c | 9 +++++++++
>> 1 file changed, 9 insertions(+)
>
> So I'm guessing I should take this through the tty tree, right? Any
> objections to that for 3.7?
I've noticed that the tty tree went in already :( Any chance you could
still slip this in for 3.7? I'd _really_ like to have this stuff in
for debugging console_lock madness in drm drivers - we've already had
our fair share of those ...
Thanks, Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
More information about the Intel-gfx
mailing list