[Intel-gfx] [PATCH] drm/i915: VLV does not have a sprite scaler
Daniel Vetter
daniel at ffwll.ch
Fri Oct 26 18:39:19 CEST 2012
On Fri, Oct 26, 2012 at 09:25:21AM -0700, Jesse Barnes wrote:
> On Thu, 25 Oct 2012 18:06:19 +0100
> Damien Lespiau <damien.lespiau at gmail.com> wrote:
>
> > From: Damien Lespiau <damien.lespiau at intel.com>
> >
> > Just like HSW, VLV does not have a sprite scale. Set
> > intel_plane->can_scale accordingly.
> >
> > Signed-off-by: Damien Lespiau <damien.lespiau at intel.com>
> > ---
> > drivers/gpu/drm/i915/intel_sprite.c | 2 +-
> > 1 files changed, 1 insertions(+), 1 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
> > index 24b8231..9c378f5 100644
> > --- a/drivers/gpu/drm/i915/intel_sprite.c
> > +++ b/drivers/gpu/drm/i915/intel_sprite.c
> > @@ -700,7 +700,7 @@ intel_plane_init(struct drm_device *dev, enum pipe pipe)
> > break;
> >
> > case 7:
> > - if (IS_HASWELL(dev))
> > + if (IS_HASWELL(dev) || IS_VALLEYVIEW(dev))
> > intel_plane->can_scale = false;
> > else
> > intel_plane->can_scale = true;
>
> Reviewed-by: Jesse Barnes <jbarnes at virtuousgeek.org>
>
> We could also set it to true if the gen >= 7 and leave it as false
> otherwise. Either way though is fine.
Queued for -next, thanks for the patch.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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