[Intel-gfx] [PATCH 23/29] drm/i915: Add vma to list at creation
Ben Widawsky
ben at bwidawsk.net
Thu Aug 1 02:00:16 CEST 2013
With the current code there shouldn't be a distinction - however with an
upcoming change we intend to allocate a vma much earlier, before it's
actually bound anywhere.
To do this we have to check node allocation as well for the _bound()
check.
Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
---
drivers/gpu/drm/i915/i915_gem.c | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index fb3f02f..21331d8 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -3179,12 +3179,6 @@ search_free:
list_move_tail(&obj->global_list, &dev_priv->mm.bound_list);
list_add_tail(&vma->mm_list, &vm->inactive_list);
- /* Keep GGTT vmas first to make debug easier */
- if (i915_is_ggtt(vm))
- list_add(&vma->vma_link, &obj->vma_list);
- else
- list_add_tail(&vma->vma_link, &obj->vma_list);
-
fenceable =
i915_is_ggtt(vm) &&
i915_gem_obj_ggtt_size(obj) == fence_size &&
@@ -4059,6 +4053,12 @@ struct i915_vma *i915_gem_vma_create(struct drm_i915_gem_object *obj,
vma->vm = vm;
vma->obj = obj;
+ /* Keep GGTT vmas first to make debug easier */
+ if (i915_is_ggtt(vm))
+ list_add(&vma->vma_link, &obj->vma_list);
+ else
+ list_add_tail(&vma->vma_link, &obj->vma_list);
+
return vma;
}
@@ -4754,7 +4754,7 @@ bool i915_gem_obj_bound(struct drm_i915_gem_object *o,
struct i915_vma *vma;
list_for_each_entry(vma, &o->vma_list, vma_link)
- if (vma->vm == vm)
+ if (vma->vm == vm && drm_mm_node_allocated(&vma->node))
return true;
return false;
--
1.8.3.4
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