[Intel-gfx] [PATCH] drm/i915: use vma->node directly and rewrap map&fence in bind
Daniel Vetter
daniel.vetter at ffwll.ch
Wed Aug 14 10:25:31 CEST 2013
Use () to make for neater alignment of the split lines, too. With this
we ditch another jump through the obj_gtt_size/offset indirection
maze.
Cc: Ben Widawsky <benjamin.widawsky at intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter at ffwll.ch>
---
drivers/gpu/drm/i915/i915_gem.c | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 6cb4467..fd48724 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -3205,12 +3205,11 @@ search_free:
if (i915_is_ggtt(vm)) {
bool mappable, fenceable;
- fenceable =
- i915_gem_obj_ggtt_size(obj) == fence_size &&
- (i915_gem_obj_ggtt_offset(obj) & (fence_alignment - 1)) == 0;
+ fenceable = (vma->node.size == fence_size &&
+ (vma->node.start & (fence_alignment - 1)) == 0);
- mappable =
- vma->node.start + obj->base.size <= dev_priv->gtt.mappable_end;
+ mappable = (vma->node.start + obj->base.size <=
+ dev_priv->gtt.mappable_end);
obj->map_and_fenceable = mappable && fenceable;
}
--
1.8.4.rc1
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