[Intel-gfx] [PATCH 6/8] drm/i915: Add bind/unbind object functions to VM
Chris Wilson
chris at chris-wilson.co.uk
Sat Aug 31 02:12:55 CEST 2013
On Fri, Aug 30, 2013 at 04:43:59PM -0700, Ben Widawsky wrote:
> From: Ben Widawsky <ben at bwidawsk.net>
>
> As we plumb the code with more VM information, it has become more
> obvious that the easiest way to deal with bind and unbind is to simply
> put the function pointers in the vm, and let those choose the correct
> way to handle the page table updates. This change allows many places in
> the code to simply be vm->bind, and not have to worry about
> distinguishing PPGTT vs GGTT.
>
> Notice that this patch has no impact on functionality. I've decided to
> save the actual change until the next patch because I think it's easier
> to review that way. I'm happy to squash the two, or let Daniel do it on
> merge.
>
> v2:
> Make ggtt handle the quirky aliasing ppgtt
> Add flags to bind object to support above
> Don't ever call bind/unbind directly for PPGTT until we have real, full
> PPGTT (use NULLs to assert this)
> Make sure we rebind the ggtt if there already is a ggtt binding. This
> happens on set cache levels
> Use VMA for bind/unbind (Daniel, Ben)
>
> Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
You like pokkadot paint for its inconsistency? Other than interesting
alternation of styles, I see nothing wrong with the logic.
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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