[Intel-gfx] [PATCH 07/19] drm/i915: add runtime put/get calls at the basic places
Daniel Vetter
daniel at ffwll.ch
Tue Dec 10 22:49:53 CET 2013
On Fri, Nov 29, 2013 at 11:03:38AM -0200, Rodrigo Vivi wrote:
> On Wed, Nov 27, 2013 at 06:20:34PM -0200, Paulo Zanoni wrote:
> > diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
> > index 2715600..70c4cef 100644
> > --- a/drivers/gpu/drm/i915/i915_irq.c
> > +++ b/drivers/gpu/drm/i915/i915_irq.c
> > @@ -2477,6 +2477,12 @@ static void i915_hangcheck_elapsed(unsigned long data)
> > if (!i915_enable_hangcheck)
> > return;
> >
> > + /* Just postpone in case we're completely idle... */
> > + if (dev_priv->pm.suspended) {
> > + i915_queue_hangcheck(dev);
> > + return;
> > + }
>
> I got the idea here, just not sure if it fits on this patch or it is just the commit message.
This hunk here is the wrong thing to do: If we're suspended and the
hangcheck fires, we'll just delay it. But if we keep on being suspended
the hangcheck will fire at the normal recheck rate (but never do anything)
which wreaks utter havoc with deep sleep residency. The simples solution
would be to synchronously cancel the timer in the idle work (where we
already put the execbuf runtime ref) I think.
I've dropped this hunk from the patch when merging.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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